From b4b58d7d7dcc3637addc7d7dd932cc573e6f896e Mon Sep 17 00:00:00 2001 From: Delyan Angelov Date: Thu, 9 Jun 2022 20:10:00 +0300 Subject: [PATCH] examples: speed up mandelbrot.v a little, increase iterations/details too --- examples/gg/mandelbrot.v | 31 ++++++++++++++++++++----------- 1 file changed, 20 insertions(+), 11 deletions(-) diff --git a/examples/gg/mandelbrot.v b/examples/gg/mandelbrot.v index 767d354bbf..aed25116f9 100644 --- a/examples/gg/mandelbrot.v +++ b/examples/gg/mandelbrot.v @@ -11,6 +11,8 @@ const chunk_height = 2 // the image is recalculated in chunks, each chunk proces const zoom_factor = 1.1 +const max_iterations = 255 + struct ViewRect { mut: x_min f64 @@ -33,12 +35,13 @@ mut: iidx int pixels &u32 = unsafe { vcalloc(pwidth * pheight * sizeof(u32)) } npixels &u32 = unsafe { vcalloc(pwidth * pheight * sizeof(u32)) } // all drawing happens here, results are swapped at the end - view ViewRect = ViewRect{-2.7610033817025625, 1.1788897130338223, -1.824584023871934, 2.1153096311072788} + view ViewRect = ViewRect{-3.0773593290970673, 1.4952456603855397, -2.019938598189011, 2.3106642054225945} + scale int = 1 ntasks int = runtime.nr_jobs() } const colors = [gx.black, gx.blue, gx.red, gx.green, gx.yellow, gx.orange, gx.purple, gx.white, - gx.indigo, gx.violet, gx.black].map(u32(it.abgr8())) + gx.indigo, gx.violet, gx.black, gx.blue, gx.orange, gx.yellow, gx.green].map(u32(it.abgr8())) struct MandelChunk { cview ViewRect @@ -83,30 +86,35 @@ fn (mut state AppState) update() { } // everything is done, swap the buffer pointers state.pixels, state.npixels = state.npixels, state.pixels - println('$state.ntasks threads; $sw.elapsed().milliseconds() ms / frame') + println('${state.ntasks:2} threads; ${sw.elapsed().milliseconds():3} ms / frame; scale: ${state.scale:4}') oview = cview } } +[direct_array_access] fn (mut state AppState) worker(id int, input chan MandelChunk, ready chan bool) { for { chunk := <-input or { break } yscale := chunk.cview.height() / pheight xscale := chunk.cview.width() / pwidth + mut x, mut y, mut iter := 0.0, 0.0, 0 + mut y0 := chunk.ymin * yscale + chunk.cview.y_min + mut x0 := chunk.cview.x_min for y_pixel := chunk.ymin; y_pixel < chunk.ymax && y_pixel < pheight; y_pixel++ { - y0 := y_pixel * yscale + chunk.cview.y_min - for x_pixel := 0.0; x_pixel < pwidth; x_pixel++ { - x0 := x_pixel * xscale + chunk.cview.x_min - mut x, mut y := x0, y0 - mut iter := 0 - for ; iter < 80; iter++ { + yrow := unsafe { &state.npixels[int(y_pixel * pwidth)] } + y0 += yscale + x0 = chunk.cview.x_min + for x_pixel := 0; x_pixel < pwidth; x_pixel++ { + x0 += xscale + x, y = x0, y0 + for iter = 0; iter < max_iterations; iter++ { x, y = x * x - y * y + x0, 2 * x * y + y0 if x * x + y * y > 4 { break } } unsafe { - state.npixels[int(y_pixel * pwidth) + int(x_pixel)] = colors[iter & 7] + yrow[x_pixel] = colors[iter & 15] } } } @@ -128,6 +136,7 @@ fn (mut state AppState) zoom(zoom_factor f64) { state.view.x_max = c_x + zoom_factor * d_x state.view.y_min = c_y - zoom_factor * d_y state.view.y_max = c_y + zoom_factor * d_y + state.scale += if zoom_factor < 1 { 1 } else { -1 } } fn (mut state AppState) center(s_x f64, s_y f64) { @@ -182,7 +191,7 @@ fn graphics_keydown(code gg.KeyCode, mod gg.Modifier, mut state AppState) { // movement mut d_x, mut d_y := 0.0, 0.0 if code == .enter { - println('> $state.view.x_min | $state.view.x_max | $state.view.y_min | $state.view.y_max') + println('> ViewRect{$state.view.x_min, $state.view.x_max, $state.view.y_min, $state.view.y_max}') } if state.gg.pressed_keys[int(gg.KeyCode.left)] { d_x -= s_x