// Copyright(C) 2019 Lars Pontoppidan. All rights reserved. // Use of this source code is governed by an MIT license file distributed with this software package module vec2 pub struct Vec2 { pub mut: x f64 y f64 } pub fn (mut v Vec2) zero() { v.x = 0.0 v.y = 0.0 } pub fn (mut v Vec2) from(src Vec2) { v.x = src.x v.y = src.y } // * Addition // + operator overload. Adds two vectors pub fn (v1 Vec2) + (v2 Vec2) Vec2 { return Vec2{v1.x + v2.x, v1.y + v2.y} } pub fn (v Vec2) add(vector Vec2) Vec2 { return Vec2{v.x + vector.x, v.y + vector.y} } pub fn (v Vec2) add_f64(scalar f64) Vec2 { return Vec2{v.x + scalar, v.y + scalar} } pub fn (mut v Vec2) plus(vector Vec2) { v.x += vector.x v.y += vector.y } pub fn (mut v Vec2) plus_f64(scalar f64) { v.x += scalar v.y += scalar } // * Subtraction pub fn (v1 Vec2) - (v2 Vec2) Vec2 { return Vec2{v1.x - v2.x, v1.y - v2.y} } pub fn (v Vec2) sub(vector Vec2) Vec2 { return Vec2{v.x - vector.x, v.y - vector.y} } pub fn (v Vec2) sub_f64(scalar f64) Vec2 { return Vec2{v.x - scalar, v.y - scalar} } pub fn (mut v Vec2) subtract(vector Vec2) { v.x -= vector.x v.y -= vector.y } pub fn (mut v Vec2) subtract_f64(scalar f64) { v.x -= scalar v.y -= scalar } // * Multiplication pub fn (v1 Vec2) * (v2 Vec2) Vec2 { return Vec2{v1.x * v2.x, v1.y * v2.y} } pub fn (v Vec2) mul(vector Vec2) Vec2 { return Vec2{v.x * vector.x, v.y * vector.y} } pub fn (v Vec2) mul_f64(scalar f64) Vec2 { return Vec2{v.x * scalar, v.y * scalar} } pub fn (mut v Vec2) multiply(vector Vec2) { v.x *= vector.x v.y *= vector.y } pub fn (mut v Vec2) multiply_f64(scalar f64) { v.x *= scalar v.y *= scalar }