module darwin #include #include #flag -framework Cocoa #flag -framework Carbon struct C.NSString { } // macOS and iOS helpers //pub fn nsstring(s string) *C.NSString { pub fn nsstring(s string) voidptr { // println('ns $s len=$s.len') # return [ [ NSString alloc ] initWithBytesNoCopy:s.str length:s.len # encoding:NSUTF8StringEncoding freeWhenDone: false]; return 0 //ns := C.alloc_NSString() //return ns.initWithBytesNoCopy(s.str, length: s.len, //encoding: NSUTF8StringEncoding, freeWhenDone: false) } // returns absolute path to folder where your resources should / will reside // for .app packages: .../my.app/Contents/Resources // for cli: .../parent_folder/Resources fn C.CFBundleCopyResourcesDirectoryURL() byteptr fn C.CFBundleGetMainBundle() voidptr fn C.CFURLGetFileSystemRepresentation() int fn C.CFRelease() pub fn resource_path() string { main_bundle := C.CFBundleGetMainBundle() resource_dir_url := C.CFBundleCopyResourcesDirectoryURL(main_bundle) if isnil(resource_dir_url) { panic('CFBundleCopyResourcesDirectoryURL failed') } buffer_size := 4096 mut buffer := malloc(buffer_size) buffer[0] = 0 conv_result := C.CFURLGetFileSystemRepresentation(resource_dir_url, true, buffer, buffer_size) if conv_result == 0 { panic('CFURLGetFileSystemRepresentation failed') } result := unsafe { buffer.vstring() } C.CFRelease(resource_dir_url) return result }