## [Version 0.3](https://github.com/vlang/v/projects/5) - [ ] [make `-autofree` the default](https://github.com/vlang/v/issues/6989) - [x] [gc option] - [ ] [coroutines](https://github.com/vlang/v/discussions/11582) - [x] channels - [x] lock{} - [x] thread safe arrays - [ ] [thread safe maps](https://github.com/vlang/v/discussions/11729) - [ ] [C2V translator](https://github.com/vlang/v/issues/6985) - [ ] doom.v - [x] rune type - [x] replace `ustring` with `[]rune` - [x] fix `byte.str()` - [x] maps with non-string keys - [x] iOS/Android support - [ ] parallel parser - [ ] parallel checker - [x] parallel cgen - [ ] parallel C compilation - [ ] `recover()` from panics - [x] IO streams - [x] struct embedding - [x] interface embedding - [x] interfaces: allow struct fields (not just methods) - [ ] vfmt: fix common errors automatically (make vars mutable and vice versa, add missing imports) - [ ] method expressions with an explicit receiver as the first argument - [x] short generics syntax (`foo(5)` instead of `foo(5)`) - [ ] fix all remaining generics issues - [ ] merge v.c and v_win.c - [x] more advanced errors, not just `error('message')` - [ ] VLS for autocomplete, refactoring, go to definition etc - [ ] Recursive structs via optionals: `struct Node { next ?Node }` - [ ] Remove `foo = 0` for `&Foo` - [ ] Handle function pointers safely, remove `if function == 0 {`