diff --git a/compiler/cheaders.v b/compiler/cheaders.v index e2d3c873f1..001625519b 100644 --- a/compiler/cheaders.v +++ b/compiler/cheaders.v @@ -99,7 +99,7 @@ typedef map map_string; #define _PUSH_MANY(arr, val, tmp, tmp_typ) {tmp_typ tmp = (val); array__push_many(arr, tmp.data, tmp.len);} #define _IN(typ, val, arr) array_##typ##_contains(arr, val) #define _IN_MAP(val, m) map__exists(m, val) -#define ALLOC_INIT(type, ...) (type *)memdup((type[]){ __VA_ARGS__ }, sizeof(type)) +//#define ALLOC_INIT(type, ...) (type *)memdup((type[]){ __VA_ARGS__ }, sizeof(type)) //================================== GLOBALS =================================*/ //int V_ZERO = 0; diff --git a/vlib/freetype/freetype.v b/vlib/freetype/freetype.v index 102f37cde1..70dc7717dc 100644 --- a/vlib/freetype/freetype.v +++ b/vlib/freetype/freetype.v @@ -46,10 +46,6 @@ struct Character { advance u32 } -struct Face { - cobj voidptr -} - [typedef] struct C.FT_Library { @@ -69,7 +65,7 @@ struct Context { chars []Character utf_runes []string utf_chars []Character - face Face + face C.FT_Face scale int // retina = 2 , normal = 1 } @@ -95,11 +91,14 @@ struct C.FT_Face { glyph *Glyph } -fn ft_load_char(_face Face, code i64) Character { - //println('ftload_char( code=$code)') - //C.printf('face=%p\n', _face) - face := FT_Face(_face.cobj) - ret := int(C.FT_Load_Char(face, code, C.FT_LOAD_RENDER)) +fn C.FT_Load_Char(voidptr, i64, int) int + +fn ft_load_char(face C.FT_Face, code i64) Character { + //println('\nftload_char( code=$code)') + //C.printf('face=%p\n', face) + //C.printf('cobj=%p\n', _face.cobj) + ret := C.FT_Load_Char(face, code, C.FT_LOAD_RENDER) + //println('ret=$ret') if ret != 0 { println('freetype: failed to load glyph (utf32 code=$code, ' + 'error code=$ret)') @@ -191,11 +190,8 @@ pub fn new_context(cfg gg.Cfg) *Context { // Gen texture // Load first 128 characters of ASCII set mut chars := []Character{} - f := Face { - cobj: &face - } for c := 0; c < 128; c++ { - mut ch := ft_load_char(f, i64(c)) + mut ch := ft_load_char(face, i64(c)) // s := utf32_to_str(uint(0x043f)) // s := 'п' // ch = ft_load_char(f, s.utf32_code()) @@ -227,14 +223,15 @@ pub fn new_context(cfg gg.Cfg) *Context { vao: vao vbo: vbo chars: chars - face: f + face: face } - ctx.init_utf8_runes() + //ctx.init_utf8_runes() return ctx } +/* // A dirty hack to implement rendering of cyrillic letters. -// All UTF-8 must be supported. +// All UTF-8 must be supported. update: no longer needed fn (ctx mut Context) init_utf8_runes() { s := '≈≠⩽⩾йцукенгшщзхъфывапролджэячсмитьбюЙЦУКЕНГШЩЗХЪФЫВАПРОЛДЖЭЯЧСМИТЬБЮ' print('init utf8 runes: ') @@ -248,6 +245,7 @@ fn (ctx mut Context) init_utf8_runes() { ctx.utf_chars << ch } } +*/ pub fn (ctx mut Context) draw_text(_x, _y int, text string, cfg gx.TextCfg) { //utext := text.ustring_tmp() @@ -295,12 +293,14 @@ fn (ctx mut Context) _draw_text(_x, _y int, utext ustring, cfg gx.TextCfg) { _rune := utext.at(i) // println('$i => $_rune') mut ch := Character{} + mut found := false if _rune.len == 1 { idx := _rune[0] if idx < 0 || idx >= ctx.chars.len { println('BADE RUNE $_rune') continue } + found = true ch = ctx.chars[_rune[0]] } else if _rune.len > 1 { @@ -309,18 +309,21 @@ fn (ctx mut Context) _draw_text(_x, _y int, utext ustring, cfg gx.TextCfg) { rune_j := ctx.utf_runes[j] if rune_j==_rune { ch = ctx.utf_chars[j] + found = true break } } } - if ch.size.x == 0 && _rune.len > 1{ + // A new Unicode character. Load it and cache it. + if !found && _rune.len > 0 && _rune[0] > 32 { c := _rune[0] - println('cant draw rune "$_rune" code=$c, loading') - continue + //println('cant draw rune "$_rune" code=$c, loading') + //continue ch = ft_load_char(ctx.face, _rune.utf32_code()) - println('done loading') + //println('done loading') ctx.utf_runes << _rune ctx.utf_chars << ch + //exit(1) // continue } xpos := x + f32(ch.bearing.x) * 1