gg: add a `color` field to gg.DrawImageConfig (#11158)
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					@ -2,8 +2,8 @@
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// Use of this source code is governed by an MIT license that can be found in the LICENSE file.
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					// Use of this source code is governed by an MIT license that can be found in the LICENSE file.
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module gg
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					module gg
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// import gx
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// import sokol.sapp
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					// import sokol.sapp
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					import gx
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import sokol.gfx
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					import sokol.gfx
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import os
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					import os
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import sokol
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					import sokol
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					@ -37,6 +37,7 @@ pub:
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	part_rect Rect // defines the size and position of part of the image to use when rendering
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						part_rect Rect // defines the size and position of part of the image to use when rendering
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	rotate    int  // amount to rotate the image in degrees
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						rotate    int  // amount to rotate the image in degrees
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	z         f32
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						z         f32
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						color     gx.Color = gx.white
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}
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					}
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pub struct Rect {
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					pub struct Rect {
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					@ -303,7 +304,7 @@ pub fn (ctx &Context) draw_image_with_config(config DrawImageConfig) {
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	}
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						}
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	sgl.begin_quads()
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						sgl.begin_quads()
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	sgl.c4b(255, 255, 255, 255)
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						sgl.c4b(config.color.r, config.color.g, config.color.b, config.color.a)
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	sgl.v3f_t2f(x0, y0, config.z, u0f, v0f)
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						sgl.v3f_t2f(x0, y0, config.z, u0f, v0f)
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	sgl.v3f_t2f(x1, y0, config.z, u1f, v0f)
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						sgl.v3f_t2f(x1, y0, config.z, u1f, v0f)
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	sgl.v3f_t2f(x1, y1, config.z, u1f, v1f)
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						sgl.v3f_t2f(x1, y1, config.z, u1f, v1f)
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