add MSVC C backend support; fix live code reloading on Windows; other Windows fixes

pull/1266/head^2
Emily Hudson 2019-07-23 22:23:13 +01:00 committed by Alexander Medvednikov
parent 3cf8e18cf6
commit e25ea7f9dd
9 changed files with 1231 additions and 42 deletions

View File

@ -254,6 +254,13 @@ fn (p mut Parser) fn_decl() {
typ = 'int'
str_args = 'int argc, char** argv'
}
mut dll_export_linkage := ''
if p.os == .msvc && p.attr == 'live' && p.pref.is_so {
dll_export_linkage = '__declspec(dllexport) '
}
// Only in C code generate User_register() instead of register()
// Internally it's still stored as "register" in type User
// mut fn_name_cgen := f.name
@ -269,7 +276,7 @@ fn (p mut Parser) fn_decl() {
if p.pref.obfuscate {
p.genln('; // $f.name')
}
p.genln('$typ $fn_name_cgen($str_args) {')
p.genln('$dll_export_linkage$typ $fn_name_cgen($str_args) {')
}
if is_fn_header {
p.genln('$typ $fn_name_cgen($str_args);')
@ -330,7 +337,7 @@ fn (p mut Parser) fn_decl() {
fn_name_cgen = '(* $fn_name_cgen )'
}
// Actual fn declaration!
mut fn_decl := '$typ $fn_name_cgen($str_args)'
mut fn_decl := '$dll_export_linkage$typ $fn_name_cgen($str_args)'
if p.pref.obfuscate {
fn_decl += '; // ${f.name}'
}
@ -363,11 +370,21 @@ fn (p mut Parser) fn_decl() {
// We are in live code reload mode, call the .so loader in bg
if p.pref.is_live {
file_base := p.file_path.replace('.v', '')
so_name := file_base + '.so'
p.genln('
if p.os != .windows && p.os != .msvc {
so_name := file_base + '.so'
p.genln('
load_so("$so_name");
pthread_t _thread_so;
pthread_create(&_thread_so , NULL, &reload_so, NULL); ')
} else {
so_name := file_base + if p.os == .msvc {'.dll'} else {'.so'}
p.genln('
live_fn_mutex = CreateMutexA(0, 0, 0);
load_so("$so_name");
unsigned long _thread_so;
_thread_so = CreateThread(0, 0, (LPTHREAD_START_ROUTINE)&reload_so, 0, 0, 0);
')
}
}
if p.pref.is_test && !p.scanner.file_path.contains('/volt') {
p.error('tests cannot have function `main`')
@ -454,6 +471,7 @@ fn (p mut Parser) async_fn_call(f Fn, method_ph int, receiver_var, receiver_type
// str_args contains the args for the wrapper function:
// wrapper(arg_struct * arg) { fn("arg->a, arg->b"); }
mut str_args := ''
mut did_gen_something := false
for i, arg in f.args {
arg_struct += '$arg.typ $arg.name ;'// Add another field (arg) to the tmp struct definition
str_args += 'arg->$arg.name'
@ -472,7 +490,14 @@ fn (p mut Parser) async_fn_call(f Fn, method_ph int, receiver_var, receiver_type
p.check(.comma)
str_args += ','
}
did_gen_something = true
}
if p.os == .msvc && !did_gen_something {
// Msvc doesnt like empty struct
arg_struct += 'void *____dummy_variable;'
}
arg_struct += '} $arg_struct_name ;'
// Also register the wrapper, so we can use the original function without modifying it
fn_name = p.table.cgen_name(f)
@ -482,7 +507,7 @@ fn (p mut Parser) async_fn_call(f Fn, method_ph int, receiver_var, receiver_type
// Create thread object
tmp_nr := p.get_tmp_counter()
thread_name = '_thread$tmp_nr'
if p.os != .windows {
if p.os != .windows && p.os != .msvc {
p.genln('pthread_t $thread_name;')
}
tmp2 := p.get_tmp()
@ -491,7 +516,7 @@ fn (p mut Parser) async_fn_call(f Fn, method_ph int, receiver_var, receiver_type
parg = ' $tmp_struct'
}
// Call the wrapper
if p.os == .windows {
if p.os == .windows || p.os == .msvc {
p.genln(' CreateThread(0,0, $wrapper_name, $parg, 0,0);')
}
else {

View File

@ -29,7 +29,7 @@ fn modules_path() string {
}
const (
SupportedPlatforms = ['windows', 'mac', 'linux', 'freebsd', 'openbsd', 'netbsd', 'dragonfly']
SupportedPlatforms = ['windows', 'mac', 'linux', 'freebsd', 'openbsd', 'netbsd', 'dragonfly', 'msvc']
ModPath = modules_path()
)
@ -41,6 +41,7 @@ enum OS {
openbsd
netbsd
dragonfly
msvc
}
enum Pass {
@ -189,9 +190,22 @@ fn (v mut V) compile() {
#include <inttypes.h> // int64_t etc
#ifdef _WIN32
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
//#include <WinSock2.h>
//#include <WinSock2.h>
#ifdef _MSC_VER
// On MSVC these are the same (as long as /volatile:ms is passed)
#define _Atomic volatile
#endif
void pthread_mutex_lock(HANDLE *m) {
WaitForSingleObject(*m, INFINITE);
}
void pthread_mutex_unlock(HANDLE *m) {
ReleaseMutex(*m);
}
#else
#include <pthread.h>
#endif
@ -246,12 +260,22 @@ int load_so(byteptr);
void reload_so();
void init_consts();')
if v.pref.is_so {
cgen.genln('pthread_mutex_t live_fn_mutex;')
}
if v.pref.is_live {
cgen.genln('pthread_mutex_t live_fn_mutex = PTHREAD_MUTEX_INITIALIZER;')
if v.os != .windows && v.os != .msvc {
if v.pref.is_so {
cgen.genln('pthread_mutex_t live_fn_mutex;')
}
if v.pref.is_live {
cgen.genln('pthread_mutex_t live_fn_mutex = PTHREAD_MUTEX_INITIALIZER;')
}
} else {
if v.pref.is_so {
cgen.genln('HANDLE live_fn_mutex;')
}
if v.pref.is_live {
cgen.genln('HANDLE live_fn_mutex = 0;')
}
}
imports_json := v.table.imports.contains('json')
// TODO remove global UI hack
@ -386,8 +410,24 @@ string _STR_TMP(const char *fmt, ...) {
so_name := file_base + '.so'
// Need to build .so file before building the live application
// The live app needs to load this .so file on initialization.
vexe := os.args[0]
os.system('$vexe -o $file_base -shared $file')
mut vexe := os.args[0]
if os.user_os() == 'windows' {
vexe = vexe.replace('\\', '\\\\')
}
mut msvc := ''
if v.os == .msvc {
msvc = '-os msvc'
}
mut debug := ''
if v.pref.is_debug {
debug = '-debug'
}
os.system('$vexe $msvc $debug -o $file_base -shared $file')
cgen.genln('
void lfnmutex_print(char *s){
@ -397,7 +437,10 @@ void lfnmutex_print(char *s){
fflush(stderr);
}
}
')
if v.os != .windows && v.os != .msvc {
cgen.genln('
#include <dlfcn.h>
void* live_lib=0;
int load_so(byteptr path) {
@ -412,8 +455,28 @@ int load_so(byteptr path) {
return 0;
}
')
for so_fn in cgen.so_fns {
cgen.genln('$so_fn = dlsym(live_lib, "$so_fn"); ')
for so_fn in cgen.so_fns {
cgen.genln('$so_fn = dlsym(live_lib, "$so_fn"); ')
}
}
else {
cgen.genln('
void* live_lib=0;
int load_so(byteptr path) {
char cpath[1024];
sprintf(cpath, "./%s", path);
if (live_lib) FreeLibrary(live_lib);
live_lib = LoadLibraryA(cpath);
if (!live_lib) {
puts("open failed");
exit(1);
return 0;
}
')
for so_fn in cgen.so_fns {
cgen.genln('$so_fn = (void *)GetProcAddress(live_lib, "$so_fn"); ')
}
}
cgen.genln('return 1;
@ -434,8 +497,17 @@ void reload_so() {
//v -o bounce -shared bounce.v
sprintf(new_so_base, ".tmp.%d.${file_base}", _live_reloads);
#ifdef _WIN32
// We have to make this directory becuase windows WILL NOT
// do it for us
os__mkdir(string_all_before_last(tos2(new_so_base), tos2("/")));
#endif
#ifdef _MSC_VER
sprintf(new_so_name, "%s.dll", new_so_base);
#else
sprintf(new_so_name, "%s.so", new_so_base);
sprintf(compile_cmd, "$vexe -o %s -shared $file", new_so_base);
#endif
sprintf(compile_cmd, "$vexe $msvc -o %s -shared $file", new_so_base);
os__system(tos2(compile_cmd));
if( !os__file_exists(tos2(new_so_name)) ) {
@ -443,13 +515,17 @@ void reload_so() {
continue;
}
lfnmutex_print("reload_so locking...");
pthread_mutex_lock(&live_fn_mutex);
lfnmutex_print("reload_so locking...");
pthread_mutex_lock(&live_fn_mutex);
lfnmutex_print("reload_so locked");
live_lib = 0; // hack: force skipping dlclose/1, the code may be still used...
load_so(new_so_name);
load_so(new_so_name);
#ifndef _WIN32
unlink(new_so_name); // removing the .so file from the filesystem after dlopen-ing it is safe, since it will still be mapped in memory.
#else
_unlink(new_so_name);
#endif
//if(0 == rename(new_so_name, "${so_name}")){
// load_so("${so_name}");
//}
@ -485,7 +561,8 @@ void reload_so() {
'./' + v.out_name
}
$if windows {
cmd = v.out_name
cmd = v.out_name
cmd = cmd.replace('/', '\\')
}
if os.args.len > 3 {
cmd += ' ' + os.args.right(3).join(' ')
@ -569,8 +646,6 @@ fn (c &V) cc_windows_cross() {
}
println('Done!')
}
fn (v mut V) cc() {
// Cross compiling for Windows
@ -580,6 +655,11 @@ fn (v mut V) cc() {
return
}
}
if v.os == .msvc {
cc_msvc(v)
return
}
linux_host := os.user_os() == 'linux'
v.log('cc() isprod=$v.pref.is_prod outname=$v.out_name')
mut a := [v.pref.cflags, '-w'] // arguments for the C compiler
@ -752,7 +832,7 @@ fn (v &V) v_files_from_dir(dir string) []string {
if file.ends_with('_test.v') {
continue
}
if file.ends_with('_win.v') && v.os != .windows {
if file.ends_with('_win.v') && (v.os != .windows && v.os != .msvc) {
continue
}
if file.ends_with('_lin.v') && v.os != .linux {
@ -761,7 +841,7 @@ fn (v &V) v_files_from_dir(dir string) []string {
if file.ends_with('_mac.v') && v.os != .mac {
continue
}
if file.ends_with('_nix.v') && v.os == .windows {
if file.ends_with('_nix.v') && (v.os == .windows || v.os == .msvc) {
continue
}
res << '$dir/$file'
@ -1004,6 +1084,7 @@ fn new_v(args[]string) *V {
case 'openbsd': _os = .openbsd
case 'netbsd': _os = .netbsd
case 'dragonfly': _os = .dragonfly
case 'msvc': _os = .msvc
}
}
builtins := [

278
compiler/msvc.v 100644
View File

@ -0,0 +1,278 @@
module main
import os
#flag -I @VROOT/thirdparty/microsoft_craziness
#flag windows @VROOT/thirdparty/microsoft_craziness/microsoft_craziness.o
#flag windows -l ole32
#flag windows -l oleaut32
// Emily: If these arent included then msvc assumes that
// these return int (which should be 64bit)
// but then it goes and sign extends our pointer types anyway
// which breaks everything
#include <microsoft_craziness.h>
struct MsvcResult {
sdk_ver int
windows_sdk_root_path string
exe_path string
um_lib_path string
ucrt_lib_path string
vs_lib_path string
um_include_path string
ucrt_include_path string
vs_include_path string
shared_include_path string
}
struct FindResult {
sdk_ver int
windows_sdk_root byteptr
windows_sdk_um_library_path byteptr
windows_sdk_ucrt_library_path byteptr
vs_exe_path byteptr
vs_library_path byteptr
}
fn C.find_visual_studio_and_windows_sdk() *FindResult
fn C.wide_string_to_narrow_temp(byteptr) byteptr
fn find_msvc() *MsvcResult {
$if windows {
r := C.find_visual_studio_and_windows_sdk()
windows_sdk_root := tos_clone(C.wide_string_to_narrow_temp(r.windows_sdk_root))
ucrt_lib_folder := tos_clone(C.wide_string_to_narrow_temp(r.windows_sdk_ucrt_library_path))
um_lib_folder := tos_clone(C.wide_string_to_narrow_temp(r.windows_sdk_um_library_path))
vs_lib_folder := tos_clone(C.wide_string_to_narrow_temp(r.vs_library_path))
exe_folder := tos_clone(C.wide_string_to_narrow_temp(r.vs_exe_path))
mut ucrt_include_folder := ucrt_lib_folder.replace('Lib', 'Include')
mut vs_include_folder := vs_lib_folder.replace('lib', 'include')
if ucrt_include_folder.ends_with('\\x64') {
ucrt_include_folder = ucrt_include_folder.left(ucrt_include_folder.len - 4)
}
if vs_include_folder.ends_with('\\x64') {
vs_include_folder = vs_include_folder.left(vs_include_folder.len - 4)
}
um_include_folder := ucrt_include_folder.replace('ucrt', 'um')
shared_include_folder := ucrt_include_folder.replace('ucrt', 'shared')
return &MsvcResult {
sdk_ver: r.sdk_ver,
windows_sdk_root_path: windows_sdk_root,
exe_path: exe_folder,
um_lib_path: um_lib_folder,
ucrt_lib_path: ucrt_lib_folder,
vs_lib_path: vs_lib_folder,
um_include_path: um_include_folder,
ucrt_include_path: ucrt_include_folder,
vs_include_path: vs_include_folder,
shared_include_path: shared_include_folder,
}
}
$else {
panic('Cannot find msvc on this platform')
}
}
pub fn cc_msvc(v *V) {
r := find_msvc()
mut a := ['-w', '/volatile:ms'] // arguments for the C compiler
// cl.exe is stupid so these are in a different order to the ones below!
if v.pref.is_prod {
a << '/O2'
a << '/MD'
} else {
a << '/Z7'
a << '/MDd'
}
if v.pref.is_so {
// Dont think we have to do anything for this
if !v.out_name.ends_with('.dll') {
v.out_name = v.out_name + '.dll'
}
// Build dll
a << '/LD'
} else if !v.out_name.ends_with('.exe') {
v.out_name = v.out_name + '.exe'
}
mut libs := ''// builtin.o os.o http.o etc
if v.pref.build_mode == .build {
}
else if v.pref.build_mode == .embed_vlib {
//
}
else if v.pref.build_mode == .default_mode {
libs = '"$ModPath/vlib/builtin.obj"'
if !os.file_exists(libs) {
println('`builtin.obj` not found')
exit(1)
}
for imp in v.table.imports {
if imp == 'webview' {
continue
}
libs += ' "$ModPath/vlib/${imp}.obj"'
}
}
if v.pref.sanitize {
println('Sanitize not supported on msvc.')
}
// The C file we are compiling
//a << '"$TmpPath/$v.out_name_c"'
// this isnt correct for some reason
// so fix that now
a << '".$v.out_name_c"'
mut other_flags := []string{}
mut real_libs := []string{}
mut lib_paths := []string{}
for f in v.table.flags {
// We need to see if the flag contains -l
// -l isnt recognised and these libs will be passed straight to the linker
// by the compiler
if f.starts_with('-l') {
lib_base := f.right(2).trim_space()
// MSVC has no method of linking against a .dll
// TODO: we should look for .defs aswell
lib_lib := lib_base + '.lib'
real_libs << lib_lib
}
else if f.starts_with('-L') {
lib_paths << f.right(2).trim_space()
}
else if f.ends_with('.o') {
// msvc expects .obj not .o
other_flags << f + 'bj'
}
else {
other_flags << f
}
}
default_libs := [
'kernel32.lib',
'user32.lib',
'gdi32.lib',
'winspool.lib',
'comdlg32.lib',
'advapi32.lib',
'shell32.lib',
'ole32.lib',
'oleaut32.lib',
'uuid.lib',
'odbc32.lib',
'odbccp32.lib',
'vcruntime.lib',
'kernel32.lib',
]
for l in default_libs {
real_libs << l
}
// flags := v.table.flags.join(' ')
// Include the base paths
a << '-I "$r.ucrt_include_path" -I "$r.vs_include_path" -I "$r.um_include_path" -I "$r.shared_include_path"'
// Msvc also doesnt have atomic
// TODO: dont rely on gcc's _Atomic semantics!
a << other_flags
// TODO: libs will need to be actually handled properly
a << real_libs.join(' ')
a << '/link'
a << '/NOLOGO'
a << '/OUT:$v.out_name'
a << '/LIBPATH:"$r.ucrt_lib_path"'
a << '/LIBPATH:"$r.um_lib_path"'
a << '/LIBPATH:"$r.vs_lib_path"'
a << '/INCREMENTAL:NO' // Disable incremental linking
for l in lib_paths {
a << '/LIBPATH:"$l"'
}
if !v.pref.is_prod {
a << '/DEBUG:FULL'
}
args := a.join(' ')
// println('$args')
// println('$exe_path')
escaped_path := r.exe_path
cmd := '""$escaped_path\\cl.exe" $args"'
// println('$cmd')
res := os.exec(cmd)
// println(res)
// println('C OUTPUT:')
if res.contains('error') {
println(res)
panic('msvc error')
}
if !v.pref.is_debug && v.out_name_c != 'v.c' && v.out_name_c != 'v_macos.c' {
os.rm('.$v.out_name_c')
}
}
fn build_thirdparty_obj_file_with_msvc(flag string) {
msvc := find_msvc()
mut obj_path := flag.all_after(' ')
if obj_path.ends_with('.o') {
// msvc expects .obj not .o
obj_path = obj_path + 'bj'
}
if os.file_exists(obj_path) {
return
}
println('$obj_path not found, building it (with msvc)...')
parent := obj_path.all_before_last('/').trim_space()
files := os.ls(parent)
mut cfiles := ''
for file in files {
if file.ends_with('.c') {
cfiles += parent + '/' + file + ' '
}
}
include_string := '-I "$msvc.ucrt_include_path" -I "$msvc.vs_include_path" -I "$msvc.um_include_path" -I "$msvc.shared_include_path"'
println('$cfiles')
res := os.exec('""$msvc.exe_path\\cl.exe" /volatile:ms /Z7 $include_string /c $cfiles /Fo"$obj_path""')
println(res)
}

View File

@ -540,6 +540,7 @@ fn (p mut Parser) struct_decl() {
}
println('fmt max len = $max_len nrfields=$typ.fields.len pass=$p.run')
*/
mut did_gen_something := false
for p.tok != .rcbr {
if p.tok == .key_pub {
if is_pub {
@ -604,16 +605,25 @@ fn (p mut Parser) struct_decl() {
attr = p.check_name()
p.check(.rsbr)
}
did_gen_something = true
typ.add_field(field_name, field_type, is_mut, attr, access_mod)
p.fgenln('')
}
if !is_ph && p.first_run() {
p.table.register_type2(typ)
//println('registering 1 nrfields=$typ.fields.len')
}
p.check(.rcbr)
if !is_c {
p.gen_type('}; ')
if p.os == .msvc && !did_gen_something {
p.gen_type('void *____dummy_variable; };')
p.fgenln('')
} else {
p.gen_type('}; ')
}
}
if is_objc {
p.gen_type('@end')
@ -1891,7 +1901,10 @@ fn (p mut Parser) index_expr(typ string, fn_ph int) string {
tmp_ok := p.get_tmp()
if is_map {
p.gen('$tmp')
def := type_default(typ)
mut def := type_default(typ)
if p.os == .msvc && def == '{}' {
def = '{0}'
}
p.cgen.insert_before('$typ $tmp = $def; bool $tmp_ok = map_get($index_expr, & $tmp);')
}
else if is_arr {
@ -2015,6 +2028,11 @@ fn (p mut Parser) expression() string {
}
// 3 + 4
else if is_num {
if p.os == .msvc && typ == 'void*' {
// Msvc errors on void* pointer arithmatic
// ... So cast to byte* and then do the add
p.cgen.set_placeholder(ph, '(byte*)')
}
p.gen(tok_op.str())
}
// Vec + Vec
@ -2455,7 +2473,11 @@ fn (p mut Parser) array_init() string {
name := p.check_name()
if p.table.known_type(name) {
p.cgen.resetln('')
p.gen('{}')
if p.os == .msvc {
p.gen('{0}')
} else {
p.gen('{}')
}
return '[$lit]$name'
}
else {
@ -2539,7 +2561,11 @@ fn (p mut Parser) array_init() string {
// p.gen('$new_arr($vals.len, $vals.len, sizeof($typ), ($typ[]) $c_arr );')
// TODO why need !first_run()?? Otherwise it goes to the very top of the out.c file
if !p.first_run() {
p.cgen.set_placeholder(new_arr_ph, '$new_arr($i, $i, sizeof($typ), ($typ[]) { ')
if p.os == .msvc && i == 0 {
p.cgen.set_placeholder(new_arr_ph, '$new_arr($i, $i, sizeof($typ), ($typ[]) {0 ')
} else {
p.cgen.set_placeholder(new_arr_ph, '$new_arr($i, $i, sizeof($typ), ($typ[]) { ')
}
}
typ = 'array_$typ'
p.register_array(typ)
@ -2602,6 +2628,7 @@ fn (p mut Parser) struct_init(is_c_struct_init bool) string {
no_star := typ.replace('*', '')
p.gen('ALLOC_INIT($no_star, {')
}
mut did_gen_something := false
// Loop thru all struct init keys and assign values
// u := User{age:20, name:'bob'}
// Remember which fields were set, so that we dont have to zero them later
@ -2627,6 +2654,7 @@ fn (p mut Parser) struct_init(is_c_struct_init bool) string {
p.gen(',')
}
p.fgenln('')
did_gen_something = true
}
// If we already set some fields, need to prepend a comma
if t.fields.len != inited_fields.len && inited_fields.len > 0 {
@ -2650,6 +2678,7 @@ fn (p mut Parser) struct_init(is_c_struct_init bool) string {
p.gen(',')
}
}
did_gen_something = true
}
}
// Point{3,4} syntax
@ -2680,7 +2709,13 @@ fn (p mut Parser) struct_init(is_c_struct_init bool) string {
if p.tok != .rcbr {
p.error('too many fields initialized: `$typ` has $T.fields.len field(s)')
}
did_gen_something = true
}
if p.os == .msvc && !did_gen_something {
p.gen('0')
}
p.gen('}')
if ptr {
p.gen(')')
@ -2761,6 +2796,7 @@ fn os_name_to_ifdef(name string) string {
case 'openbsd': return '__OpenBSD__'
case 'netbsd': return '__NetBSD__'
case 'dragonfly': return '__DragonFly__'
case 'msvc': return '_MSC_VER'
}
panic('bad os ifdef name "$name"')
return ''
@ -2852,7 +2888,7 @@ fn (p mut Parser) chash() {
else if hash.contains('darwin') && p.os != .mac {
return
}
else if hash.contains('windows') && p.os != .windows {
else if hash.contains('windows') && (p.os != .windows && p.os != .msvc) {
return
}
// Remove "linux" etc from flag
@ -2867,8 +2903,13 @@ fn (p mut Parser) chash() {
}
p.log('adding flag "$flag"')
// `@VROOT/thirdparty/glad/glad.o`, make sure it exists, otherwise build it
if has_vroot && flag.contains('.o') {
build_thirdparty_obj_file(flag)
if has_vroot && flag.contains('.o') {
if p.os == .msvc {
build_thirdparty_obj_file_with_msvc(flag)
}
else {
build_thirdparty_obj_file(flag)
}
}
p.table.flags << flag
return
@ -3072,7 +3113,10 @@ fn (p mut Parser) for_st() {
p.genln('for (int l = 0; l < keys_$tmp .len; l++) {')
p.genln(' string $i = ((string*)keys_$tmp .data)[l];')
//p.genln(' string $i = *(string*) ( array__get(keys_$tmp, l) );')
def := type_default(var_typ)
mut def := type_default(typ)
if def == '{}' {
def = '{0}'
}
// TODO don't call map_get() for each key, fetch values while traversing
// the tree (replace `map_keys()` above with `map_key_vals()`)
p.genln('$var_typ $val = $def; map_get($tmp, $i, & $val);')
@ -3262,8 +3306,15 @@ fn (p mut Parser) return_st() {
tmp := p.get_tmp()
ret := p.cgen.cur_line.right(ph)
p.cgen.resetln('$expr_type $tmp = ($expr_type)($ret);')
p.cgen(p.cur_fn.defer_text)
if p.os != .msvc {
p.cgen.cur_line = '$expr_type $tmp = ($expr_type)($ret);'
p.cgen.resetln('$expr_type $tmp = ($expr_type)($ret);')
} else {
// Both the return type and the expression type have already been concluded
// to be the same - the cast is slightly pointless
// and msvc cant do it
p.cgen.resetln('$expr_type $tmp = ($ret);')
}
p.gen('return opt_ok(&$tmp, sizeof($expr_type))')
}
else {

View File

@ -0,0 +1,24 @@
#define MICROSOFT_CRAZINESS_IMPLEMENTATION
#include "microsoft_craziness.h"
#ifdef _WIN32
// Never hang around to a pointer from this function
// This is not thread safe
char *wide_string_to_narrow_temp(wchar_t *wc) {
static char buffer[10000][10];
static int counter = 0;
char *cur_buffer = buffer[counter++];
int len = wcslen(wc);
int c = wcstombs(cur_buffer, wc, len);
cur_buffer[c] = 0;
// something assert len == c
return cur_buffer;
}
#endif

View File

@ -0,0 +1,718 @@
//
// Author: Jonathan Blow
// Version: 1
// Date: 31 August, 2018
//
// This code is released under the MIT license, which you can find at
//
// https://opensource.org/licenses/MIT
//
//
//
// See the comments for how to use this library just below the includes.
//
//
// NOTE(Kalinovcic): I have translated the original implementation to C,
// and made a preprocessor define that enables people to include it without
// the implementation, just as a header.
//
// I also fixed two bugs:
// - If COM initialization for VS2017 fails, we actually properly continue
// searching for earlier versions in the registry.
// - For earlier versions, the code now returns the "bin\amd64" VS directory.
// Previously it was returning the "bin" directory, which is for x86 stuff.
//
// To include the implementation, before including microsoft_craziness.h,
// define:
//
// #define MICROSOFT_CRAZINESS_IMPLEMENTATION
// #include "microsoft_craziness.h"
//
#ifdef __cplusplus
extern "C" {
#endif
#ifndef MICROSOFT_CRAZINESS_HEADER_GUARD
#define MICROSOFT_CRAZINESS_HEADER_GUARD
#ifdef _WIN32
#include <string.h>
typedef struct {
int windows_sdk_version; // Zero if no Windows SDK found.
wchar_t *windows_sdk_root;
wchar_t *windows_sdk_um_library_path;
wchar_t *windows_sdk_ucrt_library_path;
wchar_t *vs_exe_path;
wchar_t *vs_library_path;
} Find_Result;
Find_Result *find_visual_studio_and_windows_sdk();
void free_resources(Find_Result *result);
// Emily: wide_string_to_narrow_string_facepalm
char *wide_string_to_narrow_temp(wchar_t *);
#endif
#endif // MICROSOFT_CRAZINESS_HEADER_GUARD
//
// HOW TO USE THIS CODE
//
// The purpose of this file is to find the folders that contain libraries
// you may need to link against, on Windows, if you are linking with any
// compiled C or C++ code. This will be necessary for many non-C++ programming
// language environments that want to provide compatibility.
//
// We find the place where the Visual Studio libraries live (for example,
// libvcruntime.lib), where the linker and compiler executables live
// (for example, link.exe), and where the Windows SDK libraries reside
// (kernel32.lib, libucrt.lib).
//
// We all wish you didn't have to worry about so many weird dependencies,
// but we don't really have a choice about this, sadly.
//
// I don't claim that this is the absolute best way to solve this problem,
// and so far we punt on things (if you have multiple versions of Visual Studio
// installed, we return the first one, rather than the newest). But it
// will solve the basic problem for you as simply as I know how to do it,
// and because there isn't too much code here, it's easy to modify and expand.
//
//
// Here is the API you need to know about:
//
//
// Call find_visual_studio_and_windows_sdk, look at the resulting
// paths, then call free_resources on the result.
//
// Everything else in this file is implementation details that you
// don't need to care about.
//
//
// This file was about 400 lines before we started adding these comments.
// You might think that's way too much code to do something as simple
// as finding a few library and executable paths. I agree. However,
// Microsoft's own solution to this problem, called "vswhere", is a
// mere EIGHT THOUSAND LINE PROGRAM, spread across 70 files,
// that they posted to github *unironically*.
//
// I am not making this up: https://github.com/Microsoft/vswhere
//
// Several people have therefore found the need to solve this problem
// themselves. We referred to some of these other solutions when
// figuring out what to do, most prominently ziglang's version,
// by Ryan Saunderson.
//
// I hate this kind of code. The fact that we have to do this at all
// is stupid, and the actual maneuvers we need to go through
// are just painful. If programming were like this all the time,
// I would quit.
//
// Because this is such an absurd waste of time, I felt it would be
// useful to package the code in an easily-reusable way, in the
// style of the stb libraries. We haven't gone as all-out as some
// of the stb libraries do (which compile in C with no includes, often).
// For this version you need C++ and the headers at the top of the file.
//
// We return the strings as Windows wide character strings. Aesthetically
// I don't like that (I think most sane programs are UTF-8 internally),
// but apparently, not all valid Windows file paths can even be converted
// correctly to UTF-8. So have fun with that. It felt safest and simplest
// to stay with wchar_t since all of this code is fully ensconced in
// Windows crazy-land.
//
// One other shortcut I took is that this is hardcoded to return the
// folders for x64 libraries. If you want x86 or arm, you can make
// slight edits to the code below, or, if enough people want this,
// I can work it in here.
//
#ifdef MICROSOFT_CRAZINESS_IMPLEMENTATION
#ifndef MICROSOFT_CRAZINESS_IMPLEMENTATION_GUARD
#define MICROSOFT_CRAZINESS_IMPLEMENTATION_GUARD
#ifdef _WIN32
#include <io.h> // For _get_osfhandle
#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
#include <windows.h>
void free_resources(Find_Result *result) {
free(result->windows_sdk_root);
free(result->windows_sdk_um_library_path);
free(result->windows_sdk_ucrt_library_path);
free(result->vs_exe_path);
free(result->vs_library_path);
}
// COM objects for the ridiculous Microsoft craziness.
#undef INTERFACE
#define INTERFACE ISetupInstance
DECLARE_INTERFACE_(ISetupInstance, IUnknown) {
BEGIN_INTERFACE
// IUnknown methods
STDMETHOD(QueryInterface)(THIS_ REFIID, void **) PURE;
STDMETHOD_(ULONG, AddRef)(THIS) PURE;
STDMETHOD_(ULONG, Release)(THIS) PURE;
// ISetupInstance methods
STDMETHOD(GetInstanceId)(THIS_ _Out_ BSTR * pbstrInstanceId) PURE;
STDMETHOD(GetInstallDate)(THIS_ _Out_ LPFILETIME pInstallDate) PURE;
STDMETHOD(GetInstallationName)(THIS_ _Out_ BSTR * pbstrInstallationName) PURE;
STDMETHOD(GetInstallationPath)(THIS_ _Out_ BSTR * pbstrInstallationPath) PURE;
STDMETHOD(GetInstallationVersion)
(THIS_ _Out_ BSTR * pbstrInstallationVersion) PURE;
STDMETHOD(GetDisplayName)
(THIS_ _In_ LCID lcid, _Out_ BSTR * pbstrDisplayName) PURE;
STDMETHOD(GetDescription)
(THIS_ _In_ LCID lcid, _Out_ BSTR * pbstrDescription) PURE;
STDMETHOD(ResolvePath)
(THIS_ _In_opt_z_ LPCOLESTR pwszRelativePath, _Out_ BSTR * pbstrAbsolutePath)
PURE;
END_INTERFACE
};
#undef INTERFACE
#define INTERFACE IEnumSetupInstances
DECLARE_INTERFACE_(IEnumSetupInstances, IUnknown) {
BEGIN_INTERFACE
// IUnknown methods
STDMETHOD(QueryInterface)(THIS_ REFIID, void **) PURE;
STDMETHOD_(ULONG, AddRef)(THIS) PURE;
STDMETHOD_(ULONG, Release)(THIS) PURE;
// IEnumSetupInstances methods
STDMETHOD(Next)
(THIS_ _In_ ULONG celt,
_Out_writes_to_(celt, *pceltFetched) ISetupInstance * *rgelt,
_Out_opt_ _Deref_out_range_(0, celt) ULONG * pceltFetched) PURE;
STDMETHOD(Skip)(THIS_ _In_ ULONG celt) PURE;
STDMETHOD(Reset)(THIS) PURE;
STDMETHOD(Clone)(THIS_ IEnumSetupInstances * *ppenum) PURE;
END_INTERFACE
};
#undef INTERFACE
#define INTERFACE ISetupConfiguration
DECLARE_INTERFACE_(ISetupConfiguration, IUnknown) {
BEGIN_INTERFACE
// IUnknown methods
STDMETHOD(QueryInterface)(THIS_ REFIID, void **) PURE;
STDMETHOD_(ULONG, AddRef)(THIS) PURE;
STDMETHOD_(ULONG, Release)(THIS) PURE;
// ISetupConfiguration methods
STDMETHOD(EnumInstances)
(THIS_ _Out_ IEnumSetupInstances * *ppEnumInstances) PURE;
STDMETHOD(GetInstanceForCurrentProcess)
(THIS_ _Out_ ISetupInstance * *ppInstance) PURE;
STDMETHOD(GetInstanceForPath)
(THIS_ _In_z_ LPCWSTR wzPath, _Out_ ISetupInstance * *ppInstance) PURE;
END_INTERFACE
};
#ifdef __cplusplus
#define CALL_STDMETHOD(object, method, ...) object->method(__VA_ARGS__)
#define CALL_STDMETHOD_(object, method) object->method()
#else
#define CALL_STDMETHOD(object, method, ...) \
object->lpVtbl->method(object, __VA_ARGS__)
#define CALL_STDMETHOD_(object, method) object->lpVtbl->method(object)
#endif
// The beginning of the actual code that does things.
typedef struct {
int32_t best_version[4]; // For Windows 8 versions, only two of these numbers
// are used.
wchar_t *best_name;
} Version_Data;
bool os_file_exists(wchar_t *name) {
// @Robustness: What flags do we really want to check here?
auto attrib = GetFileAttributesW(name);
if (attrib == INVALID_FILE_ATTRIBUTES)
return false;
if (attrib & FILE_ATTRIBUTE_DIRECTORY)
return false;
return true;
}
#define concat2(a, b) concat(a, b, NULL, NULL)
#define concat3(a, b, c) concat(a, b, c, NULL)
#define concat4(a, b, c, d) concat(a, b, c, d)
wchar_t *concat(wchar_t *a, wchar_t *b, wchar_t *c, wchar_t *d) {
// Concatenate up to 4 wide strings together. Allocated with malloc.
// If you don't like that, use a programming language that actually
// helps you with using custom allocators. Or just edit the code.
auto len_a = wcslen(a);
auto len_b = wcslen(b);
auto len_c = 0;
if (c)
len_c = wcslen(c);
auto len_d = 0;
if (d)
len_d = wcslen(d);
wchar_t *result = (wchar_t *)malloc((len_a + len_b + len_c + len_d + 1) * 2);
memcpy(result, a, len_a * 2);
memcpy(result + len_a, b, len_b * 2);
if (c)
memcpy(result + len_a + len_b, c, len_c * 2);
if (d)
memcpy(result + len_a + len_b + len_c, d, len_d * 2);
result[len_a + len_b + len_c + len_d] = 0;
return result;
}
typedef void (*Visit_Proc_W)(wchar_t *short_name, wchar_t *full_name,
Version_Data *data);
bool visit_files_w(wchar_t *dir_name, Version_Data *data, Visit_Proc_W proc) {
// Visit everything in one folder (non-recursively). If it's a directory
// that doesn't start with ".", call the visit proc on it. The visit proc
// will see if the filename conforms to the expected versioning pattern.
WIN32_FIND_DATAW find_data;
wchar_t *wildcard_name = concat2(dir_name, L"\\*");
HANDLE handle = FindFirstFileW(wildcard_name, &find_data);
free(wildcard_name);
if (handle == INVALID_HANDLE_VALUE)
return false;
while (true) {
if ((find_data.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) &&
(find_data.cFileName[0] != '.')) {
wchar_t *full_name = concat3(dir_name, L"\\", find_data.cFileName);
proc(find_data.cFileName, full_name, data);
free(full_name);
}
BOOL success = FindNextFileW(handle, &find_data);
if (!success)
break;
}
FindClose(handle);
return true;
}
wchar_t *find_windows_kit_root_with_key(HKEY key, wchar_t *version) {
// Given a key to an already opened registry entry,
// get the value stored under the 'version' subkey.
// If that's not the right terminology, hey, I never do registry stuff.
DWORD required_length;
auto rc = RegQueryValueExW(key, version, NULL, NULL, NULL, &required_length);
if (rc != 0)
return NULL;
DWORD length =
required_length + 2; // The +2 is for the maybe optional zero later on.
// Probably we are over-allocating.
wchar_t *value = (wchar_t *)malloc(length);
if (!value)
return NULL;
rc = RegQueryValueExW(key, version, NULL, NULL, (LPBYTE)value,
&length); // We know that version is zero-terminated...
if (rc != 0)
return NULL;
// The documentation says that if the string for some reason was not stored
// with zero-termination, we need to manually terminate it. Sigh!!
if (value[length]) {
value[length + 1] = 0;
}
return value;
}
void win10_best(wchar_t *short_name, wchar_t *full_name, Version_Data *data) {
// Find the Windows 10 subdirectory with the highest version number.
int i0, i1, i2, i3;
auto success = swscanf_s(short_name, L"%d.%d.%d.%d", &i0, &i1, &i2, &i3);
if (success < 4)
return;
if (i0 < data->best_version[0])
return;
else if (i0 == data->best_version[0]) {
if (i1 < data->best_version[1])
return;
else if (i1 == data->best_version[1]) {
if (i2 < data->best_version[2])
return;
else if (i2 == data->best_version[2]) {
if (i3 < data->best_version[3])
return;
}
}
}
// we have to copy_string and free here because visit_files free's the
// full_name string after we execute this function, so Win*_Data would contain
// an invalid pointer.
if (data->best_name)
free(data->best_name);
data->best_name = _wcsdup(full_name);
if (data->best_name) {
data->best_version[0] = i0;
data->best_version[1] = i1;
data->best_version[2] = i2;
data->best_version[3] = i3;
}
}
void win8_best(wchar_t *short_name, wchar_t *full_name, Version_Data *data) {
// Find the Windows 8 subdirectory with the highest version number.
int i0, i1;
auto success = swscanf_s(short_name, L"winv%d.%d", &i0, &i1);
if (success < 2)
return;
if (i0 < data->best_version[0])
return;
else if (i0 == data->best_version[0]) {
if (i1 < data->best_version[1])
return;
}
// we have to copy_string and free here because visit_files free's the
// full_name string after we execute this function, so Win*_Data would contain
// an invalid pointer.
if (data->best_name)
free(data->best_name);
data->best_name = _wcsdup(full_name);
if (data->best_name) {
data->best_version[0] = i0;
data->best_version[1] = i1;
}
}
void find_windows_kit_root(Find_Result *result) {
// Information about the Windows 10 and Windows 8 development kits
// is stored in the same place in the registry. We open a key
// to that place, first checking preferntially for a Windows 10 kit,
// then, if that's not found, a Windows 8 kit.
HKEY main_key;
LSTATUS rc = RegOpenKeyExA(
HKEY_LOCAL_MACHINE, "SOFTWARE\\Microsoft\\Windows Kits\\Installed Roots",
0, KEY_QUERY_VALUE | KEY_WOW64_32KEY | KEY_ENUMERATE_SUB_KEYS, &main_key);
if (rc != S_OK)
return;
// Look for a Windows 10 entry.
wchar_t *windows10_root =
find_windows_kit_root_with_key(main_key, L"KitsRoot10");
if (windows10_root) {
wchar_t *windows10_lib = concat2(windows10_root, L"Lib");
free(windows10_root);
Version_Data data = {0};
visit_files_w(windows10_lib, &data, win10_best);
free(windows10_lib);
if (data.best_name) {
result->windows_sdk_version = 10;
result->windows_sdk_root = data.best_name;
RegCloseKey(main_key);
return;
}
}
// Look for a Windows 8 entry.
wchar_t *windows8_root =
find_windows_kit_root_with_key(main_key, L"KitsRoot81");
if (windows8_root) {
wchar_t *windows8_lib = concat2(windows8_root, L"Lib");
free(windows8_root);
Version_Data data = {0};
visit_files_w(windows8_lib, &data, win8_best);
free(windows8_lib);
if (data.best_name) {
result->windows_sdk_version = 8;
result->windows_sdk_root = data.best_name;
RegCloseKey(main_key);
return;
}
}
// If we get here, we failed to find anything.
RegCloseKey(main_key);
}
bool find_visual_studio_2017_by_fighting_through_microsoft_craziness(
Find_Result *result) {
HRESULT rc = CoInitialize(NULL);
// "Subsequent valid calls return false." So ignore false.
// if rc != S_OK return false;
GUID my_uid = {0x42843719,
0xDB4C,
0x46C2,
{0x8E, 0x7C, 0x64, 0xF1, 0x81, 0x6E, 0xFD, 0x5B}};
GUID CLSID_SetupConfiguration = {
0x177F0C4A,
0x1CD3,
0x4DE7,
{0xA3, 0x2C, 0x71, 0xDB, 0xBB, 0x9F, 0xA3, 0x6D}};
ISetupConfiguration *config = NULL;
// NOTE(Kalinovcic): This is so stupid... These functions take references, so
// the code is different for C and C++......
#ifdef __cplusplus
HRESULT hr = CoCreateInstance(CLSID_SetupConfiguration, NULL,
CLSCTX_INPROC_SERVER, my_uid, (void **)&config);
#else
HRESULT hr =
CoCreateInstance(&CLSID_SetupConfiguration, NULL, CLSCTX_INPROC_SERVER,
&my_uid, (void **)&config);
#endif
if (hr != 0)
return false;
IEnumSetupInstances *instances = NULL;
hr = CALL_STDMETHOD(config, EnumInstances, &instances);
CALL_STDMETHOD_(config, Release);
if (hr != 0)
return false;
if (!instances)
return false;
bool found_visual_studio_2017 = false;
while (1) {
ULONG found = 0;
ISetupInstance *instance = NULL;
HRESULT hr = CALL_STDMETHOD(instances, Next, 1, &instance, &found);
if (hr != S_OK)
break;
BSTR bstr_inst_path;
hr = CALL_STDMETHOD(instance, GetInstallationPath, &bstr_inst_path);
CALL_STDMETHOD_(instance, Release);
if (hr != S_OK)
continue;
wchar_t *tools_filename = concat2(
bstr_inst_path,
L"\\VC\\Auxiliary\\Build\\Microsoft.VCToolsVersion.default.txt");
SysFreeString(bstr_inst_path);
FILE *f;
errno_t open_result = _wfopen_s(&f, tools_filename, L"rt");
free(tools_filename);
if (open_result != 0)
continue;
if (!f)
continue;
LARGE_INTEGER tools_file_size;
HANDLE file_handle = (HANDLE)_get_osfhandle(_fileno(f));
BOOL success = GetFileSizeEx(file_handle, &tools_file_size);
if (!success) {
fclose(f);
continue;
}
uint64_t version_bytes =
(tools_file_size.QuadPart + 1) *
2; // Warning: This multiplication by 2 presumes there is no
// variable-length encoding in the wchars (wacky characters in the
// file could betray this expectation).
wchar_t *version = (wchar_t *)malloc(version_bytes);
wchar_t *read_result = fgetws(version, version_bytes, f);
fclose(f);
if (!read_result)
continue;
wchar_t *version_tail = wcschr(version, '\n');
if (version_tail)
*version_tail = 0; // Stomp the data, because nobody cares about it.
wchar_t *library_path =
concat4(bstr_inst_path, L"\\VC\\Tools\\MSVC\\", version, L"\\lib\\x64");
wchar_t *library_file =
concat2(library_path,
L"\\vcruntime.lib"); // @Speed: Could have library_path point to
// this string, with a smaller count, to
// save on memory flailing!
if (os_file_exists(library_file)) {
wchar_t *link_exe_path = concat4(bstr_inst_path, L"\\VC\\Tools\\MSVC\\",
version, L"\\bin\\Hostx64\\x64");
free(version);
result->vs_exe_path = link_exe_path;
result->vs_library_path = library_path;
found_visual_studio_2017 = true;
break;
}
free(version);
/*
Ryan Saunderson said:
"Clang uses the 'SetupInstance->GetInstallationVersion' /
ISetupHelper->ParseVersion to find the newest version and then reads the
tools file to define the tools path - which is definitely better than
what i did."
So... @Incomplete: Should probably pick the newest version...
*/
}
CALL_STDMETHOD_(instances, Release);
return found_visual_studio_2017;
}
void find_visual_studio_by_fighting_through_microsoft_craziness(
Find_Result *result) {
// The name of this procedure is kind of cryptic. Its purpose is
// to fight through Microsoft craziness. The things that the fine
// Visual Studio team want you to do, JUST TO FIND A SINGLE FOLDER
// THAT EVERYONE NEEDS TO FIND, are ridiculous garbage.
// For earlier versions of Visual Studio, you'd find this information in the
// registry, similarly to the Windows Kits above. But no, now it's the future,
// so to ask the question "Where is the Visual Studio folder?" you have to do
// a bunch of COM object instantiation, enumeration, and querying. (For extra
// bonus points, try doing this in a new, underdeveloped programming language
// where you don't have COM routines up and running yet. So fun.)
//
// If all this COM object instantiation, enumeration, and querying doesn't
// give us a useful result, we drop back to the registry-checking method.
bool found_visual_studio_2017 =
find_visual_studio_2017_by_fighting_through_microsoft_craziness(result);
if (found_visual_studio_2017)
return;
// If we get here, we didn't find Visual Studio 2017. Try earlier versions.
HKEY vs7_key;
HRESULT rc = RegOpenKeyExA(HKEY_LOCAL_MACHINE,
"SOFTWARE\\Microsoft\\VisualStudio\\SxS\\VS7", 0,
KEY_QUERY_VALUE | KEY_WOW64_32KEY, &vs7_key);
if (rc != S_OK)
return;
// Hardcoded search for 4 prior Visual Studio versions. Is there something
// better to do here?
wchar_t *versions[] = {L"14.0", L"12.0", L"11.0", L"10.0"};
const int NUM_VERSIONS = sizeof(versions) / sizeof(versions[0]);
for (int i = 0; i < NUM_VERSIONS; i++) {
wchar_t *v = versions[i];
DWORD dw_type;
DWORD cb_data;
LSTATUS rc = RegQueryValueExW(vs7_key, v, NULL, &dw_type, NULL, &cb_data);
if ((rc == ERROR_FILE_NOT_FOUND) || (dw_type != REG_SZ)) {
continue;
}
wchar_t *buffer = (wchar_t *)malloc(cb_data);
if (!buffer)
return;
rc = RegQueryValueExW(vs7_key, v, NULL, NULL, (LPBYTE)buffer, &cb_data);
if (rc != 0)
continue;
// @Robustness: Do the zero-termination thing suggested in the RegQueryValue
// docs?
wchar_t *lib_path = concat2(buffer, L"VC\\Lib\\amd64");
// Check to see whether a vcruntime.lib actually exists here.
wchar_t *vcruntime_filename = concat2(lib_path, L"\\vcruntime.lib");
bool vcruntime_exists = os_file_exists(vcruntime_filename);
free(vcruntime_filename);
if (vcruntime_exists) {
result->vs_exe_path = concat2(buffer, L"VC\\bin\\amd64");
result->vs_library_path = lib_path;
free(buffer);
RegCloseKey(vs7_key);
return;
}
free(lib_path);
free(buffer);
}
RegCloseKey(vs7_key);
// If we get here, we failed to find anything.
}
Find_Result *find_visual_studio_and_windows_sdk() {
Find_Result *result = malloc(sizeof(Find_Result));
find_windows_kit_root(result);
if (result->windows_sdk_root) {
result->windows_sdk_um_library_path =
concat2(result->windows_sdk_root, L"\\um\\x64");
result->windows_sdk_ucrt_library_path =
concat2(result->windows_sdk_root, L"\\ucrt\\x64");
}
find_visual_studio_by_fighting_through_microsoft_craziness(result);
return result;
}
#endif
#endif // MICROSOFT_CRAZINESS_IMPLEMENTATION_GUARD
#endif // MICROSOFT_CRAZINESS_IMPLEMENTATION
#ifdef __cplusplus
}
#endif

View File

@ -6,8 +6,8 @@ module os
#include <sys/stat.h>
#include <signal.h>
#include <unistd.h>
#include <errno.h>
//#include <execinfo.h> // for backtrace_symbols_fd
/*
@ -340,6 +340,11 @@ pub fn dir_exists(path string) bool {
pub fn mkdir(path string) {
$if windows {
path = path.replace('/', '\\')
// Windows doesnt recursively create the folders
// so we need to help it out here
if path.last_index('\\') != -1 {
mkdir(path.all_before_last('\\'))
}
C.CreateDirectory(path.str, 0)
}
$else {
@ -480,7 +485,10 @@ pub fn user_os() string {
}
$if dragonfly {
return 'dragonfly'
}
}
// $if msvc {
// return 'windows'
// }
return 'unknown'
}

View File

@ -1,6 +1,7 @@
module os
#include <dirent.h>
#include <unistd.h>
const (
PathSeparator = '/'

View File

@ -289,9 +289,12 @@ pub fn ticks() i64 {
$if windows {
return C.GetTickCount()
}
ts := C.timeval{}
C.gettimeofday(&ts,0)
return ts.tv_sec * 1000 + (ts.tv_usec / 1000)
$else {
ts := C.timeval{}
C.gettimeofday(&ts,0)
return ts.tv_sec * 1000 + (ts.tv_usec / 1000)
}
/*
t := i64(C.mach_absolute_time())
# Nanoseconds elapsedNano = AbsoluteToNanoseconds( *(AbsoluteTime *) &t );