module builtin import strings /// Internal representation of `array` type. It is used to implement slices and to make slices behave correctly /// it simply stores reference to original array and to index them properly it does index array relative to `index_start`. struct array_buffer { arr JS.Array index_start int len int cap int has_slice bool } fn (mut a array_buffer) make_copy() { if a.index_start != 0 || a.has_slice { mut new_arr := JS.makeEmtpyJSArray() for i in 0 .. a.len { #new_arr.push(a.val.get(i)) mut x := i x = x } new_arr = new_arr #a.val.arr = new_arr #a.val.index_start = new int(0) #a.val.has_slice = new bool(false) } } #array_buffer.prototype.make_copy = function() { return array_buffer_make_copy(this) } // TODO(playX): Should this be implemented fully in JS, use generics or just voidptr? fn (a array_buffer) get(ix int) voidptr { mut res := voidptr(0) #res = a.arr[a.index_start.val + ix.val]; return res } fn (mut a array_buffer) set(ix int, val voidptr) { #a.val.arr[a.val.index_start.valueOf() + ix.valueOf()] = val; } #array_buffer.prototype.get = function(ix) { return array_buffer_get(this,ix);} #array_buffer.prototype.set = function(ix,val) { array_buffer_set(this,ix,val); } struct array { pub mut: arr array_buffer len int cap int } fn v_sort(mut arr array, comparator fn (voidptr, voidptr) int) { mut need_iter := true for need_iter { need_iter = false for i := 1; i < arr.len; i++ { if comparator(arr[i], arr[i - 1]) != 1 { tmp := arr[i] arr[i] = arr[i - 1] arr[i - 1] = tmp need_iter = true } } } } // trim trims the array length to "index" without modifying the allocated data. If "index" is greater // than len nothing will be changed. pub fn (mut a array) trim(index int) { if index < a.len { a.len = index } } #function flatIntoArray(target, source, sourceLength, targetIndex, depth) { #"use strict"; # #for (var sourceIndex = 0; sourceIndex < sourceLength; ++sourceIndex) { #if (sourceIndex in source) { #var element = source[sourceIndex]; #if (depth > 0 && Array.isArray(element)) #targetIndex = flatIntoArray(target, element, element.length, targetIndex, depth - 1); #else { #target[targetIndex] = element; #++targetIndex; #} #} #} #return targetIndex; #} #function flatArray(target,depth) { #var array = target #var length = array.length; #var depthNum = 1; # #if (depth !== undefined) #depthNum = +depth # #var result = [] # #flatIntoArray(result, array, length, 0, depthNum); #return result; #} [unsafe] pub fn (a array) repeat_to_depth(count int, depth int) array { if count < 0 { panic('array.repeat: count is negative: $count') } mut arr := empty_array() if a.len > 0 { for _ in 0 .. count { for i in 0 .. a.len { if depth > 0 { // TODO } else { arr.push(a.arr.get(i)) } } } } return arr } // last returns the last element of the array. pub fn (a array) last() voidptr { mut res := voidptr(0) #res = a.arr.get(new int(a.len-1)); return res } fn (a array) get(ix int) voidptr { mut result := voidptr(0) #result = a.arr.get(ix) return result } pub fn (a array) repeat(count int) array { unsafe { return a.repeat_to_depth(count, 0) } } #function makeEmptyArray() { return new array(new array_buffer({ arr: [], len: new int(0), index_start: new int(0), cap: new int(0) })); } #function makeEmtpyJSArray() { return new Array(); } fn JS.makeEmptyArray() array fn JS.makeEmtpyJSArray() JS.Array fn empty_array() array { return JS.makeEmptyArray() } fn (a &array) set_len(i int) { #a.arr.arr.length=i } pub fn (mut a array) sort_with_compare(compare voidptr) { v_sort(mut a, compare) } pub fn (mut a array) sort_with_compare_old(compare voidptr) { #a.val.arr.arr.sort(compare) } pub fn (mut a array) sort() { #a.val.arr.arr.sort($sortComparator) } pub fn (a array) index(v string) int { for i in 0 .. a.len { #if (a.arr.get(i).toString() == v.toString()) { return i } } return -1 } pub fn (a array) slice(start int, end int) array { mut result := a #let slice = a.arr.arr.slice(start,end) #result = new array(new array_buffer({arr: a.arr.arr, len: new int(slice.length),cap: new int(slice.length),index_start: new int(start),has_slice: new bool(true)})) #a.arr.has_slice = true //#v_makeSlice(result) return result } pub fn (mut a array) insert(i int, val voidptr) { #a.val.arr.make_copy() #a.val.arr.arr.splice(i,0,val) } pub fn (mut a array) insert_many(i int, val voidptr, size int) { #a.val.arr.arr.splice(i,0,...val.arr.slice(0,+size)) } fn (mut a array) push(val voidptr) { #a.val.arr.make_copy() #if (arguments[2] && arguments[2].valueOf()) {a.val.arr.arr.push(...val)} else { #a.val.arr.arr.push(val) #} #a.val.arr.len.val += 1 } fn v_filter(arr array, callback fn (voidptr) bool) array { mut filtered := empty_array() for i := 0; i < arr.arr.len; i++ { if callback(arr.arr.get(i)) { filtered.push(arr.arr.get(i)) } } return filtered } fn v_map(arr array, callback fn (voidptr) voidptr) array { mut maped := empty_array() for i := 0; i < arr.arr.len; i++ { maped.push(callback(arr.arr.get(i))) } return maped } struct array_iterator { ix int end int arr JS.Array } #array_iterator.prototype.next = function () { #if (this.ix.val < this.end.val) { #this.ix.val++; #return {done: false, value: this.arr.arr.get(new int(this.ix.val-1))} #} else { #return {done: true, value: undefined} #} #} #array_iterator.prototype[Symbol.iterator] = function () { return this; } #array.prototype[Symbol.iterator] = function () { return new array_iterator({ix: new int(0),end: new int(this.arr.len),arr: this}); } #array.prototype.entries = function () { let result = []; for (let key = this.arr.index_start.val;key < this.arr.len.val;key++) { result.push([new int(key), this.arr.get(new int(key))]); } return result[Symbol.iterator](); } #array.prototype.map = function(callback) { return v_map(this,callback); } #array.prototype.filter = function(callback) { return v_filter(this,callback); } #Object.defineProperty(array.prototype,'cap',{ get: function () { return this.len; } }) #array.prototype.any = function (value) { #let val ;if (typeof value == 'function') { val = function (x) { return value(x); } } else { val = function (x) { return vEq(x,value); } } #for (let i = 0;i < this.arr.arr.length;i++) #if (val(this.arr.get(i))) #return true; # #return false; #} #array.prototype.all = function (value) { #let val ;if (typeof value == 'function') { val = function (x) { return value(x); } } else { val = function (x) { return vEq(x,value); } } #for (let i = 0;i < this.arr.arr.length;i++) #if (!val(this.arr.get(i))) #return false; # #return true; #} //#Object.defineProperty(array_buffer.prototype,"len", { get: function() {return new int(this.arr.length);}, set: function(l) { this.arr.length = l.valueOf(); } }) //#Object.defineProperty(array_buffer.prototype,"cap", { get: function() {return new int(this.arr.length);}, set: function(l) { this.arr.length = l.valueOf(); } }) # # #function v_makeSlice(array) { Object.defineProperty(array,'len', {get: function() { return this.arr.len; }, set: function(l) { this.arr.len = l; }}) } // delete deletes array element at index `i`. pub fn (mut a array) delete(i int) { a.delete_many(i, 1) } fn arr_copy(mut dst array, src array, count int) { for i := 0; i < count; i++ { dst.arr.set(i, src.arr.get(i)) } } // delete_many deletes `size` elements beginning with index `i` pub fn (mut a array) delete_many(i int, size int) { #a.val.arr.make_copy() #a.val.arr.arr.splice(i.valueOf(),size.valueOf()) } // prepend prepends one value to the array. pub fn (mut a array) prepend(val voidptr) { a.insert(0, val) } // prepend_many prepends another array to this array. [unsafe] pub fn (mut a array) prepend_many(val voidptr, size int) { unsafe { a.insert_many(0, val, size) } } pub fn (a array) reverse() array { mut res := empty_array() #res.arr.arr = Array.from(a.arr).reverse() return res } pub fn (mut a array) reverse_in_place() { #a.val.arr.arr.reverse() } #array.prototype.$includes = function (elem) { return this.arr.arr.find(function(e) { return vEq(elem,e); }) !== undefined;} pub fn (mut a array) clear() { #a.val.arr.make_copy() #a.val.arr.arr.clear() } // reduce executes a given reducer function on each element of the array, // resulting in a single output value. pub fn (a array) reduce(iter fn (int, int) int, accum_start int) int { mut accum_ := accum_start /*#for (let i = 0;i < a.arr.length;i++) { #accum_ = iter(accum_, a.arr[i]) #}*/ for i in 0 .. a.len { accum_ = iter(accum_, a.get(i)) } return accum_ } pub fn (mut a array) pop() voidptr { mut res := voidptr(0) #a.val.arr.make_copy() #res = a.val.arr.arr.pop() #a.val.arr.len.val -= 1 return res } pub fn (a array) first() voidptr { mut res := voidptr(0) #res = a.arr.get(new int(0)) return res } #array.prototype.toString = function () { #let res = "[" #for (let i = 0; i < this.arr.arr.length;i++) { #res += this.arr.get(i).toString(); #if (i != this.arr.arr.length-1) #res += ', ' #} #res += ']' #return res; # #} pub fn (a array) contains(key voidptr) bool // delete_last effectively removes last element of an array. pub fn (mut a array) delete_last() { #a.val.arr.arr.pop(); } [unsafe] pub fn (a &array) free() { } // todo: once (a []u8) will work rewrite this pub fn (a array) bytestr() string { res := '' #for (let i = 0;i < a.arr.len.valueOf();i++) res.str += String.fromCharCode(a.arr.get(new int(i))) return res } pub fn (a []string) str() string { mut sb := strings.new_builder(a.len * 3) sb.write_string('[') for i in 0 .. a.len { val := a[i] sb.write_string("'") sb.write_string(val) sb.write_string("'") if i < a.len - 1 { sb.write_string(', ') } } sb.write_string(']') res := sb.str() return res } pub fn (a array) to_js_array() JS.Array { tmp := JS.Array.prototype.constructor() for i in 0 .. a.len { tmp.push(a.arr.get(i)) } return tmp } pub fn (a array) to_number_array() JS.Array { tmp := JS.Array.prototype.constructor() for i in 0 .. a.len { elem := a.arr.get(i) _ := elem #tmp.push(Number(elem.valueOf())); } return tmp } type EveryFn = fn (JS.Number, JS.Number) JS.Boolean type BigEveryFn = fn (JS.BigInt, JS.Number) JS.Boolean pub interface JS.TypedArray { mut: byteLength JS.Number byteOffset JS.Number length JS.Number } pub interface JS.Uint8Array { JS.TypedArray at(index JS.Number) JS.Number every(JS.EveryFn) JS.Boolean } pub interface JS.Uint16Array { JS.TypedArray at(index JS.Number) JS.Number every(JS.EveryFn) JS.Boolean } pub interface JS.Uint32Array { JS.TypedArray at(index JS.Number) JS.Number every(JS.EveryFn) JS.Boolean } pub interface JS.BigUint64Array { JS.TypedArray at(index JS.Number) JS.BigInt every(JS.BigEveryFn) JS.Boolean } pub interface JS.Int8Array { JS.TypedArray at(index JS.Number) JS.Number every(JS.EveryFn) JS.Boolean } pub interface JS.Int16Array { JS.TypedArray at(index JS.Number) JS.Number every(JS.EveryFn) JS.Boolean } pub interface JS.Int32Array { JS.TypedArray at(index JS.Number) JS.Number every(JS.EveryFn) JS.Boolean } pub interface JS.BigInt64Array { JS.TypedArray at(index JS.Number) JS.BigInt every(JS.BigEveryFn) JS.Boolean } pub interface JS.Float32Array { JS.TypedArray at(index JS.Number) JS.Number every(JS.EveryFn) JS.Boolean } pub interface JS.Float64Array { JS.TypedArray at(index JS.Number) JS.Number every(JS.EveryFn) JS.Boolean } pub fn uint8_array(arr []u8) JS.Uint8Array { #let tmp = new Array(); for elem in arr { _ := elem #tmp.push(elem.val) } mut uint_arr := JS.Uint8Array{} #uint_arr = new Uint8Array(tmp) return uint_arr } pub fn uint16_array(arr []u16) JS.Uint16Array { #let tmp = new Array(); for elem in arr { _ := elem #tmp.push(elem.val) } mut uint_arr := JS.Uint16Array{} #uint_arr = new Uint16Array(tmp) return uint_arr } pub fn uint32_array(arr []u32) JS.Uint32Array { #let tmp = new Array(); for elem in arr { _ := elem #tmp.push(elem.val) } mut uint_arr := JS.Uint32Array{} #uint_arr = new Uint32Array(tmp) return uint_arr } pub fn int8_array(arr []i8) JS.Int8Array { #let tmp = new Array(); for elem in arr { _ := elem #tmp.push(elem.val) } mut int_arr := JS.Int8Array{} #int_arr = new Int8Array(tmp) return int_arr } pub fn int16_array(arr []i16) JS.Int16Array { #let tmp = new Array(); for elem in arr { _ := elem #tmp.push(elem.val) } mut int_arr := JS.Int16Array{} #int_arr = new Int16Array(tmp) return int_arr } pub fn int32_array(arr []int) JS.Int32Array { #let tmp = new Array(); for elem in arr { _ := elem #tmp.push(elem.val) } mut int_arr := JS.Int32Array{} #int_arr = new Int32Array(tmp) return int_arr } pub fn int64_array(arr []i64) JS.BigInt64Array { #let tmp = new Array(); for elem in arr { _ := elem #tmp.push(elem.val) } mut int_arr := JS.BigInt64Array{} #int_arr = new BigInt64Array(tmp) return int_arr } pub fn uint64_array(arr []u64) JS.BigUint64Array { #let tmp = new Array(); for elem in arr { _ := elem #tmp.push(elem.val) } mut int_arr := JS.BigUint64Array{} #int_arr = new BigUint64Array(tmp) return int_arr } pub fn float32_array(arr []f32) JS.Float32Array { #let tmp = new Array(); for elem in arr { _ := elem #tmp.push(elem.val) } mut float_arr := JS.Float32Array{} #float_arr = new Float32Array(tmp) return float_arr } pub fn float64_array(arr []f64) JS.Float64Array { #let tmp = new Array(); for elem in arr { _ := elem #tmp.push(elem.val) } mut float_arr := JS.Float64Array{} #float_arr = new Float64Array(tmp) return float_arr }