module darwin #include #include #flag -framework Cocoa #flag -framework Carbon struct C.NSString {} #include "@VROOT/vlib/darwin/darwin.m" fn C.nsstring2(s string) voidptr // macOS and iOS helpers // pub fn nsstring(s string) *C.NSString { pub fn nsstring(s string) voidptr { return C.nsstring2(s) // println('ns $s len=$s.len') //# return [ [ NSString alloc ] initWithBytesNoCopy:s.str length:s.len //# encoding:NSUTF8StringEncoding freeWhenDone: false]; // return 0 // ns := C.alloc_NSString() // return ns.initWithBytesNoCopy(s.str, length: s.len, // encoding: NSUTF8StringEncoding, freeWhenDone: false) } // returns absolute path to folder where your resources should / will reside // for .app packages: .../my.app/Contents/Resources // for cli: .../parent_folder/Resources fn C.CFBundleCopyResourcesDirectoryURL(bundle voidptr) byteptr fn C.CFBundleGetMainBundle() voidptr fn C.CFURLGetFileSystemRepresentation(url byteptr, resolve_against_base bool, buffer byteptr, buffer_size int) int fn C.CFRelease(url byteptr) pub fn resource_path() string { main_bundle := C.CFBundleGetMainBundle() resource_dir_url := C.CFBundleCopyResourcesDirectoryURL(main_bundle) if isnil(resource_dir_url) { panic('CFBundleCopyResourcesDirectoryURL failed') } buffer_size := 4096 mut buffer := unsafe{ malloc(buffer_size) } unsafe{ buffer[0] = 0 } conv_result := C.CFURLGetFileSystemRepresentation(resource_dir_url, true, buffer, buffer_size) if conv_result == 0 { panic('CFURLGetFileSystemRepresentation failed') } result := unsafe { buffer.vstring() } C.CFRelease(resource_dir_url) return result }