thirdparty: remove patch marks in sokol_gfx.h (#12198)
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dee4ffbc99
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bff7cc5f20
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@ -4657,9 +4657,7 @@ _SOKOL_PRIVATE void _sg_dummy_update_image(_sg_image_t* img, const sg_image_data
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#if defined(_SOKOL_USE_WIN32_GL_LOADER)
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#if defined(_SOKOL_USE_WIN32_GL_LOADER)
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// X Macro list of GL function names and signatures
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// X Macro list of GL function names and signatures
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// __v_ start
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#define _SG_GL_FUNCS \
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#define _SG_GL_FUNCS \
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_SG_XMACRO(glReadPixels, void, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * data)) \
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_SG_XMACRO(glBindVertexArray, void, (GLuint array)) \
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_SG_XMACRO(glBindVertexArray, void, (GLuint array)) \
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_SG_XMACRO(glFramebufferTextureLayer, void, (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)) \
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_SG_XMACRO(glFramebufferTextureLayer, void, (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)) \
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_SG_XMACRO(glGenFramebuffers, void, (GLsizei n, GLuint * framebuffers)) \
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_SG_XMACRO(glGenFramebuffers, void, (GLsizei n, GLuint * framebuffers)) \
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@ -4751,12 +4749,12 @@ _SOKOL_PRIVATE void _sg_dummy_update_image(_sg_image_t* img, const sg_image_data
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_SG_XMACRO(glBlendFunc, void, (GLenum sfactor, GLenum dfactor)) \
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_SG_XMACRO(glBlendFunc, void, (GLenum sfactor, GLenum dfactor)) \
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_SG_XMACRO(glUniform1fv, void, (GLint location, GLsizei count, const GLfloat * value)) \
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_SG_XMACRO(glUniform1fv, void, (GLint location, GLsizei count, const GLfloat * value)) \
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_SG_XMACRO(glReadBuffer, void, (GLenum src)) \
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_SG_XMACRO(glReadBuffer, void, (GLenum src)) \
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_SG_XMACRO(glReadPixels, void, (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * data)) \
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_SG_XMACRO(glClear, void, (GLbitfield mask)) \
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_SG_XMACRO(glClear, void, (GLbitfield mask)) \
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_SG_XMACRO(glTexImage2D, void, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels)) \
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_SG_XMACRO(glTexImage2D, void, (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels)) \
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_SG_XMACRO(glGenVertexArrays, void, (GLsizei n, GLuint * arrays)) \
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_SG_XMACRO(glGenVertexArrays, void, (GLsizei n, GLuint * arrays)) \
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_SG_XMACRO(glFrontFace, void, (GLenum mode)) \
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_SG_XMACRO(glFrontFace, void, (GLenum mode)) \
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_SG_XMACRO(glCullFace, void, (GLenum mode))
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_SG_XMACRO(glCullFace, void, (GLenum mode))
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// __v_ end
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// generate GL function pointer typedefs
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// generate GL function pointer typedefs
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#define _SG_XMACRO(name, ret, args) typedef ret (GL_APIENTRY* PFN_ ## name) args;
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#define _SG_XMACRO(name, ret, args) typedef ret (GL_APIENTRY* PFN_ ## name) args;
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