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# V 0.1.14
## V 0.1.14
*12 Jul 2019*
- `gg` module Windows support, V Tetris runs on Windows.
- `glad` and `cJSON` are now compiled only once, this makes compilation of programs using `gg` and `json
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- Const overflow check during compilation (`byte(1000)` will no longer compile)
# V 0.1.13
## V 0.1.13
*10 Jul 2019*
- New enum syntax (`token == .name`), enum values are no longer global consts.
- Submodules (`import encoding.base64`).
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- The website was made easily translatable, it's now partially available in several languages.
# V 0.1.12
## V 0.1.12
*4 Jul 2019*
- V can finally compile itself on Windows. (https://github.com/vlang/v#mingw-w64)
- `os` module now uses optionals in all functions that return `File`. Lots of bugs with optionals fixed.
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- Lots of other fixes and improvements, thanks to all the contributors.
# V 0.1.11
## V 0.1.11
*1 Jul 2019*
- Cross compilation for Windows!
- Lots of Windows fixes
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- maps fixed
# 0.1.9 - 0.1.10
## 0.1.9 - 0.1.10
*29 Jun 2019*
- Windows support via MinGW-w64. Pre-built Windows binary.
- File structure has been simplified: all vlib modules were moved to the vlib/ directory,
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- One single archive with pre-built binaries for all operating systems.
- `mut var := val` was fixed (previously `mut var = val` was allowed as well).
# 0.1.8
## 0.1.8
*28 Jun 2019*
- Single file programs without `fn main` now work as expected.
- REPL has been fixed: it now supports imports, consts, function definitions, etc.
# 0.1.7
## 0.1.7
*27 Jun 2019*
- All C code in the compiler and vlib has been replaced with V.
- `#` syntax for embedding C code has been removed.