gg: fix draw_line on macos (native rendering)
							parent
							
								
									e4d88a5be5
								
							
						
					
					
						commit
						c44a47acb1
					
				
							
								
								
									
										15
									
								
								vlib/gg/gg.v
								
								
								
								
							
							
						
						
									
										15
									
								
								vlib/gg/gg.v
								
								
								
								
							| 
						 | 
					@ -638,10 +638,23 @@ pub fn (mut ctx Context) resize(width int, height int) {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// draw_line draws a line between the points provided
 | 
					// draw_line draws a line between the points provided
 | 
				
			||||||
pub fn (ctx &Context) draw_line(x f32, y f32, x2 f32, y2 f32, c gx.Color) {
 | 
					pub fn (ctx &Context) draw_line(x f32, y f32, x2 f32, y2 f32, c gx.Color) {
 | 
				
			||||||
 | 
						$if macos {
 | 
				
			||||||
 | 
							if ctx.native_rendering {
 | 
				
			||||||
 | 
								// Make the line more clear on hi dpi screens: draw a rectangle
 | 
				
			||||||
 | 
								mut width := math.abs(x2 - x)
 | 
				
			||||||
 | 
								mut height := math.abs(y2 - y)
 | 
				
			||||||
 | 
								if width == 0 {
 | 
				
			||||||
 | 
									width = 1
 | 
				
			||||||
 | 
								} else if height == 0 {
 | 
				
			||||||
 | 
									height = 1
 | 
				
			||||||
 | 
								}
 | 
				
			||||||
 | 
								ctx.draw_rect(x, y, f32(width), f32(height), c)
 | 
				
			||||||
 | 
								return
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
	if c.a != 255 {
 | 
						if c.a != 255 {
 | 
				
			||||||
		sgl.load_pipeline(ctx.timage_pip)
 | 
							sgl.load_pipeline(ctx.timage_pip)
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
 | 
					 | 
				
			||||||
	sgl.c4b(c.r, c.g, c.b, c.a)
 | 
						sgl.c4b(c.r, c.g, c.b, c.a)
 | 
				
			||||||
	sgl.begin_line_strip()
 | 
						sgl.begin_line_strip()
 | 
				
			||||||
	sgl.v2f(x * ctx.scale, y * ctx.scale)
 | 
						sgl.v2f(x * ctx.scale, y * ctx.scale)
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
		Loading…
	
		Reference in New Issue