examples: cleanup up the life automaton implementation

pull/6736/head
Delyan Angelov 2020-11-04 10:00:59 +02:00
parent 518da92a7e
commit cd399b7e6e
1 changed files with 49 additions and 73 deletions

View File

@ -8,6 +8,15 @@ pub mut:
data &int data &int
} }
fn new_a2d(maxx int, maxy int) &A2D {
size := int(sizeof(int)) * (maxx * maxy)
return &A2D{
maxx: maxx
maxy: maxy
data: &int(vcalloc(size))
}
}
[inline] [inline]
pub fn (a &A2D) set(x int, y int, newval int) { pub fn (a &A2D) set(x int, y int, newval int) {
unsafe { unsafe {
@ -42,7 +51,8 @@ pub mut:
new_field &A2D new_field &A2D
} }
fn new_automaton(f [][]int) Automaton { fn new_automaton(ftext string) Automaton {
f := ftext.split('\n').map(it.trim_space()).filter(it.len > 0)
maxy := f.len maxy := f.len
mut maxx := 0 mut maxx := 0
for y := 0; y < f.len; y++ { for y := 0; y < f.len; y++ {
@ -50,20 +60,12 @@ fn new_automaton(f [][]int) Automaton {
maxx = f[y].len maxx = f[y].len
} }
} }
size := (maxx * maxy) field := new_a2d(maxx, maxy)
field := &A2D{ new_field := new_a2d(maxx, maxy)
maxx: maxx
maxy: maxy
data: &int(vcalloc(4 * (size)))
}
new_field := &A2D{
maxx: maxx
maxy: maxy
data: &int(vcalloc(4 * (size)))
}
for y in 0 .. field.maxy { for y in 0 .. field.maxy {
for x in 0 .. field.maxx { for x in 0 .. field.maxx {
field.set(x, y, f[y][x]) val := if x < f[y].len && f[y][x] == `#` { 1 } else { 0 }
field.set(x, y, val)
} }
} }
return Automaton{ return Automaton{
@ -94,65 +96,39 @@ pub fn (mut aa Automaton) update() {
} }
pub fn gun() Automaton { pub fn gun() Automaton {
mut field := [ field := '
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, *******************************************
0, 0, 0, 0, 0, 0, 0, 0, 0, 0], * *
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, * A shooting gun: *
0, 0, 0, 0, 0, 0, 0, 0, 0, 0], * # *
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, * # # *
0, 0, 0, 0, 0, 0, 0, 0, 0, 0], * ## ## ## *
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, * # # ## ## *
0, 0, 0, 0, 0, 0, 0, 0, 0, 0], * ## # # ## *
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, * ## # # ## # # *
0, 0, 0, 0, 0, 0, 0, 0, 0, 0], * # # # *
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, * # # *
0, 0, 0, 0, 0, 0, 0, 0, 0, 0], * ## *
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, * *
0, 0, 0, 0, 0, 1, 1, 0, 0, 0], * Tetris Life: *
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, * *
0, 0, 0, 0, 0, 1, 1, 0, 0, 0], * ## #### *
[0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, * ## *
0, 0, 0, 0, 0, 0, 0, 0, 0, 0], * *
[0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, * *
0, 0, 0, 0, 0, 0, 0, 0, 0, 0], * *
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, * # ## *
0, 0, 0, 0, 0, 0, 0, 0, 0, 0], * ### ## *
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, * *
0, 0, 0, 0, 0, 0, 0, 0, 0, 0], * *
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, * *
0, 0, 0, 0, 0, 0, 0, 0, 0, 0], * # *
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, * ### *
0, 0, 0, 0, 0, 0, 0, 0, 0, 0], * *
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, * *
0, 0, 0, 0, 0, 0, 0, 0, 0, 0], * *
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, * *
0, 0, 0, 0, 0, 0, 0, 0, 0, 0], *******************************************
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '
0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
]
return new_automaton(field) return new_automaton(field)
} }