module dlmalloc #include #include fn C.munmap(ptr voidptr, size usize) int fn C.mremap(ptr voidptr, old usize, new usize, flags usize) voidptr fn C.mmap(base voidptr, len usize, prot int, flags int, fd int, offset i64) voidptr pub enum Mm_prot { prot_read = 0x1 prot_write = 0x2 prot_exec = 0x4 prot_none = 0x0 prot_growsdown = 0x01000000 prot_growsup = 0x02000000 } pub enum Map_flags { map_shared = 0x01 map_private = 0x02 map_shared_validate = 0x03 map_type = 0x0f map_fixed = 0x10 map_file = 0x00 map_anonymous = 0x20 map_huge_shift = 26 map_huge_mask = 0x3f } enum MemProt { prot_read = 0x1 prot_write = 0x2 prot_exec = 0x4 prot_none = 0x0 prot_growsdown = 0x01000000 prot_growsup = 0x02000000 } enum MapFlags { map_shared = 0x01 map_private = 0x02 map_shared_validate = 0x03 map_type = 0x0f map_fixed = 0x10 map_file = 0x00 map_anonymous = 0x20 map_huge_shift = 26 map_huge_mask = 0x3f } fn system_alloc(_ voidptr, size usize) (voidptr, usize, u32) { unsafe { mem_prot := MemProt(int(MemProt.prot_read) | int(MemProt.prot_write)) map_flags := MapFlags(int(MapFlags.map_private) | int(MapFlags.map_anonymous)) addr := C.mmap(voidptr(0), size, int(mem_prot), int(map_flags), -1, 0) if addr == voidptr(-1) { return voidptr(0), 0, 0 } else { return addr, size, 0 } } } fn system_remap(_ voidptr, ptr voidptr, oldsize usize, newsize usize, can_move bool) voidptr { return voidptr(0) } fn system_free_part(_ voidptr, ptr voidptr, oldsize usize, newsize usize) bool { $if linux { unsafe { rc := C.mremap(ptr, oldsize, newsize, 0) if rc != voidptr(-1) { return true } return C.munmap(voidptr(usize(ptr) + newsize), oldsize - newsize) == 0 } } $else $if macos { unsafe { return C.munmap(voidptr(usize(ptr) + newsize), oldsize - newsize) == 0 } } return false } fn system_free(_ voidptr, ptr voidptr, size usize) bool { unsafe { return C.munmap(ptr, size) == 0 } } fn system_can_release_part(_ voidptr, _ u32) bool { return true } fn system_allocates_zeros(_ voidptr) bool { return true } fn system_page_size(_ voidptr) usize { return 4096 } pub fn get_system_allocator() Allocator { return Allocator{ alloc: system_alloc remap: system_remap free_part: system_free_part free_: system_free can_release_part: system_can_release_part allocates_zeros: system_allocates_zeros page_size: system_page_size data: voidptr(0) } }