gg: draw_arc()
parent
cce0b2425e
commit
8986633624
27
vlib/gg/gg.v
27
vlib/gg/gg.v
|
@ -11,6 +11,7 @@ import (
|
||||||
gx
|
gx
|
||||||
os
|
os
|
||||||
glfw
|
glfw
|
||||||
|
math
|
||||||
)
|
)
|
||||||
|
|
||||||
pub struct Vec2 {
|
pub struct Vec2 {
|
||||||
|
@ -414,6 +415,32 @@ pub fn (ctx &GG) draw_line(x, y, x2, y2 f32, color gx.Color) {
|
||||||
gl.draw_arrays(C.GL_LINES, 0, 2)
|
gl.draw_arrays(C.GL_LINES, 0, 2)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
pub fn (ctx &GG) draw_arc(x, y, r, start_angle, end_angle f32, segments int, color gx.Color) {
|
||||||
|
ctx.shader.set_int('has_texture', 0)
|
||||||
|
C.glDeleteBuffers(1, &ctx.vao)
|
||||||
|
C.glDeleteBuffers(1, &ctx.vbo)
|
||||||
|
ctx.shader.use()
|
||||||
|
ctx.shader.set_color('color', color)
|
||||||
|
start_rads := start_angle * 0.0174533 // deg -> rad approx
|
||||||
|
end_rads := end_angle * 0.0174533
|
||||||
|
rad_increment := end_rads / segments
|
||||||
|
mut vertices := []f32
|
||||||
|
mut i := 0
|
||||||
|
for i < segments {
|
||||||
|
theta := f32(i) * rad_increment - start_rads
|
||||||
|
vertices << [x + f32(math.cos(theta)) * r, y + f32(math.sin(theta)) * r]
|
||||||
|
i++
|
||||||
|
}
|
||||||
|
// Add the last vertex at the final arc angle.
|
||||||
|
vertices << [x + f32(math.cos(end_rads)) * r, y + f32(math.sin(end_rads)) * r]
|
||||||
|
gl.bind_vao(ctx.vao)
|
||||||
|
gl.set_vbo(ctx.vbo, vertices, C.GL_STATIC_DRAW)
|
||||||
|
gl.vertex_attrib_pointer(0, 2, C.GL_FLOAT, false, 2, 0)
|
||||||
|
gl.enable_vertex_attrib_array(0)
|
||||||
|
gl.bind_vao(ctx.vao)
|
||||||
|
gl.draw_arrays(C.GL_LINE_STRIP, 0, segments + 1)
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
pub fn (c &GG) draw_gray_line(x, y, x2, y2 f32) {
|
pub fn (c &GG) draw_gray_line(x, y, x2, y2 f32) {
|
||||||
c.draw_line(x, y, x2, y2, gx.Gray)
|
c.draw_line(x, y, x2, y2, gx.Gray)
|
||||||
|
|
Loading…
Reference in New Issue