gg: move code using C types to c.v files, add js.v files (#12873)
parent
66070ec63e
commit
b482da74e9
743
vlib/gg/gg.c.v
743
vlib/gg/gg.c.v
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@ -286,3 +286,746 @@ pub fn (ctx &Context) draw_rect(x f32, y f32, w f32, h f32, c gx.Color) {
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sgl.v2f(x * ctx.scale, (y + h) * ctx.scale)
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sgl.end()
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}
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fn gg_frame_fn(user_data voidptr) {
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mut ctx := unsafe { &Context(user_data) }
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ctx.frame++
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if ctx.config.frame_fn == voidptr(0) {
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return
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}
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if ctx.native_rendering {
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// return
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}
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ctx.record_frame()
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if ctx.ui_mode && !ctx.needs_refresh {
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// Draw 3 more frames after the "stop refresh" command
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ctx.ticks++
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if ctx.ticks > 3 {
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return
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}
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}
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ctx.config.frame_fn(ctx.user_data)
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ctx.needs_refresh = false
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}
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pub fn (mut ctx Context) refresh_ui() {
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ctx.needs_refresh = true
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ctx.ticks = 0
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}
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fn gg_event_fn(ce voidptr, user_data voidptr) {
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// e := unsafe { &sapp.Event(ce) }
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mut e := unsafe { &Event(ce) }
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mut g := unsafe { &Context(user_data) }
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if g.ui_mode {
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g.refresh_ui()
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}
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if e.typ == .mouse_down {
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bitplace := int(e.mouse_button)
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g.mbtn_mask |= byte(1 << bitplace)
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g.mouse_buttons = MouseButtons(g.mbtn_mask)
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}
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if e.typ == .mouse_up {
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bitplace := int(e.mouse_button)
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g.mbtn_mask &= ~(byte(1 << bitplace))
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g.mouse_buttons = MouseButtons(g.mbtn_mask)
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}
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if e.typ == .mouse_move && e.mouse_button == .invalid {
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if g.mbtn_mask & 0x01 > 0 {
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e.mouse_button = .left
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}
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if g.mbtn_mask & 0x02 > 0 {
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e.mouse_button = .right
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}
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if g.mbtn_mask & 0x04 > 0 {
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e.mouse_button = .middle
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}
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}
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g.mouse_pos_x = int(e.mouse_x / g.scale)
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g.mouse_pos_y = int(e.mouse_y / g.scale)
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g.mouse_dx = int(e.mouse_dx / g.scale)
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g.mouse_dy = int(e.mouse_dy / g.scale)
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g.scroll_x = int(e.scroll_x / g.scale)
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g.scroll_y = int(e.scroll_y / g.scale)
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g.key_modifiers = Modifier(e.modifiers)
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g.key_repeat = e.key_repeat
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if e.typ in [.key_down, .key_up] {
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key_idx := int(e.key_code) % key_code_max
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prev := g.pressed_keys[key_idx]
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next := e.typ == .key_down
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g.pressed_keys[key_idx] = next
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g.pressed_keys_edge[key_idx] = prev != next
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}
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if g.config.event_fn != voidptr(0) {
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g.config.event_fn(e, g.config.user_data)
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}
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match e.typ {
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.mouse_move {
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if g.config.move_fn != voidptr(0) {
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g.config.move_fn(e.mouse_x / g.scale, e.mouse_y / g.scale, g.config.user_data)
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}
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}
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.mouse_down {
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if g.config.click_fn != voidptr(0) {
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g.config.click_fn(e.mouse_x / g.scale, e.mouse_y / g.scale, e.mouse_button,
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g.config.user_data)
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}
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}
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.mouse_up {
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if g.config.unclick_fn != voidptr(0) {
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g.config.unclick_fn(e.mouse_x / g.scale, e.mouse_y / g.scale, e.mouse_button,
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g.config.user_data)
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}
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}
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.mouse_leave {
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if g.config.leave_fn != voidptr(0) {
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g.config.leave_fn(e, g.config.user_data)
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}
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}
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.mouse_enter {
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if g.config.enter_fn != voidptr(0) {
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g.config.enter_fn(e, g.config.user_data)
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}
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}
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.mouse_scroll {
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if g.config.scroll_fn != voidptr(0) {
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g.config.scroll_fn(e, g.config.user_data)
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}
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}
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.key_down {
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if g.config.keydown_fn != voidptr(0) {
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g.config.keydown_fn(e.key_code, Modifier(e.modifiers), g.config.user_data)
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}
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}
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.key_up {
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if g.config.keyup_fn != voidptr(0) {
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g.config.keyup_fn(e.key_code, Modifier(e.modifiers), g.config.user_data)
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}
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}
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.char {
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if g.config.char_fn != voidptr(0) {
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g.config.char_fn(e.char_code, g.config.user_data)
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}
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}
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.resized {
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if g.config.resized_fn != voidptr(0) {
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g.config.resized_fn(e, g.config.user_data)
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}
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}
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.quit_requested {
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if g.config.quit_fn != voidptr(0) {
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g.config.quit_fn(e, g.config.user_data)
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}
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}
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else {
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// dump(e)
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}
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}
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}
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fn gg_cleanup_fn(user_data voidptr) {
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mut g := unsafe { &Context(user_data) }
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if g.config.cleanup_fn != voidptr(0) {
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g.config.cleanup_fn(g.config.user_data)
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}
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gfx.shutdown()
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}
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fn gg_fail_fn(msg &char, user_data voidptr) {
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mut g := unsafe { &Context(user_data) }
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vmsg := unsafe { tos3(msg) }
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if g.config.fail_fn != voidptr(0) {
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g.config.fail_fn(vmsg, g.config.user_data)
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} else {
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eprintln('gg error: $vmsg')
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}
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}
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pub fn (ctx &Context) run() {
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sapp.run(&ctx.window)
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}
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// Prepares the context for drawing
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pub fn (gg &Context) begin() {
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if gg.render_text && gg.font_inited {
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gg.ft.flush()
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}
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sgl.defaults()
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sgl.matrix_mode_projection()
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sgl.ortho(0.0, f32(sapp.width()), f32(sapp.height()), 0.0, -1.0, 1.0)
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}
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// Finishes drawing for the context
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pub fn (gg &Context) end() {
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gfx.begin_default_pass(gg.clear_pass, sapp.width(), sapp.height())
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sgl.draw()
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gfx.end_pass()
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gfx.commit()
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/*
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if gg.config.wait_events {
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// println('gg: waiting')
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wait_events()
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}
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*/
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}
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// quit closes the context window and exits the event loop for it
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pub fn (ctx &Context) quit() {
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sapp.request_quit() // does not require ctx right now, but sokol multi-window might in the future
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}
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pub fn (mut ctx Context) set_bg_color(c gx.Color) {
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ctx.clear_pass = gfx.create_clear_pass(f32(c.r) / 255.0, f32(c.g) / 255.0, f32(c.b) / 255.0,
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f32(c.a) / 255.0)
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}
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// Sets a pixel
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[inline]
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pub fn (ctx &Context) set_pixel(x f32, y f32, c gx.Color) {
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if c.a != 255 {
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sgl.load_pipeline(ctx.timage_pip)
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}
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sgl.c4b(c.r, c.g, c.b, c.a)
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sgl.begin_points()
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sgl.v2f(x * ctx.scale, y * ctx.scale)
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sgl.end()
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}
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// Sets pixels from an array of points [x, y, x2, y2, etc...]
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[direct_array_access; inline]
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pub fn (ctx &Context) set_pixels(points []f32, c gx.Color) {
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assert points.len % 2 == 0
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len := points.len / 2
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if c.a != 255 {
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sgl.load_pipeline(ctx.timage_pip)
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}
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sgl.c4b(c.r, c.g, c.b, c.a)
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sgl.begin_points()
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for i in 0 .. len {
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x, y := points[i * 2], points[i * 2 + 1]
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sgl.v2f(x * ctx.scale, y * ctx.scale)
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}
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sgl.end()
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}
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// Draws a filled triangle
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pub fn (ctx &Context) draw_triangle(x f32, y f32, x2 f32, y2 f32, x3 f32, y3 f32, c gx.Color) {
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if c.a != 255 {
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sgl.load_pipeline(ctx.timage_pip)
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}
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sgl.c4b(c.r, c.g, c.b, c.a)
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sgl.begin_triangles()
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sgl.v2f(x * ctx.scale, y * ctx.scale)
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sgl.v2f(x2 * ctx.scale, y2 * ctx.scale)
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sgl.v2f(x3 * ctx.scale, y3 * ctx.scale)
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sgl.end()
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}
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// Draws the outline of a triangle
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pub fn (ctx &Context) draw_empty_triangle(x f32, y f32, x2 f32, y2 f32, x3 f32, y3 f32, c gx.Color) {
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if c.a != 255 {
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sgl.load_pipeline(ctx.timage_pip)
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}
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sgl.c4b(c.r, c.g, c.b, c.a)
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sgl.begin_line_strip()
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sgl.v2f(x * ctx.scale, y * ctx.scale)
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sgl.v2f(x2 * ctx.scale, y2 * ctx.scale)
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sgl.v2f(x3 * ctx.scale, y3 * ctx.scale)
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sgl.v2f(x * ctx.scale, y * ctx.scale)
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sgl.end()
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}
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// Draws a filled square
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[inline]
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pub fn (ctx &Context) draw_square(x f32, y f32, s f32, c gx.Color) {
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ctx.draw_rect(x, y, s, s, c)
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}
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// Draws the outline of a square
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[inline]
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pub fn (ctx &Context) draw_empty_square(x f32, y f32, s f32, c gx.Color) {
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ctx.draw_empty_rect(x, y, s, s, c)
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}
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// Draws the outline of a rectangle
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pub fn (ctx &Context) draw_empty_rect(x f32, y f32, w f32, h f32, c gx.Color) {
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if c.a != 255 {
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sgl.load_pipeline(ctx.timage_pip)
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}
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sgl.c4b(c.r, c.g, c.b, c.a)
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sgl.begin_line_strip()
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sgl.v2f(x * ctx.scale, y * ctx.scale)
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sgl.v2f((x + w) * ctx.scale, y * ctx.scale)
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sgl.v2f((x + w) * ctx.scale, (y + h) * ctx.scale)
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sgl.v2f(x * ctx.scale, (y + h) * ctx.scale)
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sgl.v2f(x * ctx.scale, (y - 1) * ctx.scale)
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sgl.end()
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}
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// Draws a circle
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pub fn (ctx &Context) draw_circle(x f32, y f32, r f32, c gx.Color) {
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ctx.draw_circle_with_segments(x, y, r, 10, c)
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}
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// Draws a circle with a specific number of segments (affects how smooth/round the circle is)
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pub fn (ctx &Context) draw_circle_with_segments(x f32, y f32, r f32, segments int, c gx.Color) {
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if c.a != 255 {
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sgl.load_pipeline(ctx.timage_pip)
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}
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sgl.c4b(c.r, c.g, c.b, c.a)
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nx := x * ctx.scale
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ny := y * ctx.scale
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nr := r * ctx.scale
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mut theta := f32(0)
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mut xx := f32(0)
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mut yy := f32(0)
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sgl.begin_triangle_strip()
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for i := 0; i < segments + 1; i++ {
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theta = 2.0 * f32(math.pi) * f32(i) / f32(segments)
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xx = nr * math.cosf(theta)
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yy = nr * math.sinf(theta)
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sgl.v2f(xx + nx, yy + ny)
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sgl.v2f(nx, ny)
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}
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sgl.end()
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}
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// Draws a circle slice/pie.
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pub fn (ctx &Context) draw_slice(x f32, y f32, r f32, start_angle f32, arc_angle f32, segments int, c gx.Color) {
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if c.a != 255 {
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sgl.load_pipeline(ctx.timage_pip)
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}
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sgl.c4b(c.r, c.g, c.b, c.a)
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nx := x * ctx.scale
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ny := y * ctx.scale
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theta := f32(arc_angle / f32(segments))
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tan_factor := math.tanf(theta)
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rad_factor := math.cosf(theta)
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mut xx := r * math.cosf(start_angle)
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mut yy := r * math.sinf(start_angle)
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sgl.begin_triangle_strip()
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for i := 0; i < segments + 1; i++ {
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sgl.v2f(xx + nx, yy + ny)
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sgl.v2f(nx, ny)
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tx := -yy
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ty := xx
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xx += tx * tan_factor
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yy += ty * tan_factor
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xx *= rad_factor
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yy *= rad_factor
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}
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sgl.end()
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}
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// Draws the outline of a circle slice/pie.
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pub fn (ctx &Context) draw_empty_slice(x f32, y f32, r f32, start_angle f32, arc_angle f32, segments int, c gx.Color) {
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if c.a != 255 {
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sgl.load_pipeline(ctx.timage_pip)
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}
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sgl.c4b(c.r, c.g, c.b, c.a)
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theta := f32(arc_angle / f32(segments))
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tan_factor := math.tanf(theta)
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rad_factor := math.cosf(theta)
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nx := x * ctx.scale
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ny := y * ctx.scale
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mut xx := r * math.cosf(start_angle)
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mut yy := r * math.sinf(start_angle)
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sgl.begin_line_strip()
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for i := 0; i < segments + 1; i++ {
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sgl.v2f(xx + nx, yy + ny)
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tx := -yy
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ty := xx
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xx += tx * tan_factor
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yy += ty * tan_factor
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xx *= rad_factor
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yy *= rad_factor
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}
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sgl.end()
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}
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// Resize the context's Window
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pub fn (mut ctx Context) resize(width int, height int) {
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ctx.width = width
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ctx.height = height
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// C.sapp_resize_window(width, height)
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}
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// Draws a line between the points provided
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pub fn (ctx &Context) draw_line(x f32, y f32, x2 f32, y2 f32, c gx.Color) {
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$if macos {
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if ctx.native_rendering {
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// Make the line more clear on hi dpi screens: draw a rectangle
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mut width := math.abs(x2 - x)
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mut height := math.abs(y2 - y)
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if width == 0 {
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width = 1
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} else if height == 0 {
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height = 1
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}
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ctx.draw_rect(x, y, f32(width), f32(height), c)
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return
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}
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}
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if c.a != 255 {
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sgl.load_pipeline(ctx.timage_pip)
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}
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sgl.c4b(c.r, c.g, c.b, c.a)
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sgl.begin_line_strip()
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sgl.v2f(x * ctx.scale, y * ctx.scale)
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sgl.v2f(x2 * ctx.scale, y2 * ctx.scale)
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sgl.end()
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}
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// Draws a line between the points provided with the PenConfig
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pub fn (ctx &Context) draw_line_with_config(x f32, y f32, x2 f32, y2 f32, config PenConfig) {
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if config.color.a != 255 {
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sgl.load_pipeline(ctx.timage_pip)
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}
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if config.thickness <= 0 {
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return
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}
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nx := x * ctx.scale
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ny := y * ctx.scale
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nx2 := x2 * ctx.scale
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ny2 := y2 * ctx.scale
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dx := nx2 - nx
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dy := ny2 - ny
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length := math.sqrtf(math.powf(x2 - x, 2) + math.powf(y2 - y, 2))
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theta := f32(math.atan2(dy, dx))
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sgl.push_matrix()
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sgl.translate(nx, ny, 0)
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sgl.rotate(theta, 0, 0, 1)
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sgl.translate(-nx, -ny, 0)
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if config.line_type == .solid {
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ctx.draw_rect(x, y, length, config.thickness, config.color)
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} else {
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size := if config.line_type == .dotted { config.thickness } else { config.thickness * 3 }
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space := if size == 1 { 2 } else { size }
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mut available := length
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mut start_x := x
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for i := 0; available > 0; i++ {
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||||
if i % 2 == 0 {
|
||||
ctx.draw_rect(start_x, y, size, config.thickness, config.color)
|
||||
available -= size
|
||||
start_x += size
|
||||
continue
|
||||
}
|
||||
|
||||
available -= space
|
||||
start_x += space
|
||||
}
|
||||
}
|
||||
|
||||
sgl.pop_matrix()
|
||||
}
|
||||
|
||||
// Draws an arc
|
||||
pub fn (ctx &Context) draw_arc(x f32, y f32, inner_r f32, outer_r f32, start_angle f32, end_angle f32, segments int, c gx.Color) {
|
||||
if start_angle == end_angle || outer_r <= 0.0 {
|
||||
return
|
||||
}
|
||||
|
||||
mut r1 := inner_r
|
||||
mut r2 := outer_r
|
||||
mut a1 := start_angle
|
||||
mut a2 := end_angle
|
||||
|
||||
// TODO: Maybe this does not make since inner_r and outer_r is actually integers?
|
||||
if outer_r < inner_r {
|
||||
r1, r2 = r2, r1
|
||||
|
||||
if r2 <= 0.0 {
|
||||
r2 = 0.1
|
||||
}
|
||||
}
|
||||
|
||||
if a2 < a1 {
|
||||
a1, a2 = a2, a1
|
||||
}
|
||||
|
||||
if r1 <= 0.0 {
|
||||
ctx.draw_slice(x, y, int(r2), a1, a2, segments, c)
|
||||
return
|
||||
}
|
||||
|
||||
mut step_length := (a2 - a1) / f32(segments)
|
||||
mut angle := a1
|
||||
|
||||
sgl.begin_quads()
|
||||
sgl.c4b(c.r, c.g, c.b, c.a)
|
||||
for _ in 0 .. segments {
|
||||
sgl.v2f(x + f32(math.sin(angle)) * r1, y + f32(math.cos(angle) * r1))
|
||||
sgl.v2f(x + f32(math.sin(angle)) * r2, y + f32(math.cos(angle) * r2))
|
||||
|
||||
sgl.v2f(x + f32(math.sin(angle + step_length)) * r2, y + f32(math.cos(angle +
|
||||
step_length) * r2))
|
||||
sgl.v2f(x + f32(math.sin(angle + step_length)) * r1, y + f32(math.cos(angle +
|
||||
step_length) * r1))
|
||||
|
||||
angle += step_length
|
||||
}
|
||||
sgl.end()
|
||||
}
|
||||
|
||||
// Draws a filled rounded rectangle
|
||||
pub fn (ctx &Context) draw_rounded_rect(x f32, y f32, w f32, h f32, radius f32, c gx.Color) {
|
||||
sgl.c4b(c.r, c.g, c.b, c.a)
|
||||
sgl.begin_triangle_strip()
|
||||
mut theta := f32(0)
|
||||
mut xx := f32(0)
|
||||
mut yy := f32(0)
|
||||
r := radius * ctx.scale
|
||||
nx := x * ctx.scale
|
||||
ny := y * ctx.scale
|
||||
width := w * ctx.scale
|
||||
height := h * ctx.scale
|
||||
segments := 2 * math.pi * r
|
||||
segdiv := segments / 4
|
||||
rb := 0
|
||||
lb := int(rb + segdiv)
|
||||
lt := int(lb + segdiv)
|
||||
rt := int(lt + segdiv)
|
||||
// left top
|
||||
lx := nx + r
|
||||
ly := ny + r
|
||||
for i in lt .. rt {
|
||||
theta = 2 * f32(math.pi) * f32(i) / segments
|
||||
xx = r * math.cosf(theta)
|
||||
yy = r * math.sinf(theta)
|
||||
sgl.v2f(xx + lx, yy + ly)
|
||||
sgl.v2f(lx, ly)
|
||||
}
|
||||
// right top
|
||||
mut rx := nx + width - r
|
||||
mut ry := ny + r
|
||||
for i in rt .. int(segments) {
|
||||
theta = 2 * f32(math.pi) * f32(i) / segments
|
||||
xx = r * math.cosf(theta)
|
||||
yy = r * math.sinf(theta)
|
||||
sgl.v2f(xx + rx, yy + ry)
|
||||
sgl.v2f(rx, ry)
|
||||
}
|
||||
// right bottom
|
||||
mut rbx := rx
|
||||
mut rby := ny + height - r
|
||||
for i in rb .. lb {
|
||||
theta = 2 * f32(math.pi) * f32(i) / segments
|
||||
xx = r * math.cosf(theta)
|
||||
yy = r * math.sinf(theta)
|
||||
sgl.v2f(xx + rbx, yy + rby)
|
||||
sgl.v2f(rbx, rby)
|
||||
}
|
||||
// left bottom
|
||||
mut lbx := lx
|
||||
mut lby := ny + height - r
|
||||
for i in lb .. lt {
|
||||
theta = 2 * f32(math.pi) * f32(i) / segments
|
||||
xx = r * math.cosf(theta)
|
||||
yy = r * math.sinf(theta)
|
||||
sgl.v2f(xx + lbx, yy + lby)
|
||||
sgl.v2f(lbx, lby)
|
||||
}
|
||||
sgl.v2f(lx + xx, ly)
|
||||
sgl.v2f(lx, ly)
|
||||
sgl.end()
|
||||
sgl.begin_quads()
|
||||
sgl.v2f(lx, ly)
|
||||
sgl.v2f(rx, ry)
|
||||
sgl.v2f(rbx, rby)
|
||||
sgl.v2f(lbx, lby)
|
||||
sgl.end()
|
||||
}
|
||||
|
||||
// Draws the outline of a rounded rectangle
|
||||
pub fn (ctx &Context) draw_empty_rounded_rect(x f32, y f32, w f32, h f32, radius f32, c gx.Color) {
|
||||
mut theta := f32(0)
|
||||
mut xx := f32(0)
|
||||
mut yy := f32(0)
|
||||
r := radius * ctx.scale
|
||||
nx := x * ctx.scale
|
||||
ny := y * ctx.scale
|
||||
width := w * ctx.scale
|
||||
height := h * ctx.scale
|
||||
segments := 2 * math.pi * r
|
||||
segdiv := segments / 4
|
||||
rb := 0
|
||||
lb := int(rb + segdiv)
|
||||
lt := int(lb + segdiv)
|
||||
rt := int(lt + segdiv)
|
||||
sgl.c4b(c.r, c.g, c.b, c.a)
|
||||
sgl.begin_line_strip()
|
||||
// left top
|
||||
lx := nx + r
|
||||
ly := ny + r
|
||||
for i in lt .. rt {
|
||||
theta = 2 * f32(math.pi) * f32(i) / segments
|
||||
xx = r * math.cosf(theta)
|
||||
yy = r * math.sinf(theta)
|
||||
sgl.v2f(xx + lx, yy + ly)
|
||||
}
|
||||
// right top
|
||||
mut rx := nx + width - r
|
||||
mut ry := ny + r
|
||||
for i in rt .. int(segments) {
|
||||
theta = 2 * f32(math.pi) * f32(i) / segments
|
||||
xx = r * math.cosf(theta)
|
||||
yy = r * math.sinf(theta)
|
||||
sgl.v2f(xx + rx, yy + ry)
|
||||
}
|
||||
// right bottom
|
||||
mut rbx := rx
|
||||
mut rby := ny + height - r
|
||||
for i in rb .. lb {
|
||||
theta = 2 * f32(math.pi) * f32(i) / segments
|
||||
xx = r * math.cosf(theta)
|
||||
yy = r * math.sinf(theta)
|
||||
sgl.v2f(xx + rbx, yy + rby)
|
||||
}
|
||||
// left bottom
|
||||
mut lbx := lx
|
||||
mut lby := ny + height - r
|
||||
for i in lb .. lt {
|
||||
theta = 2 * f32(math.pi) * f32(i) / segments
|
||||
xx = r * math.cosf(theta)
|
||||
yy = r * math.sinf(theta)
|
||||
sgl.v2f(xx + lbx, yy + lby)
|
||||
}
|
||||
sgl.v2f(lx + xx, ly)
|
||||
sgl.end()
|
||||
}
|
||||
|
||||
// draw_convex_poly draws a convex polygon, given an array of points, and a color.
|
||||
// Note that the points must be given in clockwise order.
|
||||
pub fn (ctx &Context) draw_convex_poly(points []f32, c gx.Color) {
|
||||
assert points.len % 2 == 0
|
||||
len := points.len / 2
|
||||
assert len >= 3
|
||||
|
||||
if c.a != 255 {
|
||||
sgl.load_pipeline(ctx.timage_pip)
|
||||
}
|
||||
sgl.c4b(c.r, c.g, c.b, c.a)
|
||||
|
||||
sgl.begin_triangle_strip()
|
||||
x0 := points[0] * ctx.scale
|
||||
y0 := points[1] * ctx.scale
|
||||
for i in 1 .. (len / 2 + 1) {
|
||||
sgl.v2f(x0, y0)
|
||||
sgl.v2f(points[i * 4 - 2] * ctx.scale, points[i * 4 - 1] * ctx.scale)
|
||||
sgl.v2f(points[i * 4] * ctx.scale, points[i * 4 + 1] * ctx.scale)
|
||||
}
|
||||
|
||||
if len % 2 == 0 {
|
||||
sgl.v2f(points[2 * len - 2] * ctx.scale, points[2 * len - 1] * ctx.scale)
|
||||
}
|
||||
sgl.end()
|
||||
}
|
||||
|
||||
// draw_empty_poly - draws the borders of a polygon, given an array of points, and a color.
|
||||
// Note that the points must be given in clockwise order.
|
||||
pub fn (ctx &Context) draw_empty_poly(points []f32, c gx.Color) {
|
||||
assert points.len % 2 == 0
|
||||
len := points.len / 2
|
||||
assert len >= 3
|
||||
|
||||
if c.a != 255 {
|
||||
sgl.load_pipeline(ctx.timage_pip)
|
||||
}
|
||||
sgl.c4b(c.r, c.g, c.b, c.a)
|
||||
|
||||
sgl.begin_line_strip()
|
||||
for i in 0 .. len {
|
||||
sgl.v2f(points[2 * i] * ctx.scale, points[2 * i + 1] * ctx.scale)
|
||||
}
|
||||
sgl.v2f(points[0] * ctx.scale, points[1] * ctx.scale)
|
||||
sgl.end()
|
||||
}
|
||||
|
||||
// draw_cubic_bezier draws a cubic Bézier curve, also known as a spline, from four points.
|
||||
// The four points is provided as one `points` array which contains a stream of point pairs (x and y coordinates).
|
||||
// Thus a cubic Bézier could be declared as: `points := [x1, y1, control_x1, control_y1, control_x2, control_y2, x2, y2]`.
|
||||
// Please see `draw_cubic_bezier_in_steps` to control the amount of steps (segments) used to draw the curve.
|
||||
pub fn (ctx &Context) draw_cubic_bezier(points []f32, c gx.Color) {
|
||||
ctx.draw_cubic_bezier_in_steps(points, u32(30 * ctx.scale), c)
|
||||
}
|
||||
|
||||
// draw_cubic_bezier_in_steps draws a cubic Bézier curve, also known as a spline, from four points.
|
||||
// The smoothness of the curve can be controlled with the `steps` parameter. `steps` determines how many iterations is
|
||||
// taken to draw the curve.
|
||||
// The four points is provided as one `points` array which contains a stream of point pairs (x and y coordinates).
|
||||
// Thus a cubic Bézier could be declared as: `points := [x1, y1, control_x1, control_y1, control_x2, control_y2, x2, y2]`.
|
||||
pub fn (ctx &Context) draw_cubic_bezier_in_steps(points []f32, steps u32, c gx.Color) {
|
||||
assert steps > 0
|
||||
assert points.len == 8
|
||||
|
||||
if c.a != 255 {
|
||||
sgl.load_pipeline(ctx.timage_pip)
|
||||
}
|
||||
sgl.c4b(c.r, c.g, c.b, c.a)
|
||||
|
||||
sgl.begin_line_strip()
|
||||
|
||||
p1_x, p1_y := points[0], points[1]
|
||||
p2_x, p2_y := points[6], points[7]
|
||||
|
||||
ctrl_p1_x, ctrl_p1_y := points[2], points[3]
|
||||
ctrl_p2_x, ctrl_p2_y := points[4], points[5]
|
||||
|
||||
// The constant 3 is actually points.len() - 1;
|
||||
|
||||
step := f32(1.0) / steps
|
||||
sgl.v2f(p1_x * ctx.scale, p1_y * ctx.scale)
|
||||
for u := f32(0.0); u <= f32(1.0); u += step {
|
||||
pow_2_u := u * u
|
||||
pow_3_u := pow_2_u * u
|
||||
|
||||
x := pow_3_u * (p2_x + 3 * (ctrl_p1_x - ctrl_p2_x) - p1_x) +
|
||||
3 * pow_2_u * (p1_x - 2 * ctrl_p1_x + ctrl_p2_x) + 3 * u * (ctrl_p1_x - p1_x) + p1_x
|
||||
|
||||
y := pow_3_u * (p2_y + 3 * (ctrl_p1_y - ctrl_p2_y) - p1_y) +
|
||||
3 * pow_2_u * (p1_y - 2 * ctrl_p1_y + ctrl_p2_y) + 3 * u * (ctrl_p1_y - p1_y) + p1_y
|
||||
|
||||
sgl.v2f(x * ctx.scale, y * ctx.scale)
|
||||
}
|
||||
sgl.v2f(p2_x * ctx.scale, p2_y * ctx.scale)
|
||||
|
||||
sgl.end()
|
||||
}
|
||||
|
||||
// window_size returns the `Size` of the active window
|
||||
pub fn window_size() Size {
|
||||
s := dpi_scale()
|
||||
return Size{int(sapp.width() / s), int(sapp.height() / s)}
|
||||
}
|
||||
|
||||
// window_size_real_pixels returns the `Size` of the active window without scale
|
||||
pub fn window_size_real_pixels() Size {
|
||||
return Size{sapp.width(), sapp.height()}
|
||||
}
|
||||
|
||||
pub fn dpi_scale() f32 {
|
||||
mut s := sapp.dpi_scale()
|
||||
$if android {
|
||||
s *= android_dpi_scale()
|
||||
}
|
||||
// NB: on older X11, `Xft.dpi` from ~/.Xresources, that sokol uses,
|
||||
// may not be set which leads to sapp.dpi_scale reporting incorrectly 0.0
|
||||
if s < 0.1 {
|
||||
s = 1.0
|
||||
}
|
||||
return s
|
||||
}
|
||||
|
|
|
@ -0,0 +1,228 @@
|
|||
module gg
|
||||
|
||||
import js.dom
|
||||
|
||||
pub enum DOMEventType {
|
||||
invalid
|
||||
key_down
|
||||
key_up
|
||||
char
|
||||
mouse_down
|
||||
mouse_up
|
||||
mouse_scroll
|
||||
mouse_move
|
||||
mouse_enter
|
||||
mouse_leave
|
||||
touches_began
|
||||
touches_moved
|
||||
touches_ended
|
||||
touches_cancelled
|
||||
resized
|
||||
iconified
|
||||
restored
|
||||
focused
|
||||
unfocused
|
||||
suspended
|
||||
resumed
|
||||
update_cursor
|
||||
quit_requested
|
||||
clipboard_pasted
|
||||
files_droped
|
||||
num
|
||||
}
|
||||
|
||||
pub struct Event {
|
||||
pub mut:
|
||||
frame_count u64
|
||||
typ DOMEventType
|
||||
key_code DOMKeyCode
|
||||
char_code u32
|
||||
key_repeat bool
|
||||
modifiers u32
|
||||
mouse_button DOMMouseButton
|
||||
mouse_x f32
|
||||
mouse_y f32
|
||||
mouse_dx f32
|
||||
mouse_dy f32
|
||||
scroll_x f32
|
||||
scroll_y f32
|
||||
// todo(playX): add touches API support in js.dom
|
||||
// num_touches int
|
||||
// touches [8]C.sapp_touchpoint
|
||||
window_width int
|
||||
window_height int
|
||||
framebuffer_width int
|
||||
framebuffer_height int
|
||||
}
|
||||
|
||||
pub struct Context {
|
||||
mut:
|
||||
render_text bool = true
|
||||
image_cache []Image
|
||||
needs_refresh bool = true
|
||||
ticks int
|
||||
pub mut:
|
||||
scale f32 = 1.0
|
||||
width int
|
||||
height int
|
||||
window JS.Window
|
||||
config Config
|
||||
user_data voidptr
|
||||
ui_mode bool
|
||||
frame u64
|
||||
mbtn_mask byte
|
||||
mouse_buttons MouseButtons
|
||||
mouse_pos_x int
|
||||
mouse_pos_y int
|
||||
mouse_dx int
|
||||
mouse_dy int
|
||||
scroll_x int
|
||||
scroll_y int
|
||||
//
|
||||
key_modifiers Modifier // the current key modifiers
|
||||
key_repeat bool // whether the pressed key was an autorepeated one
|
||||
pressed_keys [key_code_max]bool // an array representing all currently pressed keys
|
||||
pressed_keys_edge [key_code_max]bool // true when the previous state of pressed_keys,
|
||||
// *before* the current event was different
|
||||
}
|
||||
|
||||
pub enum DOMMouseButton {
|
||||
invalid = -1
|
||||
left = 0
|
||||
right = 1
|
||||
middle = 2
|
||||
}
|
||||
|
||||
pub enum DOMModifier {
|
||||
shift = 1 //(1<<0)
|
||||
ctrl = 2 //(1<<1)
|
||||
alt = 4 //(1<<2)
|
||||
super = 8 //(1<<3)
|
||||
lmb = 0x100
|
||||
rmb = 0x200
|
||||
mmb = 0x400
|
||||
}
|
||||
|
||||
pub enum DOMKeyCode {
|
||||
invalid = 0
|
||||
space = 32
|
||||
apostrophe = 39 //'
|
||||
comma = 44 //,
|
||||
minus = 45 //-
|
||||
period = 46 //.
|
||||
slash = 47 ///
|
||||
_0 = 48
|
||||
_1 = 49
|
||||
_2 = 50
|
||||
_3 = 51
|
||||
_4 = 52
|
||||
_5 = 53
|
||||
_6 = 54
|
||||
_7 = 55
|
||||
_8 = 56
|
||||
_9 = 57
|
||||
semicolon = 59 //;
|
||||
equal = 61 //=
|
||||
a = 65
|
||||
b = 66
|
||||
c = 67
|
||||
d = 68
|
||||
e = 69
|
||||
f = 70
|
||||
g = 71
|
||||
h = 72
|
||||
i = 73
|
||||
j = 74
|
||||
k = 75
|
||||
l = 76
|
||||
m = 77
|
||||
n = 78
|
||||
o = 79
|
||||
p = 80
|
||||
q = 81
|
||||
r = 82
|
||||
s = 83
|
||||
t = 84
|
||||
u = 85
|
||||
v = 86
|
||||
w = 87
|
||||
x = 88
|
||||
y = 89
|
||||
z = 90
|
||||
left_bracket = 91 //[
|
||||
backslash = 92 //\
|
||||
right_bracket = 93 //]
|
||||
grave_accent = 96 //`
|
||||
world_1 = 161 // non-us #1
|
||||
world_2 = 162 // non-us #2
|
||||
escape = 256
|
||||
enter = 257
|
||||
tab = 258
|
||||
backspace = 259
|
||||
insert = 260
|
||||
delete = 261
|
||||
right = 262
|
||||
left = 263
|
||||
down = 264
|
||||
up = 265
|
||||
page_up = 266
|
||||
page_down = 267
|
||||
home = 268
|
||||
end = 269
|
||||
caps_lock = 280
|
||||
scroll_lock = 281
|
||||
num_lock = 282
|
||||
print_screen = 283
|
||||
pause = 284
|
||||
f1 = 290
|
||||
f2 = 291
|
||||
f3 = 292
|
||||
f4 = 293
|
||||
f5 = 294
|
||||
f6 = 295
|
||||
f7 = 296
|
||||
f8 = 297
|
||||
f9 = 298
|
||||
f10 = 299
|
||||
f11 = 300
|
||||
f12 = 301
|
||||
f13 = 302
|
||||
f14 = 303
|
||||
f15 = 304
|
||||
f16 = 305
|
||||
f17 = 306
|
||||
f18 = 307
|
||||
f19 = 308
|
||||
f20 = 309
|
||||
f21 = 310
|
||||
f22 = 311
|
||||
f23 = 312
|
||||
f24 = 313
|
||||
f25 = 314
|
||||
kp_0 = 320
|
||||
kp_1 = 321
|
||||
kp_2 = 322
|
||||
kp_3 = 323
|
||||
kp_4 = 324
|
||||
kp_5 = 325
|
||||
kp_6 = 326
|
||||
kp_7 = 327
|
||||
kp_8 = 328
|
||||
kp_9 = 329
|
||||
kp_decimal = 330
|
||||
kp_divide = 331
|
||||
kp_multiply = 332
|
||||
kp_subtract = 333
|
||||
kp_add = 334
|
||||
kp_enter = 335
|
||||
kp_equal = 336
|
||||
left_shift = 340
|
||||
left_control = 341
|
||||
left_alt = 342
|
||||
left_super = 343
|
||||
right_shift = 344
|
||||
right_control = 345
|
||||
right_alt = 346
|
||||
right_super = 347
|
||||
menu = 348
|
||||
}
|
747
vlib/gg/gg.v
747
vlib/gg/gg.v
|
@ -4,10 +4,6 @@
|
|||
module gg
|
||||
|
||||
import gx
|
||||
import sokol.sapp
|
||||
import sokol.sgl
|
||||
import sokol.gfx
|
||||
import math
|
||||
|
||||
pub type FNCb = fn (data voidptr)
|
||||
|
||||
|
@ -95,746 +91,3 @@ pub:
|
|||
width int
|
||||
height int
|
||||
}
|
||||
|
||||
fn gg_frame_fn(user_data voidptr) {
|
||||
mut ctx := unsafe { &Context(user_data) }
|
||||
ctx.frame++
|
||||
if ctx.config.frame_fn == voidptr(0) {
|
||||
return
|
||||
}
|
||||
if ctx.native_rendering {
|
||||
// return
|
||||
}
|
||||
|
||||
ctx.record_frame()
|
||||
|
||||
if ctx.ui_mode && !ctx.needs_refresh {
|
||||
// Draw 3 more frames after the "stop refresh" command
|
||||
ctx.ticks++
|
||||
if ctx.ticks > 3 {
|
||||
return
|
||||
}
|
||||
}
|
||||
ctx.config.frame_fn(ctx.user_data)
|
||||
ctx.needs_refresh = false
|
||||
}
|
||||
|
||||
pub fn (mut ctx Context) refresh_ui() {
|
||||
ctx.needs_refresh = true
|
||||
ctx.ticks = 0
|
||||
}
|
||||
|
||||
fn gg_event_fn(ce voidptr, user_data voidptr) {
|
||||
// e := unsafe { &sapp.Event(ce) }
|
||||
mut e := unsafe { &Event(ce) }
|
||||
mut g := unsafe { &Context(user_data) }
|
||||
if g.ui_mode {
|
||||
g.refresh_ui()
|
||||
}
|
||||
if e.typ == .mouse_down {
|
||||
bitplace := int(e.mouse_button)
|
||||
g.mbtn_mask |= byte(1 << bitplace)
|
||||
g.mouse_buttons = MouseButtons(g.mbtn_mask)
|
||||
}
|
||||
if e.typ == .mouse_up {
|
||||
bitplace := int(e.mouse_button)
|
||||
g.mbtn_mask &= ~(byte(1 << bitplace))
|
||||
g.mouse_buttons = MouseButtons(g.mbtn_mask)
|
||||
}
|
||||
if e.typ == .mouse_move && e.mouse_button == .invalid {
|
||||
if g.mbtn_mask & 0x01 > 0 {
|
||||
e.mouse_button = .left
|
||||
}
|
||||
if g.mbtn_mask & 0x02 > 0 {
|
||||
e.mouse_button = .right
|
||||
}
|
||||
if g.mbtn_mask & 0x04 > 0 {
|
||||
e.mouse_button = .middle
|
||||
}
|
||||
}
|
||||
g.mouse_pos_x = int(e.mouse_x / g.scale)
|
||||
g.mouse_pos_y = int(e.mouse_y / g.scale)
|
||||
g.mouse_dx = int(e.mouse_dx / g.scale)
|
||||
g.mouse_dy = int(e.mouse_dy / g.scale)
|
||||
g.scroll_x = int(e.scroll_x / g.scale)
|
||||
g.scroll_y = int(e.scroll_y / g.scale)
|
||||
g.key_modifiers = Modifier(e.modifiers)
|
||||
g.key_repeat = e.key_repeat
|
||||
if e.typ in [.key_down, .key_up] {
|
||||
key_idx := int(e.key_code) % key_code_max
|
||||
prev := g.pressed_keys[key_idx]
|
||||
next := e.typ == .key_down
|
||||
g.pressed_keys[key_idx] = next
|
||||
g.pressed_keys_edge[key_idx] = prev != next
|
||||
}
|
||||
if g.config.event_fn != voidptr(0) {
|
||||
g.config.event_fn(e, g.config.user_data)
|
||||
}
|
||||
match e.typ {
|
||||
.mouse_move {
|
||||
if g.config.move_fn != voidptr(0) {
|
||||
g.config.move_fn(e.mouse_x / g.scale, e.mouse_y / g.scale, g.config.user_data)
|
||||
}
|
||||
}
|
||||
.mouse_down {
|
||||
if g.config.click_fn != voidptr(0) {
|
||||
g.config.click_fn(e.mouse_x / g.scale, e.mouse_y / g.scale, e.mouse_button,
|
||||
g.config.user_data)
|
||||
}
|
||||
}
|
||||
.mouse_up {
|
||||
if g.config.unclick_fn != voidptr(0) {
|
||||
g.config.unclick_fn(e.mouse_x / g.scale, e.mouse_y / g.scale, e.mouse_button,
|
||||
g.config.user_data)
|
||||
}
|
||||
}
|
||||
.mouse_leave {
|
||||
if g.config.leave_fn != voidptr(0) {
|
||||
g.config.leave_fn(e, g.config.user_data)
|
||||
}
|
||||
}
|
||||
.mouse_enter {
|
||||
if g.config.enter_fn != voidptr(0) {
|
||||
g.config.enter_fn(e, g.config.user_data)
|
||||
}
|
||||
}
|
||||
.mouse_scroll {
|
||||
if g.config.scroll_fn != voidptr(0) {
|
||||
g.config.scroll_fn(e, g.config.user_data)
|
||||
}
|
||||
}
|
||||
.key_down {
|
||||
if g.config.keydown_fn != voidptr(0) {
|
||||
g.config.keydown_fn(e.key_code, Modifier(e.modifiers), g.config.user_data)
|
||||
}
|
||||
}
|
||||
.key_up {
|
||||
if g.config.keyup_fn != voidptr(0) {
|
||||
g.config.keyup_fn(e.key_code, Modifier(e.modifiers), g.config.user_data)
|
||||
}
|
||||
}
|
||||
.char {
|
||||
if g.config.char_fn != voidptr(0) {
|
||||
g.config.char_fn(e.char_code, g.config.user_data)
|
||||
}
|
||||
}
|
||||
.resized {
|
||||
if g.config.resized_fn != voidptr(0) {
|
||||
g.config.resized_fn(e, g.config.user_data)
|
||||
}
|
||||
}
|
||||
.quit_requested {
|
||||
if g.config.quit_fn != voidptr(0) {
|
||||
g.config.quit_fn(e, g.config.user_data)
|
||||
}
|
||||
}
|
||||
else {
|
||||
// dump(e)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn gg_cleanup_fn(user_data voidptr) {
|
||||
mut g := unsafe { &Context(user_data) }
|
||||
if g.config.cleanup_fn != voidptr(0) {
|
||||
g.config.cleanup_fn(g.config.user_data)
|
||||
}
|
||||
gfx.shutdown()
|
||||
}
|
||||
|
||||
fn gg_fail_fn(msg &char, user_data voidptr) {
|
||||
mut g := unsafe { &Context(user_data) }
|
||||
vmsg := unsafe { tos3(msg) }
|
||||
if g.config.fail_fn != voidptr(0) {
|
||||
g.config.fail_fn(vmsg, g.config.user_data)
|
||||
} else {
|
||||
eprintln('gg error: $vmsg')
|
||||
}
|
||||
}
|
||||
|
||||
pub fn (ctx &Context) run() {
|
||||
sapp.run(&ctx.window)
|
||||
}
|
||||
|
||||
// Prepares the context for drawing
|
||||
pub fn (gg &Context) begin() {
|
||||
if gg.render_text && gg.font_inited {
|
||||
gg.ft.flush()
|
||||
}
|
||||
sgl.defaults()
|
||||
sgl.matrix_mode_projection()
|
||||
sgl.ortho(0.0, f32(sapp.width()), f32(sapp.height()), 0.0, -1.0, 1.0)
|
||||
}
|
||||
|
||||
// Finishes drawing for the context
|
||||
pub fn (gg &Context) end() {
|
||||
gfx.begin_default_pass(gg.clear_pass, sapp.width(), sapp.height())
|
||||
sgl.draw()
|
||||
gfx.end_pass()
|
||||
gfx.commit()
|
||||
/*
|
||||
if gg.config.wait_events {
|
||||
// println('gg: waiting')
|
||||
wait_events()
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
// quit closes the context window and exits the event loop for it
|
||||
pub fn (ctx &Context) quit() {
|
||||
sapp.request_quit() // does not require ctx right now, but sokol multi-window might in the future
|
||||
}
|
||||
|
||||
pub fn (mut ctx Context) set_bg_color(c gx.Color) {
|
||||
ctx.clear_pass = gfx.create_clear_pass(f32(c.r) / 255.0, f32(c.g) / 255.0, f32(c.b) / 255.0,
|
||||
f32(c.a) / 255.0)
|
||||
}
|
||||
|
||||
// Sets a pixel
|
||||
[inline]
|
||||
pub fn (ctx &Context) set_pixel(x f32, y f32, c gx.Color) {
|
||||
if c.a != 255 {
|
||||
sgl.load_pipeline(ctx.timage_pip)
|
||||
}
|
||||
|
||||
sgl.c4b(c.r, c.g, c.b, c.a)
|
||||
sgl.begin_points()
|
||||
sgl.v2f(x * ctx.scale, y * ctx.scale)
|
||||
sgl.end()
|
||||
}
|
||||
|
||||
// Sets pixels from an array of points [x, y, x2, y2, etc...]
|
||||
[direct_array_access; inline]
|
||||
pub fn (ctx &Context) set_pixels(points []f32, c gx.Color) {
|
||||
assert points.len % 2 == 0
|
||||
len := points.len / 2
|
||||
|
||||
if c.a != 255 {
|
||||
sgl.load_pipeline(ctx.timage_pip)
|
||||
}
|
||||
|
||||
sgl.c4b(c.r, c.g, c.b, c.a)
|
||||
sgl.begin_points()
|
||||
for i in 0 .. len {
|
||||
x, y := points[i * 2], points[i * 2 + 1]
|
||||
sgl.v2f(x * ctx.scale, y * ctx.scale)
|
||||
}
|
||||
sgl.end()
|
||||
}
|
||||
|
||||
// Draws a filled triangle
|
||||
pub fn (ctx &Context) draw_triangle(x f32, y f32, x2 f32, y2 f32, x3 f32, y3 f32, c gx.Color) {
|
||||
if c.a != 255 {
|
||||
sgl.load_pipeline(ctx.timage_pip)
|
||||
}
|
||||
sgl.c4b(c.r, c.g, c.b, c.a)
|
||||
sgl.begin_triangles()
|
||||
sgl.v2f(x * ctx.scale, y * ctx.scale)
|
||||
sgl.v2f(x2 * ctx.scale, y2 * ctx.scale)
|
||||
sgl.v2f(x3 * ctx.scale, y3 * ctx.scale)
|
||||
sgl.end()
|
||||
}
|
||||
|
||||
// Draws the outline of a triangle
|
||||
pub fn (ctx &Context) draw_empty_triangle(x f32, y f32, x2 f32, y2 f32, x3 f32, y3 f32, c gx.Color) {
|
||||
if c.a != 255 {
|
||||
sgl.load_pipeline(ctx.timage_pip)
|
||||
}
|
||||
|
||||
sgl.c4b(c.r, c.g, c.b, c.a)
|
||||
sgl.begin_line_strip()
|
||||
sgl.v2f(x * ctx.scale, y * ctx.scale)
|
||||
sgl.v2f(x2 * ctx.scale, y2 * ctx.scale)
|
||||
sgl.v2f(x3 * ctx.scale, y3 * ctx.scale)
|
||||
sgl.v2f(x * ctx.scale, y * ctx.scale)
|
||||
sgl.end()
|
||||
}
|
||||
|
||||
// Draws a filled square
|
||||
[inline]
|
||||
pub fn (ctx &Context) draw_square(x f32, y f32, s f32, c gx.Color) {
|
||||
ctx.draw_rect(x, y, s, s, c)
|
||||
}
|
||||
|
||||
// Draws the outline of a square
|
||||
[inline]
|
||||
pub fn (ctx &Context) draw_empty_square(x f32, y f32, s f32, c gx.Color) {
|
||||
ctx.draw_empty_rect(x, y, s, s, c)
|
||||
}
|
||||
|
||||
// Draws the outline of a rectangle
|
||||
pub fn (ctx &Context) draw_empty_rect(x f32, y f32, w f32, h f32, c gx.Color) {
|
||||
if c.a != 255 {
|
||||
sgl.load_pipeline(ctx.timage_pip)
|
||||
}
|
||||
sgl.c4b(c.r, c.g, c.b, c.a)
|
||||
sgl.begin_line_strip()
|
||||
sgl.v2f(x * ctx.scale, y * ctx.scale)
|
||||
sgl.v2f((x + w) * ctx.scale, y * ctx.scale)
|
||||
sgl.v2f((x + w) * ctx.scale, (y + h) * ctx.scale)
|
||||
sgl.v2f(x * ctx.scale, (y + h) * ctx.scale)
|
||||
sgl.v2f(x * ctx.scale, (y - 1) * ctx.scale)
|
||||
sgl.end()
|
||||
}
|
||||
|
||||
// Draws a circle
|
||||
pub fn (ctx &Context) draw_circle(x f32, y f32, r f32, c gx.Color) {
|
||||
ctx.draw_circle_with_segments(x, y, r, 10, c)
|
||||
}
|
||||
|
||||
// Draws a circle with a specific number of segments (affects how smooth/round the circle is)
|
||||
pub fn (ctx &Context) draw_circle_with_segments(x f32, y f32, r f32, segments int, c gx.Color) {
|
||||
if c.a != 255 {
|
||||
sgl.load_pipeline(ctx.timage_pip)
|
||||
}
|
||||
sgl.c4b(c.r, c.g, c.b, c.a)
|
||||
nx := x * ctx.scale
|
||||
ny := y * ctx.scale
|
||||
nr := r * ctx.scale
|
||||
mut theta := f32(0)
|
||||
mut xx := f32(0)
|
||||
mut yy := f32(0)
|
||||
sgl.begin_triangle_strip()
|
||||
for i := 0; i < segments + 1; i++ {
|
||||
theta = 2.0 * f32(math.pi) * f32(i) / f32(segments)
|
||||
xx = nr * math.cosf(theta)
|
||||
yy = nr * math.sinf(theta)
|
||||
sgl.v2f(xx + nx, yy + ny)
|
||||
sgl.v2f(nx, ny)
|
||||
}
|
||||
sgl.end()
|
||||
}
|
||||
|
||||
// Draws a circle slice/pie.
|
||||
pub fn (ctx &Context) draw_slice(x f32, y f32, r f32, start_angle f32, arc_angle f32, segments int, c gx.Color) {
|
||||
if c.a != 255 {
|
||||
sgl.load_pipeline(ctx.timage_pip)
|
||||
}
|
||||
sgl.c4b(c.r, c.g, c.b, c.a)
|
||||
nx := x * ctx.scale
|
||||
ny := y * ctx.scale
|
||||
theta := f32(arc_angle / f32(segments))
|
||||
tan_factor := math.tanf(theta)
|
||||
rad_factor := math.cosf(theta)
|
||||
mut xx := r * math.cosf(start_angle)
|
||||
mut yy := r * math.sinf(start_angle)
|
||||
sgl.begin_triangle_strip()
|
||||
for i := 0; i < segments + 1; i++ {
|
||||
sgl.v2f(xx + nx, yy + ny)
|
||||
sgl.v2f(nx, ny)
|
||||
tx := -yy
|
||||
ty := xx
|
||||
xx += tx * tan_factor
|
||||
yy += ty * tan_factor
|
||||
xx *= rad_factor
|
||||
yy *= rad_factor
|
||||
}
|
||||
sgl.end()
|
||||
}
|
||||
|
||||
// Draws the outline of a circle slice/pie.
|
||||
pub fn (ctx &Context) draw_empty_slice(x f32, y f32, r f32, start_angle f32, arc_angle f32, segments int, c gx.Color) {
|
||||
if c.a != 255 {
|
||||
sgl.load_pipeline(ctx.timage_pip)
|
||||
}
|
||||
sgl.c4b(c.r, c.g, c.b, c.a)
|
||||
theta := f32(arc_angle / f32(segments))
|
||||
tan_factor := math.tanf(theta)
|
||||
rad_factor := math.cosf(theta)
|
||||
nx := x * ctx.scale
|
||||
ny := y * ctx.scale
|
||||
mut xx := r * math.cosf(start_angle)
|
||||
mut yy := r * math.sinf(start_angle)
|
||||
sgl.begin_line_strip()
|
||||
for i := 0; i < segments + 1; i++ {
|
||||
sgl.v2f(xx + nx, yy + ny)
|
||||
tx := -yy
|
||||
ty := xx
|
||||
xx += tx * tan_factor
|
||||
yy += ty * tan_factor
|
||||
xx *= rad_factor
|
||||
yy *= rad_factor
|
||||
}
|
||||
sgl.end()
|
||||
}
|
||||
|
||||
// Resize the context's Window
|
||||
pub fn (mut ctx Context) resize(width int, height int) {
|
||||
ctx.width = width
|
||||
ctx.height = height
|
||||
// C.sapp_resize_window(width, height)
|
||||
}
|
||||
|
||||
// Draws a line between the points provided
|
||||
pub fn (ctx &Context) draw_line(x f32, y f32, x2 f32, y2 f32, c gx.Color) {
|
||||
$if macos {
|
||||
if ctx.native_rendering {
|
||||
// Make the line more clear on hi dpi screens: draw a rectangle
|
||||
mut width := math.abs(x2 - x)
|
||||
mut height := math.abs(y2 - y)
|
||||
if width == 0 {
|
||||
width = 1
|
||||
} else if height == 0 {
|
||||
height = 1
|
||||
}
|
||||
ctx.draw_rect(x, y, f32(width), f32(height), c)
|
||||
return
|
||||
}
|
||||
}
|
||||
if c.a != 255 {
|
||||
sgl.load_pipeline(ctx.timage_pip)
|
||||
}
|
||||
sgl.c4b(c.r, c.g, c.b, c.a)
|
||||
sgl.begin_line_strip()
|
||||
sgl.v2f(x * ctx.scale, y * ctx.scale)
|
||||
sgl.v2f(x2 * ctx.scale, y2 * ctx.scale)
|
||||
sgl.end()
|
||||
}
|
||||
|
||||
// Draws a line between the points provided with the PenConfig
|
||||
pub fn (ctx &Context) draw_line_with_config(x f32, y f32, x2 f32, y2 f32, config PenConfig) {
|
||||
if config.color.a != 255 {
|
||||
sgl.load_pipeline(ctx.timage_pip)
|
||||
}
|
||||
|
||||
if config.thickness <= 0 {
|
||||
return
|
||||
}
|
||||
|
||||
nx := x * ctx.scale
|
||||
ny := y * ctx.scale
|
||||
nx2 := x2 * ctx.scale
|
||||
ny2 := y2 * ctx.scale
|
||||
|
||||
dx := nx2 - nx
|
||||
dy := ny2 - ny
|
||||
length := math.sqrtf(math.powf(x2 - x, 2) + math.powf(y2 - y, 2))
|
||||
theta := f32(math.atan2(dy, dx))
|
||||
|
||||
sgl.push_matrix()
|
||||
|
||||
sgl.translate(nx, ny, 0)
|
||||
sgl.rotate(theta, 0, 0, 1)
|
||||
sgl.translate(-nx, -ny, 0)
|
||||
|
||||
if config.line_type == .solid {
|
||||
ctx.draw_rect(x, y, length, config.thickness, config.color)
|
||||
} else {
|
||||
size := if config.line_type == .dotted { config.thickness } else { config.thickness * 3 }
|
||||
space := if size == 1 { 2 } else { size }
|
||||
|
||||
mut available := length
|
||||
mut start_x := x
|
||||
|
||||
for i := 0; available > 0; i++ {
|
||||
if i % 2 == 0 {
|
||||
ctx.draw_rect(start_x, y, size, config.thickness, config.color)
|
||||
available -= size
|
||||
start_x += size
|
||||
continue
|
||||
}
|
||||
|
||||
available -= space
|
||||
start_x += space
|
||||
}
|
||||
}
|
||||
|
||||
sgl.pop_matrix()
|
||||
}
|
||||
|
||||
// Draws an arc
|
||||
pub fn (ctx &Context) draw_arc(x f32, y f32, inner_r f32, outer_r f32, start_angle f32, end_angle f32, segments int, c gx.Color) {
|
||||
if start_angle == end_angle || outer_r <= 0.0 {
|
||||
return
|
||||
}
|
||||
|
||||
mut r1 := inner_r
|
||||
mut r2 := outer_r
|
||||
mut a1 := start_angle
|
||||
mut a2 := end_angle
|
||||
|
||||
// TODO: Maybe this does not make since inner_r and outer_r is actually integers?
|
||||
if outer_r < inner_r {
|
||||
r1, r2 = r2, r1
|
||||
|
||||
if r2 <= 0.0 {
|
||||
r2 = 0.1
|
||||
}
|
||||
}
|
||||
|
||||
if a2 < a1 {
|
||||
a1, a2 = a2, a1
|
||||
}
|
||||
|
||||
if r1 <= 0.0 {
|
||||
ctx.draw_slice(x, y, int(r2), a1, a2, segments, c)
|
||||
return
|
||||
}
|
||||
|
||||
mut step_length := (a2 - a1) / f32(segments)
|
||||
mut angle := a1
|
||||
|
||||
sgl.begin_quads()
|
||||
sgl.c4b(c.r, c.g, c.b, c.a)
|
||||
for _ in 0 .. segments {
|
||||
sgl.v2f(x + f32(math.sin(angle)) * r1, y + f32(math.cos(angle) * r1))
|
||||
sgl.v2f(x + f32(math.sin(angle)) * r2, y + f32(math.cos(angle) * r2))
|
||||
|
||||
sgl.v2f(x + f32(math.sin(angle + step_length)) * r2, y + f32(math.cos(angle +
|
||||
step_length) * r2))
|
||||
sgl.v2f(x + f32(math.sin(angle + step_length)) * r1, y + f32(math.cos(angle +
|
||||
step_length) * r1))
|
||||
|
||||
angle += step_length
|
||||
}
|
||||
sgl.end()
|
||||
}
|
||||
|
||||
// Draws a filled rounded rectangle
|
||||
pub fn (ctx &Context) draw_rounded_rect(x f32, y f32, w f32, h f32, radius f32, c gx.Color) {
|
||||
sgl.c4b(c.r, c.g, c.b, c.a)
|
||||
sgl.begin_triangle_strip()
|
||||
mut theta := f32(0)
|
||||
mut xx := f32(0)
|
||||
mut yy := f32(0)
|
||||
r := radius * ctx.scale
|
||||
nx := x * ctx.scale
|
||||
ny := y * ctx.scale
|
||||
width := w * ctx.scale
|
||||
height := h * ctx.scale
|
||||
segments := 2 * math.pi * r
|
||||
segdiv := segments / 4
|
||||
rb := 0
|
||||
lb := int(rb + segdiv)
|
||||
lt := int(lb + segdiv)
|
||||
rt := int(lt + segdiv)
|
||||
// left top
|
||||
lx := nx + r
|
||||
ly := ny + r
|
||||
for i in lt .. rt {
|
||||
theta = 2 * f32(math.pi) * f32(i) / segments
|
||||
xx = r * math.cosf(theta)
|
||||
yy = r * math.sinf(theta)
|
||||
sgl.v2f(xx + lx, yy + ly)
|
||||
sgl.v2f(lx, ly)
|
||||
}
|
||||
// right top
|
||||
mut rx := nx + width - r
|
||||
mut ry := ny + r
|
||||
for i in rt .. int(segments) {
|
||||
theta = 2 * f32(math.pi) * f32(i) / segments
|
||||
xx = r * math.cosf(theta)
|
||||
yy = r * math.sinf(theta)
|
||||
sgl.v2f(xx + rx, yy + ry)
|
||||
sgl.v2f(rx, ry)
|
||||
}
|
||||
// right bottom
|
||||
mut rbx := rx
|
||||
mut rby := ny + height - r
|
||||
for i in rb .. lb {
|
||||
theta = 2 * f32(math.pi) * f32(i) / segments
|
||||
xx = r * math.cosf(theta)
|
||||
yy = r * math.sinf(theta)
|
||||
sgl.v2f(xx + rbx, yy + rby)
|
||||
sgl.v2f(rbx, rby)
|
||||
}
|
||||
// left bottom
|
||||
mut lbx := lx
|
||||
mut lby := ny + height - r
|
||||
for i in lb .. lt {
|
||||
theta = 2 * f32(math.pi) * f32(i) / segments
|
||||
xx = r * math.cosf(theta)
|
||||
yy = r * math.sinf(theta)
|
||||
sgl.v2f(xx + lbx, yy + lby)
|
||||
sgl.v2f(lbx, lby)
|
||||
}
|
||||
sgl.v2f(lx + xx, ly)
|
||||
sgl.v2f(lx, ly)
|
||||
sgl.end()
|
||||
sgl.begin_quads()
|
||||
sgl.v2f(lx, ly)
|
||||
sgl.v2f(rx, ry)
|
||||
sgl.v2f(rbx, rby)
|
||||
sgl.v2f(lbx, lby)
|
||||
sgl.end()
|
||||
}
|
||||
|
||||
// Draws the outline of a rounded rectangle
|
||||
pub fn (ctx &Context) draw_empty_rounded_rect(x f32, y f32, w f32, h f32, radius f32, c gx.Color) {
|
||||
mut theta := f32(0)
|
||||
mut xx := f32(0)
|
||||
mut yy := f32(0)
|
||||
r := radius * ctx.scale
|
||||
nx := x * ctx.scale
|
||||
ny := y * ctx.scale
|
||||
width := w * ctx.scale
|
||||
height := h * ctx.scale
|
||||
segments := 2 * math.pi * r
|
||||
segdiv := segments / 4
|
||||
rb := 0
|
||||
lb := int(rb + segdiv)
|
||||
lt := int(lb + segdiv)
|
||||
rt := int(lt + segdiv)
|
||||
sgl.c4b(c.r, c.g, c.b, c.a)
|
||||
sgl.begin_line_strip()
|
||||
// left top
|
||||
lx := nx + r
|
||||
ly := ny + r
|
||||
for i in lt .. rt {
|
||||
theta = 2 * f32(math.pi) * f32(i) / segments
|
||||
xx = r * math.cosf(theta)
|
||||
yy = r * math.sinf(theta)
|
||||
sgl.v2f(xx + lx, yy + ly)
|
||||
}
|
||||
// right top
|
||||
mut rx := nx + width - r
|
||||
mut ry := ny + r
|
||||
for i in rt .. int(segments) {
|
||||
theta = 2 * f32(math.pi) * f32(i) / segments
|
||||
xx = r * math.cosf(theta)
|
||||
yy = r * math.sinf(theta)
|
||||
sgl.v2f(xx + rx, yy + ry)
|
||||
}
|
||||
// right bottom
|
||||
mut rbx := rx
|
||||
mut rby := ny + height - r
|
||||
for i in rb .. lb {
|
||||
theta = 2 * f32(math.pi) * f32(i) / segments
|
||||
xx = r * math.cosf(theta)
|
||||
yy = r * math.sinf(theta)
|
||||
sgl.v2f(xx + rbx, yy + rby)
|
||||
}
|
||||
// left bottom
|
||||
mut lbx := lx
|
||||
mut lby := ny + height - r
|
||||
for i in lb .. lt {
|
||||
theta = 2 * f32(math.pi) * f32(i) / segments
|
||||
xx = r * math.cosf(theta)
|
||||
yy = r * math.sinf(theta)
|
||||
sgl.v2f(xx + lbx, yy + lby)
|
||||
}
|
||||
sgl.v2f(lx + xx, ly)
|
||||
sgl.end()
|
||||
}
|
||||
|
||||
// draw_convex_poly draws a convex polygon, given an array of points, and a color.
|
||||
// Note that the points must be given in clockwise order.
|
||||
pub fn (ctx &Context) draw_convex_poly(points []f32, c gx.Color) {
|
||||
assert points.len % 2 == 0
|
||||
len := points.len / 2
|
||||
assert len >= 3
|
||||
|
||||
if c.a != 255 {
|
||||
sgl.load_pipeline(ctx.timage_pip)
|
||||
}
|
||||
sgl.c4b(c.r, c.g, c.b, c.a)
|
||||
|
||||
sgl.begin_triangle_strip()
|
||||
x0 := points[0] * ctx.scale
|
||||
y0 := points[1] * ctx.scale
|
||||
for i in 1 .. (len / 2 + 1) {
|
||||
sgl.v2f(x0, y0)
|
||||
sgl.v2f(points[i * 4 - 2] * ctx.scale, points[i * 4 - 1] * ctx.scale)
|
||||
sgl.v2f(points[i * 4] * ctx.scale, points[i * 4 + 1] * ctx.scale)
|
||||
}
|
||||
|
||||
if len % 2 == 0 {
|
||||
sgl.v2f(points[2 * len - 2] * ctx.scale, points[2 * len - 1] * ctx.scale)
|
||||
}
|
||||
sgl.end()
|
||||
}
|
||||
|
||||
// draw_empty_poly - draws the borders of a polygon, given an array of points, and a color.
|
||||
// Note that the points must be given in clockwise order.
|
||||
pub fn (ctx &Context) draw_empty_poly(points []f32, c gx.Color) {
|
||||
assert points.len % 2 == 0
|
||||
len := points.len / 2
|
||||
assert len >= 3
|
||||
|
||||
if c.a != 255 {
|
||||
sgl.load_pipeline(ctx.timage_pip)
|
||||
}
|
||||
sgl.c4b(c.r, c.g, c.b, c.a)
|
||||
|
||||
sgl.begin_line_strip()
|
||||
for i in 0 .. len {
|
||||
sgl.v2f(points[2 * i] * ctx.scale, points[2 * i + 1] * ctx.scale)
|
||||
}
|
||||
sgl.v2f(points[0] * ctx.scale, points[1] * ctx.scale)
|
||||
sgl.end()
|
||||
}
|
||||
|
||||
// draw_cubic_bezier draws a cubic Bézier curve, also known as a spline, from four points.
|
||||
// The four points is provided as one `points` array which contains a stream of point pairs (x and y coordinates).
|
||||
// Thus a cubic Bézier could be declared as: `points := [x1, y1, control_x1, control_y1, control_x2, control_y2, x2, y2]`.
|
||||
// Please see `draw_cubic_bezier_in_steps` to control the amount of steps (segments) used to draw the curve.
|
||||
pub fn (ctx &Context) draw_cubic_bezier(points []f32, c gx.Color) {
|
||||
ctx.draw_cubic_bezier_in_steps(points, u32(30 * ctx.scale), c)
|
||||
}
|
||||
|
||||
// draw_cubic_bezier_in_steps draws a cubic Bézier curve, also known as a spline, from four points.
|
||||
// The smoothness of the curve can be controlled with the `steps` parameter. `steps` determines how many iterations is
|
||||
// taken to draw the curve.
|
||||
// The four points is provided as one `points` array which contains a stream of point pairs (x and y coordinates).
|
||||
// Thus a cubic Bézier could be declared as: `points := [x1, y1, control_x1, control_y1, control_x2, control_y2, x2, y2]`.
|
||||
pub fn (ctx &Context) draw_cubic_bezier_in_steps(points []f32, steps u32, c gx.Color) {
|
||||
assert steps > 0
|
||||
assert points.len == 8
|
||||
|
||||
if c.a != 255 {
|
||||
sgl.load_pipeline(ctx.timage_pip)
|
||||
}
|
||||
sgl.c4b(c.r, c.g, c.b, c.a)
|
||||
|
||||
sgl.begin_line_strip()
|
||||
|
||||
p1_x, p1_y := points[0], points[1]
|
||||
p2_x, p2_y := points[6], points[7]
|
||||
|
||||
ctrl_p1_x, ctrl_p1_y := points[2], points[3]
|
||||
ctrl_p2_x, ctrl_p2_y := points[4], points[5]
|
||||
|
||||
// The constant 3 is actually points.len() - 1;
|
||||
|
||||
step := f32(1.0) / steps
|
||||
sgl.v2f(p1_x * ctx.scale, p1_y * ctx.scale)
|
||||
for u := f32(0.0); u <= f32(1.0); u += step {
|
||||
pow_2_u := u * u
|
||||
pow_3_u := pow_2_u * u
|
||||
|
||||
x := pow_3_u * (p2_x + 3 * (ctrl_p1_x - ctrl_p2_x) - p1_x) +
|
||||
3 * pow_2_u * (p1_x - 2 * ctrl_p1_x + ctrl_p2_x) + 3 * u * (ctrl_p1_x - p1_x) + p1_x
|
||||
|
||||
y := pow_3_u * (p2_y + 3 * (ctrl_p1_y - ctrl_p2_y) - p1_y) +
|
||||
3 * pow_2_u * (p1_y - 2 * ctrl_p1_y + ctrl_p2_y) + 3 * u * (ctrl_p1_y - p1_y) + p1_y
|
||||
|
||||
sgl.v2f(x * ctx.scale, y * ctx.scale)
|
||||
}
|
||||
sgl.v2f(p2_x * ctx.scale, p2_y * ctx.scale)
|
||||
|
||||
sgl.end()
|
||||
}
|
||||
|
||||
// window_size returns the `Size` of the active window
|
||||
pub fn window_size() Size {
|
||||
s := dpi_scale()
|
||||
return Size{int(sapp.width() / s), int(sapp.height() / s)}
|
||||
}
|
||||
|
||||
// window_size_real_pixels returns the `Size` of the active window without scale
|
||||
pub fn window_size_real_pixels() Size {
|
||||
return Size{sapp.width(), sapp.height()}
|
||||
}
|
||||
|
||||
pub fn dpi_scale() f32 {
|
||||
mut s := sapp.dpi_scale()
|
||||
$if android {
|
||||
s *= android_dpi_scale()
|
||||
}
|
||||
// NB: on older X11, `Xft.dpi` from ~/.Xresources, that sokol uses,
|
||||
// may not be set which leads to sapp.dpi_scale reporting incorrectly 0.0
|
||||
if s < 0.1 {
|
||||
s = 1.0
|
||||
}
|
||||
return s
|
||||
}
|
||||
|
|
|
@ -5,6 +5,22 @@ module gg
|
|||
import os
|
||||
import stbi
|
||||
import sokol.gfx
|
||||
import sokol.sgl
|
||||
|
||||
[heap]
|
||||
pub struct Image {
|
||||
pub mut:
|
||||
id int
|
||||
width int
|
||||
height int
|
||||
nr_channels int
|
||||
ok bool
|
||||
data voidptr
|
||||
ext string
|
||||
simg_ok bool
|
||||
simg C.sg_image
|
||||
path string
|
||||
}
|
||||
|
||||
// TODO return ?Image
|
||||
pub fn (mut ctx Context) create_image(file string) Image {
|
||||
|
@ -165,3 +181,126 @@ pub fn (mut ctx Context) create_image_with_size(file string, width int, height i
|
|||
ctx.image_cache << img
|
||||
return img
|
||||
}
|
||||
|
||||
// TODO remove this
|
||||
fn create_image(file string) Image {
|
||||
if !os.exists(file) {
|
||||
println('gg.create_image(): file not found: $file')
|
||||
return Image{} // none
|
||||
}
|
||||
stb_img := stbi.load(file) or { return Image{} }
|
||||
mut img := Image{
|
||||
width: stb_img.width
|
||||
height: stb_img.height
|
||||
nr_channels: stb_img.nr_channels
|
||||
ok: stb_img.ok
|
||||
data: stb_img.data
|
||||
ext: stb_img.ext
|
||||
path: file
|
||||
}
|
||||
img.init_sokol_image()
|
||||
return img
|
||||
}
|
||||
|
||||
pub fn (mut ctx Context) create_image_from_memory(buf &byte, bufsize int) Image {
|
||||
stb_img := stbi.load_from_memory(buf, bufsize) or { return Image{} }
|
||||
mut img := Image{
|
||||
width: stb_img.width
|
||||
height: stb_img.height
|
||||
nr_channels: stb_img.nr_channels
|
||||
ok: stb_img.ok
|
||||
data: stb_img.data
|
||||
ext: stb_img.ext
|
||||
id: ctx.image_cache.len
|
||||
}
|
||||
ctx.image_cache << img
|
||||
return img
|
||||
}
|
||||
|
||||
pub fn (mut ctx Context) create_image_from_byte_array(b []byte) Image {
|
||||
return ctx.create_image_from_memory(b.data, b.len)
|
||||
}
|
||||
|
||||
pub struct StreamingImageConfig {
|
||||
pixel_format gfx.PixelFormat = .rgba8
|
||||
wrap_u gfx.Wrap = .clamp_to_edge
|
||||
wrap_v gfx.Wrap = .clamp_to_edge
|
||||
min_filter gfx.Filter = .linear
|
||||
mag_filter gfx.Filter = .linear
|
||||
num_mipmaps int = 1
|
||||
num_slices int = 1
|
||||
}
|
||||
|
||||
// draw_image_with_config takes in a config that details how the
|
||||
// provided image should be drawn onto the screen
|
||||
pub fn (ctx &Context) draw_image_with_config(config DrawImageConfig) {
|
||||
id := if !isnil(config.img) { config.img.id } else { config.img_id }
|
||||
if id >= ctx.image_cache.len {
|
||||
eprintln('gg: draw_image() bad img id $id (img cache len = $ctx.image_cache.len)')
|
||||
return
|
||||
}
|
||||
|
||||
img := &ctx.image_cache[id]
|
||||
if !img.simg_ok {
|
||||
return
|
||||
}
|
||||
|
||||
mut img_rect := config.img_rect
|
||||
if img_rect.width == 0 && img_rect.height == 0 {
|
||||
img_rect = Rect{img_rect.x, img_rect.y, img.width, img.height}
|
||||
}
|
||||
|
||||
mut part_rect := config.part_rect
|
||||
if part_rect.width == 0 && part_rect.height == 0 {
|
||||
part_rect = Rect{part_rect.x, part_rect.y, img.width, img.height}
|
||||
}
|
||||
|
||||
u0 := part_rect.x / img.width
|
||||
v0 := part_rect.y / img.height
|
||||
u1 := (part_rect.x + part_rect.width) / img.width
|
||||
v1 := (part_rect.y + part_rect.height) / img.height
|
||||
x0 := img_rect.x * ctx.scale
|
||||
y0 := img_rect.y * ctx.scale
|
||||
x1 := (img_rect.x + img_rect.width) * ctx.scale
|
||||
mut y1 := (img_rect.y + img_rect.height) * ctx.scale
|
||||
if img_rect.height == 0 {
|
||||
scale := f32(img.width) / f32(img_rect.width)
|
||||
y1 = f32(img_rect.y + int(f32(img.height) / scale)) * ctx.scale
|
||||
}
|
||||
|
||||
flip_x := config.flip_x
|
||||
flip_y := config.flip_y
|
||||
|
||||
mut u0f := if !flip_x { u0 } else { u1 }
|
||||
mut u1f := if !flip_x { u1 } else { u0 }
|
||||
mut v0f := if !flip_y { v0 } else { v1 }
|
||||
mut v1f := if !flip_y { v1 } else { v0 }
|
||||
|
||||
sgl.load_pipeline(ctx.timage_pip)
|
||||
sgl.enable_texture()
|
||||
sgl.texture(img.simg)
|
||||
|
||||
if config.rotate != 0 {
|
||||
width := img_rect.width * ctx.scale
|
||||
height := (if img_rect.height > 0 { img_rect.height } else { img.height }) * ctx.scale
|
||||
|
||||
sgl.push_matrix()
|
||||
sgl.translate(x0 + (width / 2), y0 + (height / 2), 0)
|
||||
sgl.rotate(sgl.rad(-config.rotate), 0, 0, 1)
|
||||
sgl.translate(-x0 - (width / 2), -y0 - (height / 2), 0)
|
||||
}
|
||||
|
||||
sgl.begin_quads()
|
||||
sgl.c4b(config.color.r, config.color.g, config.color.b, config.color.a)
|
||||
sgl.v3f_t2f(x0, y0, config.z, u0f, v0f)
|
||||
sgl.v3f_t2f(x1, y0, config.z, u1f, v0f)
|
||||
sgl.v3f_t2f(x1, y1, config.z, u1f, v1f)
|
||||
sgl.v3f_t2f(x0, y1, config.z, u0f, v1f)
|
||||
sgl.end()
|
||||
|
||||
if config.rotate != 0 {
|
||||
sgl.pop_matrix()
|
||||
}
|
||||
|
||||
sgl.disable_texture()
|
||||
}
|
||||
|
|
|
@ -0,0 +1,18 @@
|
|||
module gg
|
||||
|
||||
[heap]
|
||||
pub struct Image {
|
||||
pub mut:
|
||||
id int
|
||||
width int
|
||||
height int
|
||||
nr_channels int
|
||||
ok bool
|
||||
data voidptr
|
||||
ext string
|
||||
|
||||
path string
|
||||
}
|
||||
|
||||
pub fn (ctx &Context) draw_image_with_config(config DrawImageConfig) {
|
||||
}
|
144
vlib/gg/image.v
144
vlib/gg/image.v
|
@ -2,28 +2,7 @@
|
|||
// Use of this source code is governed by an MIT license that can be found in the LICENSE file.
|
||||
module gg
|
||||
|
||||
// import sokol.sapp
|
||||
import gx
|
||||
import sokol.gfx
|
||||
import os
|
||||
import sokol
|
||||
import sokol.sgl
|
||||
import stbi
|
||||
|
||||
[heap]
|
||||
pub struct Image {
|
||||
pub mut:
|
||||
id int
|
||||
width int
|
||||
height int
|
||||
nr_channels int
|
||||
ok bool
|
||||
data voidptr
|
||||
ext string
|
||||
simg_ok bool
|
||||
simg C.sg_image
|
||||
path string
|
||||
}
|
||||
|
||||
// DrawImageConfig struct defines the various options
|
||||
// that can be used to draw an image onto the screen
|
||||
|
@ -48,45 +27,6 @@ pub:
|
|||
height f32
|
||||
}
|
||||
|
||||
// TODO remove this
|
||||
fn create_image(file string) Image {
|
||||
if !os.exists(file) {
|
||||
println('gg.create_image(): file not found: $file')
|
||||
return Image{} // none
|
||||
}
|
||||
stb_img := stbi.load(file) or { return Image{} }
|
||||
mut img := Image{
|
||||
width: stb_img.width
|
||||
height: stb_img.height
|
||||
nr_channels: stb_img.nr_channels
|
||||
ok: stb_img.ok
|
||||
data: stb_img.data
|
||||
ext: stb_img.ext
|
||||
path: file
|
||||
}
|
||||
img.init_sokol_image()
|
||||
return img
|
||||
}
|
||||
|
||||
pub fn (mut ctx Context) create_image_from_memory(buf &byte, bufsize int) Image {
|
||||
stb_img := stbi.load_from_memory(buf, bufsize) or { return Image{} }
|
||||
mut img := Image{
|
||||
width: stb_img.width
|
||||
height: stb_img.height
|
||||
nr_channels: stb_img.nr_channels
|
||||
ok: stb_img.ok
|
||||
data: stb_img.data
|
||||
ext: stb_img.ext
|
||||
id: ctx.image_cache.len
|
||||
}
|
||||
ctx.image_cache << img
|
||||
return img
|
||||
}
|
||||
|
||||
pub fn (mut ctx Context) create_image_from_byte_array(b []byte) Image {
|
||||
return ctx.create_image_from_memory(b.data, b.len)
|
||||
}
|
||||
|
||||
pub fn (mut ctx Context) cache_image(img Image) int {
|
||||
ctx.image_cache << img
|
||||
image_idx := ctx.image_cache.len - 1
|
||||
|
@ -98,90 +38,6 @@ pub fn (mut ctx Context) get_cached_image_by_idx(image_idx int) &Image {
|
|||
return &ctx.image_cache[image_idx]
|
||||
}
|
||||
|
||||
pub struct StreamingImageConfig {
|
||||
pixel_format gfx.PixelFormat = .rgba8
|
||||
wrap_u gfx.Wrap = .clamp_to_edge
|
||||
wrap_v gfx.Wrap = .clamp_to_edge
|
||||
min_filter gfx.Filter = .linear
|
||||
mag_filter gfx.Filter = .linear
|
||||
num_mipmaps int = 1
|
||||
num_slices int = 1
|
||||
}
|
||||
|
||||
// draw_image_with_config takes in a config that details how the
|
||||
// provided image should be drawn onto the screen
|
||||
pub fn (ctx &Context) draw_image_with_config(config DrawImageConfig) {
|
||||
id := if !isnil(config.img) { config.img.id } else { config.img_id }
|
||||
if id >= ctx.image_cache.len {
|
||||
eprintln('gg: draw_image() bad img id $id (img cache len = $ctx.image_cache.len)')
|
||||
return
|
||||
}
|
||||
|
||||
img := &ctx.image_cache[id]
|
||||
if !img.simg_ok {
|
||||
return
|
||||
}
|
||||
|
||||
mut img_rect := config.img_rect
|
||||
if img_rect.width == 0 && img_rect.height == 0 {
|
||||
img_rect = Rect{img_rect.x, img_rect.y, img.width, img.height}
|
||||
}
|
||||
|
||||
mut part_rect := config.part_rect
|
||||
if part_rect.width == 0 && part_rect.height == 0 {
|
||||
part_rect = Rect{part_rect.x, part_rect.y, img.width, img.height}
|
||||
}
|
||||
|
||||
u0 := part_rect.x / img.width
|
||||
v0 := part_rect.y / img.height
|
||||
u1 := (part_rect.x + part_rect.width) / img.width
|
||||
v1 := (part_rect.y + part_rect.height) / img.height
|
||||
x0 := img_rect.x * ctx.scale
|
||||
y0 := img_rect.y * ctx.scale
|
||||
x1 := (img_rect.x + img_rect.width) * ctx.scale
|
||||
mut y1 := (img_rect.y + img_rect.height) * ctx.scale
|
||||
if img_rect.height == 0 {
|
||||
scale := f32(img.width) / f32(img_rect.width)
|
||||
y1 = f32(img_rect.y + int(f32(img.height) / scale)) * ctx.scale
|
||||
}
|
||||
|
||||
flip_x := config.flip_x
|
||||
flip_y := config.flip_y
|
||||
|
||||
mut u0f := if !flip_x { u0 } else { u1 }
|
||||
mut u1f := if !flip_x { u1 } else { u0 }
|
||||
mut v0f := if !flip_y { v0 } else { v1 }
|
||||
mut v1f := if !flip_y { v1 } else { v0 }
|
||||
|
||||
sgl.load_pipeline(ctx.timage_pip)
|
||||
sgl.enable_texture()
|
||||
sgl.texture(img.simg)
|
||||
|
||||
if config.rotate != 0 {
|
||||
width := img_rect.width * ctx.scale
|
||||
height := (if img_rect.height > 0 { img_rect.height } else { img.height }) * ctx.scale
|
||||
|
||||
sgl.push_matrix()
|
||||
sgl.translate(x0 + (width / 2), y0 + (height / 2), 0)
|
||||
sgl.rotate(sgl.rad(-config.rotate), 0, 0, 1)
|
||||
sgl.translate(-x0 - (width / 2), -y0 - (height / 2), 0)
|
||||
}
|
||||
|
||||
sgl.begin_quads()
|
||||
sgl.c4b(config.color.r, config.color.g, config.color.b, config.color.a)
|
||||
sgl.v3f_t2f(x0, y0, config.z, u0f, v0f)
|
||||
sgl.v3f_t2f(x1, y0, config.z, u1f, v0f)
|
||||
sgl.v3f_t2f(x1, y1, config.z, u1f, v1f)
|
||||
sgl.v3f_t2f(x0, y1, config.z, u0f, v1f)
|
||||
sgl.end()
|
||||
|
||||
if config.rotate != 0 {
|
||||
sgl.pop_matrix()
|
||||
}
|
||||
|
||||
sgl.disable_texture()
|
||||
}
|
||||
|
||||
// Draw part of an image using uv coordinates
|
||||
// img_rect is the size and position (in pixels on screen) of the displayed rectangle (ie the draw_image args)
|
||||
// part_rect is the size and position (in absolute pixels in the image) of the wanted part
|
||||
|
|
|
@ -0,0 +1,41 @@
|
|||
module gg
|
||||
|
||||
import sokol.sapp
|
||||
import os
|
||||
|
||||
[if gg_record ?]
|
||||
pub fn (mut ctx Context) record_frame() {
|
||||
if ctx.frame in gg.recorder_settings.screenshot_frames {
|
||||
screenshot_file_path := '$gg.recorder_settings.screenshot_prefix${ctx.frame}.png'
|
||||
$if gg_record_trace ? {
|
||||
eprintln('>>> screenshoting $screenshot_file_path')
|
||||
}
|
||||
|
||||
sapp.screenshot_png(screenshot_file_path) or { panic(err) }
|
||||
}
|
||||
if ctx.frame == gg.recorder_settings.stop_at_frame {
|
||||
$if gg_record_trace ? {
|
||||
eprintln('>>> exiting at frame $ctx.frame')
|
||||
}
|
||||
exit(0)
|
||||
}
|
||||
}
|
||||
|
||||
fn new_gg_recorder_settings() &SSRecorderSettings {
|
||||
$if gg_record ? {
|
||||
stop_frame := os.getenv_opt('VGG_STOP_AT_FRAME') or { '-1' }.i64()
|
||||
frames := os.getenv('VGG_SCREENSHOT_FRAMES').split_any(',').map(it.u64())
|
||||
folder := os.getenv('VGG_SCREENSHOT_FOLDER')
|
||||
prefix := os.join_path_single(folder, os.file_name(os.executable()).all_before('.') + '_')
|
||||
return &SSRecorderSettings{
|
||||
stop_at_frame: stop_frame
|
||||
screenshot_frames: frames
|
||||
screenshot_folder: folder
|
||||
screenshot_prefix: prefix
|
||||
}
|
||||
} $else {
|
||||
return &SSRecorderSettings{}
|
||||
}
|
||||
}
|
||||
|
||||
const recorder_settings = new_gg_recorder_settings()
|
|
@ -0,0 +1,4 @@
|
|||
module gg
|
||||
|
||||
[if gg_record ?]
|
||||
pub fn (mut ctx Context) record_frame() {}
|
|
@ -1,8 +1,5 @@
|
|||
module gg
|
||||
|
||||
import os
|
||||
import sokol.sapp
|
||||
|
||||
[heap]
|
||||
pub struct SSRecorderSettings {
|
||||
pub mut:
|
||||
|
@ -11,39 +8,3 @@ pub mut:
|
|||
screenshot_folder string
|
||||
screenshot_prefix string
|
||||
}
|
||||
|
||||
const recorder_settings = new_gg_recorder_settings()
|
||||
|
||||
fn new_gg_recorder_settings() &SSRecorderSettings {
|
||||
$if gg_record ? {
|
||||
stop_frame := os.getenv_opt('VGG_STOP_AT_FRAME') or { '-1' }.i64()
|
||||
frames := os.getenv('VGG_SCREENSHOT_FRAMES').split_any(',').map(it.u64())
|
||||
folder := os.getenv('VGG_SCREENSHOT_FOLDER')
|
||||
prefix := os.join_path_single(folder, os.file_name(os.executable()).all_before('.') + '_')
|
||||
return &SSRecorderSettings{
|
||||
stop_at_frame: stop_frame
|
||||
screenshot_frames: frames
|
||||
screenshot_folder: folder
|
||||
screenshot_prefix: prefix
|
||||
}
|
||||
} $else {
|
||||
return &SSRecorderSettings{}
|
||||
}
|
||||
}
|
||||
|
||||
[if gg_record ?]
|
||||
pub fn (mut ctx Context) record_frame() {
|
||||
if ctx.frame in gg.recorder_settings.screenshot_frames {
|
||||
screenshot_file_path := '$gg.recorder_settings.screenshot_prefix${ctx.frame}.png'
|
||||
$if gg_record_trace ? {
|
||||
eprintln('>>> screenshoting $screenshot_file_path')
|
||||
}
|
||||
sapp.screenshot_png(screenshot_file_path) or { panic(err) }
|
||||
}
|
||||
if ctx.frame == gg.recorder_settings.stop_at_frame {
|
||||
$if gg_record_trace ? {
|
||||
eprintln('>>> exiting at frame $ctx.frame')
|
||||
}
|
||||
exit(0)
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue