module gfx pub fn create_clear_pass(r f32, g f32, b f32, a f32) PassAction { mut color_action := ColorAttachmentAction{ action: Action(C.SG_ACTION_CLEAR) value: Color{ r: r g: g b: b a: a } } // color_action.set_color_values(r, g, b, a) mut pass_action := PassAction{} pass_action.colors[0] = color_action return pass_action }