diff --git a/vlib/gg/gg.v b/vlib/gg/gg.v index aa2c618546..743e848632 100644 --- a/vlib/gg/gg.v +++ b/vlib/gg/gg.v @@ -256,6 +256,30 @@ pub fn (ctx &Context) run() { sapp.run(&ctx.window) } +// Prepares the context for drawing +pub fn (gg &Context) begin() { + if gg.render_text && gg.font_inited { + gg.ft.flush() + } + sgl.defaults() + sgl.matrix_mode_projection() + sgl.ortho(0.0, f32(sapp.width()), f32(sapp.height()), 0.0, -1.0, 1.0) +} + +// Finishes drawing for the context +pub fn (gg &Context) end() { + gfx.begin_default_pass(gg.clear_pass, sapp.width(), sapp.height()) + sgl.draw() + gfx.end_pass() + gfx.commit() + /* + if gg.config.wait_events { + // println('gg: waiting') + wait_events() + } + */ +} + // quit closes the context window and exits the event loop for it pub fn (ctx &Context) quit() { sapp.request_quit() // does not require ctx right now, but sokol multi-window might in the future @@ -266,25 +290,7 @@ pub fn (mut ctx Context) set_bg_color(c gx.Color) { f32(c.a) / 255.0) } -pub fn (ctx &Context) draw_empty_triangle(x f32, y f32, x2 f32, y2 f32, x3 f32, y3 f32, c gx.Color) { - if c.a != 255 { - sgl.load_pipeline(ctx.timage_pip) - } - - sgl.c4b(c.r, c.g, c.b, c.a) - sgl.begin_line_strip() - sgl.v2f(x * ctx.scale, y * ctx.scale) - sgl.v2f(x2 * ctx.scale, y2 * ctx.scale) - sgl.v2f(x3 * ctx.scale, y3 * ctx.scale) - sgl.v2f(x * ctx.scale, y * ctx.scale) - sgl.end() -} - -[inline] -pub fn (ctx &Context) draw_square(x f32, y f32, s f32, c gx.Color) { - ctx.draw_rect(x, y, s, s, c) -} - +// Sets a pixel [inline] pub fn (ctx &Context) set_pixel(x f32, y f32, c gx.Color) { if c.a != 255 { @@ -297,6 +303,7 @@ pub fn (ctx &Context) set_pixel(x f32, y f32, c gx.Color) { sgl.end() } +// Sets pixels from an array of points [x, y, x2, y2, etc...] [direct_array_access; inline] pub fn (ctx &Context) set_pixels(points []f32, c gx.Color) { assert points.len % 2 == 0 @@ -315,6 +322,7 @@ pub fn (ctx &Context) set_pixels(points []f32, c gx.Color) { sgl.end() } +// Draws a filled triangle pub fn (ctx &Context) draw_triangle(x f32, y f32, x2 f32, y2 f32, x3 f32, y3 f32, c gx.Color) { if c.a != 255 { sgl.load_pipeline(ctx.timage_pip) @@ -327,6 +335,34 @@ pub fn (ctx &Context) draw_triangle(x f32, y f32, x2 f32, y2 f32, x3 f32, y3 f32 sgl.end() } +// Draws the outline of a triangle +pub fn (ctx &Context) draw_empty_triangle(x f32, y f32, x2 f32, y2 f32, x3 f32, y3 f32, c gx.Color) { + if c.a != 255 { + sgl.load_pipeline(ctx.timage_pip) + } + + sgl.c4b(c.r, c.g, c.b, c.a) + sgl.begin_line_strip() + sgl.v2f(x * ctx.scale, y * ctx.scale) + sgl.v2f(x2 * ctx.scale, y2 * ctx.scale) + sgl.v2f(x3 * ctx.scale, y3 * ctx.scale) + sgl.v2f(x * ctx.scale, y * ctx.scale) + sgl.end() +} + +// Draws a filled square +[inline] +pub fn (ctx &Context) draw_square(x f32, y f32, s f32, c gx.Color) { + ctx.draw_rect(x, y, s, s, c) +} + +// Draws the outline of a square +[inline] +pub fn (ctx &Context) draw_empty_square(x f32, y f32, s f32, c gx.Color) { + ctx.draw_empty_rect(x, y, s, s, c) +} + +// Draws the outline of a rectangle pub fn (ctx &Context) draw_empty_rect(x f32, y f32, w f32, h f32, c gx.Color) { if c.a != 255 { sgl.load_pipeline(ctx.timage_pip) @@ -341,15 +377,12 @@ pub fn (ctx &Context) draw_empty_rect(x f32, y f32, w f32, h f32, c gx.Color) { sgl.end() } -[inline] -pub fn (ctx &Context) draw_empty_square(x f32, y f32, s f32, c gx.Color) { - ctx.draw_empty_rect(x, y, s, s, c) -} - +// Draws a circle pub fn (ctx &Context) draw_circle(x f32, y f32, r f32, c gx.Color) { ctx.draw_circle_with_segments(x, y, r, 10, c) } +// Draws a circle with a specific number of segments (affects how smooth/round the circle is) pub fn (ctx &Context) draw_circle_with_segments(x f32, y f32, r f32, segments int, c gx.Color) { if c.a != 255 { sgl.load_pipeline(ctx.timage_pip) @@ -372,32 +405,8 @@ pub fn (ctx &Context) draw_circle_with_segments(x f32, y f32, r f32, segments in sgl.end() } -pub fn (ctx &Context) draw_arc_line(x f32, y f32, r int, start_angle f32, arc_angle f32, segments int, c gx.Color) { - if c.a != 255 { - sgl.load_pipeline(ctx.timage_pip) - } - sgl.c4b(c.r, c.g, c.b, c.a) - theta := f32(arc_angle / f32(segments)) - tan_factor := math.tanf(theta) - rad_factor := math.cosf(theta) - nx := x * ctx.scale - ny := y * ctx.scale - mut xx := f32(r * math.cosf(start_angle)) - mut yy := f32(r * math.sinf(start_angle)) - sgl.begin_line_strip() - for i := 0; i < segments + 1; i++ { - sgl.v2f(xx + nx, yy + ny) - tx := -yy - ty := xx - xx += tx * tan_factor - yy += ty * tan_factor - xx *= rad_factor - yy *= rad_factor - } - sgl.end() -} - -pub fn (ctx &Context) draw_arc(x f32, y f32, r int, start_angle f32, arc_angle f32, segments int, c gx.Color) { +// Draws a circle slice/pie. +pub fn (ctx &Context) draw_slice(x f32, y f32, r f32, start_angle f32, arc_angle f32, segments int, c gx.Color) { if c.a != 255 { sgl.load_pipeline(ctx.timage_pip) } @@ -407,8 +416,8 @@ pub fn (ctx &Context) draw_arc(x f32, y f32, r int, start_angle f32, arc_angle f theta := f32(arc_angle / f32(segments)) tan_factor := math.tanf(theta) rad_factor := math.cosf(theta) - mut xx := f32(r * math.cosf(start_angle)) - mut yy := f32(r * math.sinf(start_angle)) + mut xx := r * math.cosf(start_angle) + mut yy := r * math.sinf(start_angle) sgl.begin_triangle_strip() for i := 0; i < segments + 1; i++ { sgl.v2f(xx + nx, yy + ny) @@ -423,36 +432,40 @@ pub fn (ctx &Context) draw_arc(x f32, y f32, r int, start_angle f32, arc_angle f sgl.end() } -pub fn (gg &Context) begin() { - if gg.render_text && gg.font_inited { - gg.ft.flush() +// Draws the outline of a circle slice/pie. +pub fn (ctx &Context) draw_empty_slice(x f32, y f32, r f32, start_angle f32, arc_angle f32, segments int, c gx.Color) { + if c.a != 255 { + sgl.load_pipeline(ctx.timage_pip) } - sgl.defaults() - sgl.matrix_mode_projection() - sgl.ortho(0.0, f32(sapp.width()), f32(sapp.height()), 0.0, -1.0, 1.0) + sgl.c4b(c.r, c.g, c.b, c.a) + theta := f32(arc_angle / f32(segments)) + tan_factor := math.tanf(theta) + rad_factor := math.cosf(theta) + nx := x * ctx.scale + ny := y * ctx.scale + mut xx := r * math.cosf(start_angle) + mut yy := r * math.sinf(start_angle) + sgl.begin_line_strip() + for i := 0; i < segments + 1; i++ { + sgl.v2f(xx + nx, yy + ny) + tx := -yy + ty := xx + xx += tx * tan_factor + yy += ty * tan_factor + xx *= rad_factor + yy *= rad_factor + } + sgl.end() } -pub fn (gg &Context) end() { - gfx.begin_default_pass(gg.clear_pass, sapp.width(), sapp.height()) - sgl.draw() - gfx.end_pass() - gfx.commit() - /* - if gg.config.wait_events { - // println('gg: waiting') - wait_events() - } - */ -} - -// resize the context's Window +// Resize the context's Window pub fn (mut ctx Context) resize(width int, height int) { ctx.width = width ctx.height = height // C.sapp_resize_window(width, height) } -// draw_line draws a line between the points provided +// Draws a line between the points provided pub fn (ctx &Context) draw_line(x f32, y f32, x2 f32, y2 f32, c gx.Color) { $if macos { if ctx.native_rendering { @@ -478,7 +491,7 @@ pub fn (ctx &Context) draw_line(x f32, y f32, x2 f32, y2 f32, c gx.Color) { sgl.end() } -// draw_line_with_config draws a line between the points provided with the PenConfig +// Draws a line between the points provided with the PenConfig pub fn (ctx &Context) draw_line_with_config(x f32, y f32, x2 f32, y2 f32, config PenConfig) { if config.color.a != 255 { sgl.load_pipeline(ctx.timage_pip) @@ -529,7 +542,8 @@ pub fn (ctx &Context) draw_line_with_config(x f32, y f32, x2 f32, y2 f32, config sgl.pop_matrix() } -pub fn (ctx &Context) draw_ring(x f32, y f32, inner_r f32, outer_r f32, start_angle f32, end_angle f32, segments int, color gx.Color) { +// Draws an arc +pub fn (ctx &Context) draw_arc(x f32, y f32, inner_r f32, outer_r f32, start_angle f32, end_angle f32, segments int, c gx.Color) { if start_angle == end_angle || outer_r <= 0.0 { return } @@ -553,7 +567,7 @@ pub fn (ctx &Context) draw_ring(x f32, y f32, inner_r f32, outer_r f32, start_an } if r1 <= 0.0 { - ctx.draw_arc(x, y, int(r2), a1, a2, segments, color) + ctx.draw_slice(x, y, int(r2), a1, a2, segments, c) return } @@ -561,7 +575,7 @@ pub fn (ctx &Context) draw_ring(x f32, y f32, inner_r f32, outer_r f32, start_an mut angle := a1 sgl.begin_quads() - sgl.c4b(color.r, color.g, color.b, color.a) + sgl.c4b(c.r, c.g, c.b, c.a) for _ in 0 .. segments { sgl.v2f(x + f32(math.sin(angle)) * r1, y + f32(math.cos(angle) * r1)) sgl.v2f(x + f32(math.sin(angle)) * r2, y + f32(math.cos(angle) * r2)) @@ -576,8 +590,9 @@ pub fn (ctx &Context) draw_ring(x f32, y f32, inner_r f32, outer_r f32, start_an sgl.end() } -pub fn (ctx &Context) draw_rounded_rect(x f32, y f32, w f32, h f32, radius f32, color gx.Color) { - sgl.c4b(color.r, color.g, color.b, color.a) +// Draws a filled rounded rectangle +pub fn (ctx &Context) draw_rounded_rect(x f32, y f32, w f32, h f32, radius f32, c gx.Color) { + sgl.c4b(c.r, c.g, c.b, c.a) sgl.begin_triangle_strip() mut theta := f32(0) mut xx := f32(0) @@ -644,7 +659,8 @@ pub fn (ctx &Context) draw_rounded_rect(x f32, y f32, w f32, h f32, radius f32, sgl.end() } -pub fn (ctx &Context) draw_empty_rounded_rect(x f32, y f32, w f32, h f32, radius f32, border_color gx.Color) { +// Draws the outline of a rounded rectangle +pub fn (ctx &Context) draw_empty_rounded_rect(x f32, y f32, w f32, h f32, radius f32, c gx.Color) { mut theta := f32(0) mut xx := f32(0) mut yy := f32(0) @@ -659,7 +675,7 @@ pub fn (ctx &Context) draw_empty_rounded_rect(x f32, y f32, w f32, h f32, radius lb := int(rb + segdiv) lt := int(lb + segdiv) rt := int(lt + segdiv) - sgl.c4b(border_color.r, border_color.g, border_color.b, border_color.a) + sgl.c4b(c.r, c.g, c.b, c.a) sgl.begin_line_strip() // left top lx := nx + r