rand: refactor rand.v and random_numbers_test.v

pull/5086/head
Hungry Blue Dev 2020-05-28 04:46:17 +05:30 committed by GitHub
parent 04ca7efc0c
commit e89ae7e194
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2 changed files with 73 additions and 54 deletions

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@ -3,10 +3,6 @@
// that can be found in the LICENSE file.
module rand
const (
max_i32 = 2147483647
)
fn C.rand() int
pub fn seed(s int) {
@ -29,22 +25,30 @@ pub fn rand_r(seed &int) int {
// rand_f32 return a random f32 between 0 and max
pub fn rand_f32(max f32) f32 {
return f32(f64(C.rand()) / f64(C.RAND_MAX) * f64(max))
return rand_uniform_f32() * max
}
// rand_f32 return a random f32 in range min and max
pub fn rand_f32_in_range(min, max f32) f32 {
scaled_r := f32(next(max_i32)) / max_i32
return min + scaled_r * (max - min)
return min + rand_uniform_f32() * (max - min)
}
// rand_f64 return a random f64 between 0 and max
pub fn rand_f64(max f32) f32 {
return f64(C.rand()) / f64(C.RAND_MAX) * f64(max)
// rand_f64 return a random f64 between 0 (inclusive) and max (exclusive)
pub fn rand_f64(max f64) f64 {
return rand_uniform_f64() * max
}
// rand_f64 return a random f64 in range min and max
// rand_f64 return a random f64 in range min (inclusive) and max (exclusive)
pub fn rand_f64_in_range(min, max f64) f64 {
scaled_r := f64(next(max_i32)) / max_i32
return min + scaled_r * (max - min)
return min + rand_uniform_f64() * (max - min)
}
// rand_uniform_f32 returns a uniformly distributed f32 in the range 0 (inclusive) and 1 (exclusive)
pub fn rand_uniform_f32() f32 {
return f32(C.rand()) / f32(C.RAND_MAX)
}
// rand_uniform_f64 returns a uniformly distributed f64 in the range 0 (inclusive) and 1 (exclusive)
pub fn rand_uniform_f64() f64 {
return f64(C.rand()) / f64(C.RAND_MAX)
}

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@ -1,15 +1,14 @@
import rand
const (
rnd_count = 20
seeds = [42, 256]
rnd_count = 40
seeds = [42, 256]
)
fn test_rand_reproducibility() {
for seed in seeds {
mut randoms1 := gen_randoms(seed)
mut randoms2 := gen_randoms(seed)
assert_randoms_equal(randoms1, randoms2)
}
}
@ -18,18 +17,15 @@ fn test_rand_r_reproducibility() {
for seed in seeds {
mut randoms1 := gen_randoms_r(seed)
mut randoms2 := gen_randoms_r(seed)
assert_randoms_equal(randoms1, randoms2)
}
}
fn test_rand_r_seed_update() {
seed := 10
for _ in 0..rnd_count {
for _ in 0 .. rnd_count {
prev_seed := seed
_ := rand.rand_r(&seed)
assert prev_seed != seed
}
}
@ -37,7 +33,7 @@ fn test_rand_r_seed_update() {
fn gen_randoms(seed int) []int {
mut randoms := [0].repeat(rnd_count)
rand.seed(seed)
for i in 0..rnd_count {
for i in 0 .. rnd_count {
randoms[i] = rand.next(100)
}
return randoms
@ -45,61 +41,80 @@ fn gen_randoms(seed int) []int {
fn gen_randoms_r(seed int) []int {
mut randoms := [0].repeat(rnd_count)
for i in 0..rnd_count {
for i in 0 .. rnd_count {
randoms[i] = rand.rand_r(&seed)
}
return randoms
}
fn assert_randoms_equal(r1, r2 []int) {
for i in 0..rnd_count {
for i in 0 .. rnd_count {
assert r1[i] == r2[i]
}
}
fn test_rand_f32() {
mut prev_res := f32(-1.0)
for _ in 0..rnd_count+1 {
res := rand.rand_f32(1.0)
assert res >= 0.0
assert res <= 1.0
prev_res = res
for seed in seeds {
rand.seed(seed)
for _ in 0 .. rnd_count {
res := rand.rand_f32(100.0)
assert res >= 0.0
assert res < 100.0
}
}
}
fn test_rand_f32_in_range() {
for _ in 0..rnd_count+1 {
res := rand.rand_f32_in_range(1.0,2.0)
assert res >= 1.0
assert res <= 2.0
// NOTE assert res != prev_res
// ^- this kind of test can and WILL fail. Random numbers can be the same in subsequent runs
for seed in seeds {
rand.seed(seed)
for _ in 0 .. rnd_count {
res := rand.rand_f32_in_range(1.0, 2048.0)
assert res >= 1.0
assert res < 2048.0
}
}
}
fn test_rand_f64() {
for _ in 0..rnd_count+1 {
res := rand.rand_f64(1.0)
assert res >= 0.0
assert res <= 1.0
for seed in seeds {
rand.seed(seed)
for _ in 0 .. rnd_count {
res := rand.rand_f64(100.0)
assert res >= 0.0
assert res < 100.0
}
}
}
fn test_rand_f64_in_range() {
for _ in 0..rnd_count {
res := rand.rand_f64_in_range(1.0,2.0)
assert res >= 1.0
assert res <= 2.0
for seed in seeds {
rand.seed(seed)
for _ in 0 .. rnd_count {
res := rand.rand_f64_in_range(1.0, 2048.0)
assert res >= 1.0
assert res < 2048.0
}
}
}
fn test_rand_uniform_f32() {
for seed in seeds {
rand.seed(seed)
for _ in 0 .. rnd_count {
res := rand.rand_uniform_f32()
assert res >= 0.0
assert res < 1.0
}
}
}
fn test_rand_uniform_f64() {
for seed in seeds {
rand.seed(seed)
for _ in 0 .. rnd_count {
res := rand.rand_uniform_f64()
assert res >= 0.0
assert res < 1.0
}
}
}