// Copyright (c) 2019 Alexander Medvednikov. All rights reserved. // Use of this source code is governed by an MIT license // that can be found in the LICENSE file. module base64 const ( Index = [int(0), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 62, 63, 62, 62, 63, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 0, 0, 0, 0, 63, 0, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51]!! EndingTable = [0, 2, 1] EncodingTable = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/' ) /** * decode - expects a base64 encoded string. Returns its decoded version. * @param data - the encoded input string. * @return the decoded version of the input string data. * NB: if you need to decode many strings repeatedly, take a look at decode_in_buffer too. */ pub fn decode(data string) string { buffer := malloc( data.len * 3 / 4 ) return tos(buffer, decode_in_buffer(data, buffer) ) } /** * decode - expects a string. Returns its base64 encoded version. * @param data - the input string. * @return the base64 encoded version of the input string. * NB: base64 encoding returns a string that is ~ 4/3 larger than the input. * NB: if you need to encode many strings repeatedly, take a look at encode_in_buffer too. */ pub fn encode(data string) string { buffer := malloc( 4 * ((data.len + 2) / 3) ) return tos(buffer, encode_in_buffer(data, buffer)) } /** * decode_in_buffer - expects a string reference, and a buffer in which to store its decoded version. * @param data - a reference/pointer to the input string that will be decoded. * @param buffer - a reference/pointer to the buffer that will hold the result. * The buffer should be large enough (i.e. 3/4 of the data.len, or larger) to hold the decoded data. * @return the actual size of the decoded data in the buffer. * NB: this function does NOT allocate new memory, and is suitable for handling very large strings. */ pub fn decode_in_buffer(data &string, buffer byteptr) int { mut padding := 0 if data.ends_with('=') { if data.ends_with('==') { padding = 2 } else { padding = 1 } } //input_length is the length of meaningful data input_length := data.len - padding output_length := input_length * 3 / 4 mut i := 0 mut j := 0 mut b := &byte(0) mut d := &byte(0) unsafe{ d = byteptr(data.str) b = byteptr(buffer) } for i < input_length { mut char_a := 0 mut char_b := 0 mut char_c := 0 mut char_d := 0 if i < input_length { char_a = Index[d[i]] i++ } if i < input_length { char_b = Index[d[i]] i++ } if i < input_length { char_c = Index[d[i]] i++ } if i < input_length { char_d = Index[d[i]] i++ } decoded_bytes := (char_a << 18) | (char_b << 12) | (char_c << 6) | (char_d << 0) b[j] = decoded_bytes >> 16 b[j+1] = (decoded_bytes >> 8) & 0xff b[j+2] = (decoded_bytes >> 0) & 0xff j += 3 } return output_length } /** * encode_in_buffer - expects a string reference, and a buffer in which to store its base64 encoded version. * @param data - a reference/pointer to the input string. * @param buffer - a reference/pointer to the buffer that will hold the result. * The buffer should be large enough (i.e. 4/3 of the data.len, or larger) to hold the encoded data. * @return the actual size of the encoded data in the buffer. * NB: this function does NOT allocate new memory, and is suitable for handling very large strings. */ pub fn encode_in_buffer(data &string, buffer byteptr) int { input_length := data.len output_length := 4 * ((input_length + 2) / 3) mut i := 0 mut j := 0 mut d := &byte(0) mut b := &byte(0) mut etable := &byte(0) unsafe{ d = &byte(data.str) b = &byte(buffer) etable = &byte(EncodingTable.str) } for i < input_length { mut octet_a := 0 mut octet_b := 0 mut octet_c := 0 if i < input_length { octet_a = int(d[i]) i++ } if i < input_length { octet_b = int(d[i]) i++ } if i < input_length { octet_c = int(d[i]) i++ } triple := ((int(octet_a) << 0x10) + (int(octet_b) << 0x08) + int(octet_c)) b[j] = etable[ (triple >> 3 * 6) & 63 ] // 63 is 0x3F b[j+1] = etable[ (triple >> 2 * 6) & 63 ] b[j+2] = etable[ (triple >> 1 * 6) & 63 ] b[j+3] = etable[ (triple >> 0 * 6) & 63 ] j += 4 } padding_length := EndingTable[input_length % 3] for i = 0; i < padding_length; i++ { b[output_length - 1 - i] = `=` } return output_length }