825 lines
21 KiB
V
825 lines
21 KiB
V
module ttf
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/**********************************************************************
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*
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* BMP render module utility functions
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*
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* Copyright (c) 2021 Dario Deledda. All rights reserved.
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* Use of this source code is governed by an MIT license
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* that can be found in the LICENSE file.
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*
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* Note:
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*
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* TODO:
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* - manage text directions R to L
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**********************************************************************/
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import encoding.utf8
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import math
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pub struct BitMap {
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pub mut:
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tf &TTF_File
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buf &byte = 0 // pointer to the memory buffer
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buf_size int // allocated buf size in bytes
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width int = 1 // width of the buffer
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height int = 1 // height of the buffer
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bp int = 4 // byte per pixel of the buffer
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bg_color u32 = 0xFFFFFF_00 // background RGBA format
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color u32 = 0x000000_FF // RGBA format
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scale f32 = 1.0 // internal usage!!
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scale_x f32 = 1.0 // X scale of the single glyph
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scale_y f32 = 1.0 // Y scale of the single glyph
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angle f32 = 0.0 // angle of rotation of the bitmap
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// spaces
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space_cw f32 = 1.0 // width of the space glyph internal usage!!
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space_mult f32 = f32(0.0) // 1.0/16.0 // space between letter, is a multiplier for a standrd space ax
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// used only by internal text rendering!!
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tr_matrix []f32 = [f32(1), 0, 0, 0, 1, 0, 0, 0, 0] // transformation matrix
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ch_matrix []f32 = [f32(1), 0, 0, 0, 1, 0, 0, 0, 0] // character matrix
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style Style = .filled // default syle
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align Text_align = .left // default text align
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justify bool // justify text flag, default deactivated
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justify_fill_ratio f32 = 0.5 // justify fill ratio, if the ratio of the filled row is >= of this then justify the text
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filler [][]int // filler buffer for the renderer
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// flag to force font embedded metrics
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use_font_metrics bool
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}
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/******************************************************************************
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*
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* Utility
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*
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******************************************************************************/
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// clear clear the bitmap with 0 bytes
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pub fn (mut bmp BitMap) clear() {
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mut sz := bmp.width * bmp.height * bmp.bp
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unsafe {
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C.memset(bmp.buf, 0x00, sz)
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}
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}
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// transform matrix applied to the text
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fn (bmp &BitMap) trf_txt(p &Point) (int, int) {
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return int(p.x * bmp.tr_matrix[0] + p.y * bmp.tr_matrix[3] + bmp.tr_matrix[6]), int(
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p.x * bmp.tr_matrix[1] + p.y * bmp.tr_matrix[4] + bmp.tr_matrix[7])
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}
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// transform matrix applied to the char
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fn (bmp &BitMap) trf_ch(p &Point) (int, int) {
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return int(p.x * bmp.ch_matrix[0] + p.y * bmp.ch_matrix[3] + bmp.ch_matrix[6]), int(
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p.x * bmp.ch_matrix[1] + p.y * bmp.ch_matrix[4] + bmp.ch_matrix[7])
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}
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// set draw postion in the buffer
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pub fn (mut bmp BitMap) set_pos(x f32, y f32) {
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bmp.tr_matrix[6] = x
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bmp.tr_matrix[7] = y
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}
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// set the rotation angle in radiants
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pub fn (mut bmp BitMap) set_rotation(a f32) {
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bmp.tr_matrix[0] = f32(math.cos(a)) // 1
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bmp.tr_matrix[1] = f32(-math.sin(a)) // 0
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bmp.tr_matrix[3] = f32(math.sin(a)) // 0
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bmp.tr_matrix[4] = f32(math.cos(a)) // 1
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}
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/******************************************************************************
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*
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* Filler functions
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*
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******************************************************************************/
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pub fn (mut bmp BitMap) init_filler() {
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h := bmp.height - bmp.filler.len
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if h < 1 {
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return
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}
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for _ in 0 .. h {
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bmp.filler << []int{len: 4}
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}
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// dprintln("Init filler: ${bmp.filler.len} rows")
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}
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pub fn (mut bmp BitMap) clear_filler() {
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for i in 0 .. bmp.height {
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bmp.filler[i].clear()
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}
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}
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pub fn (mut bmp BitMap) exec_filler() {
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for y in 0 .. bmp.height {
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if bmp.filler[y].len > 0 {
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bmp.filler[y].sort()
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if bmp.filler[y].len & 1 != 0 {
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// dprintln("even line!! $y => ${bmp.filler[y]}")
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continue
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}
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mut index := 0
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for index < bmp.filler[y].len {
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startx := bmp.filler[y][index] + 1
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endx := bmp.filler[y][index + 1]
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if startx >= endx {
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index += 2
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continue
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}
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for x in startx .. endx {
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bmp.plot(x, y, bmp.color)
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}
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index += 2
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}
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}
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}
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}
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pub fn (mut bmp BitMap) fline(in_x0 int, in_y0 int, in_x1 int, in_y1 int, c u32) {
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mut x0 := f32(in_x0)
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mut x1 := f32(in_x1)
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mut y0 := f32(in_y0)
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mut y1 := f32(in_y1)
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mut tmp := f32(0)
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// check bounds
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if (in_x0 < 0 && in_x1 < 0) || (in_x0 > bmp.width && in_x1 > bmp.width) {
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return
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}
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if y1 < y0 {
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tmp = x0
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x0 = x1
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x1 = tmp
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tmp = y0
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y0 = y1
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y1 = tmp
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}
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mut dx := x1 - x0
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mut dy := y1 - y0
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if dy == 0 {
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if in_y0 >= 0 && in_y0 < bmp.filler.len {
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if in_x0 <= in_x1 {
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bmp.filler[in_y0] << in_x0
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bmp.filler[in_y0] << in_x1
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} else {
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bmp.filler[in_y0] << in_x1
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bmp.filler[in_y0] << in_x0
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}
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}
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return
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}
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mut n := dx / dy
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for y in 0 .. int(dy + 0.5) {
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yd := int(y + y0)
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x := n * y + x0
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if x > bmp.width || yd >= bmp.filler.len {
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break
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}
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if yd >= 0 && yd < bmp.filler.len {
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bmp.filler[yd] << int(x + 0.5)
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// bmp.plot(int(x+0.5), yd, bmp.color)
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}
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}
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}
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/******************************************************************************
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*
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* Draw functions
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*
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******************************************************************************/
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[inline]
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pub fn (mut bmp BitMap) plot(x int, y int, c u32) bool {
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if x < 0 || x >= bmp.width || y < 0 || y >= bmp.height {
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return false
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}
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mut index := (x + y * bmp.width) * bmp.bp
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unsafe {
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// bmp.buf[index]=0xFF
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bmp.buf[index] = u8(c & 0xFF) // write only the alpha
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}
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/*
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for count in 0..(bmp.bp) {
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unsafe{
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bmp.buf[index + count] = u8((c >> (bmp.bp - count - 1) * 8) & 0x0000_00FF)
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}
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}
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*/
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return true
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}
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/******************************************************************************
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*
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* smooth draw functions
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*
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******************************************************************************/
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// aline draw an aliased line on the bitmap
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pub fn (mut bmp BitMap) aline(in_x0 int, in_y0 int, in_x1 int, in_y1 int, c u32) {
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// mut c1 := c
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mut x0 := f32(in_x0)
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mut x1 := f32(in_x1)
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mut y0 := f32(in_y0)
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mut y1 := f32(in_y1)
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mut tmp := f32(0)
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mut dx := x1 - x0
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mut dy := y1 - y0
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dist := f32(0.4)
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if math.abs(dx) > math.abs(dy) {
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if x1 < x0 {
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tmp = x0
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x0 = x1
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x1 = tmp
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tmp = y0
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y0 = y1
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y1 = tmp
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}
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dx = x1 - x0
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dy = y1 - y0
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x0 += 0.5
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y0 += 0.5
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m := dy / dx
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mut x := x0
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for x <= x1 + 0.5 {
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y := m * (x - x0) + y0
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e := 1 - math.abs(y - 0.5 - int(y))
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bmp.plot(int(x), int(y), color_multiply_alpha(c, e * 0.75))
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ys1 := y + dist
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if int(ys1) != int(y) {
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v1 := math.abs(ys1 - y) / dist * (1 - e)
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bmp.plot(int(x), int(ys1), color_multiply_alpha(c, v1))
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}
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ys2 := y - dist
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if int(ys2) != int(y) {
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v2 := math.abs(y - ys2) / dist * (1 - e)
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bmp.plot(int(x), int(ys2), color_multiply_alpha(c, v2))
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}
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x += 1.0
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}
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} else {
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if y1 < y0 {
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tmp = x0
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x0 = x1
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x1 = tmp
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tmp = y0
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y0 = y1
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y1 = tmp
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}
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dx = x1 - x0
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dy = y1 - y0
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x0 += 0.5
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y0 += 0.5
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n := dx / dy
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mut y := y0
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for y <= y1 + 0.5 {
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x := n * (y - y0) + x0
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e := f32(1 - math.abs(x - 0.5 - int(x)))
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bmp.plot(int(x), int(y), color_multiply_alpha(c, f32(e * 0.75)))
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xs1 := x + dist
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if int(xs1) != int(x) {
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v1 := math.abs(xs1 - x) / dist * (1 - e)
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bmp.plot(int(xs1), int(y), color_multiply_alpha(c, f32(v1)))
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}
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xs2 := x - dist
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if int(xs2) != int(x) {
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v2 := math.abs(x - xs1) / dist * (1 - e)
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bmp.plot(int(xs2), int(y), color_multiply_alpha(c, f32(v2)))
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}
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y += 1.0
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}
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}
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}
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/******************************************************************************
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*
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* draw functions
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*
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******************************************************************************/
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pub fn (mut bmp BitMap) line(in_x0 int, in_y0 int, in_x1 int, in_y1 int, c u32) {
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// outline with aliased borders
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if bmp.style == .outline_aliased {
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bmp.aline(in_x0, in_y0, in_x1, in_y1, c)
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return
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}
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// filled with aliased borders
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else if bmp.style == .filled {
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bmp.aline(in_x0, in_y0, in_x1, in_y1, c)
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bmp.fline(in_x0, in_y0, in_x1, in_y1, c)
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return
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}
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// only the filler is drawn
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else if bmp.style == .raw {
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bmp.fline(in_x0, in_y0, in_x1, in_y1, c)
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return
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}
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// if we are here we are drawing an outlined border
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x0 := int(in_x0)
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x1 := int(in_x1)
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y0 := int(in_y0)
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y1 := int(in_y1)
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// dprintln("line[$x0,$y0,$x1,$y1]")
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mut x := x0
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mut y := y0
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dx := math.abs(x1 - x0)
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sx := if x0 < x1 { 1 } else { -1 }
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dy := -math.abs(y1 - y0)
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sy := if y0 < y1 { 1 } else { -1 }
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// verical line
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if dx == 0 {
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if y0 < y1 {
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for yt in y0 .. y1 + 1 {
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bmp.plot(x0, yt, c)
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}
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return
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}
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for yt in y1 .. y0 + 1 {
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bmp.plot(x0, yt, c)
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}
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// horizontal line
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return
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} else if dy == 0 {
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if x0 < x1 {
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for xt in x0 .. x1 + 1 {
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bmp.plot(xt, y0, c)
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}
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return
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}
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for xt in x1 .. x0 + 1 {
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bmp.plot(xt, y0, c)
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}
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return
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}
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mut err := dx + dy // error value e_xy
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for {
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// bmp.plot(x, y, u32(0xFF00))
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bmp.plot(x, y, c)
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// dprintln("$x $y [$x0,$y0,$x1,$y1]")
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if x == x1 && y == y1 {
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break
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}
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e2 := 2 * err
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if e2 >= dy { // e_xy+e_x > 0
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err += dy
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x += sx
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}
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if e2 <= dx { // e_xy+e_y < 0
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err += dx
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y += sy
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}
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}
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}
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pub fn (mut bmp BitMap) box(in_x0 int, in_y0 int, in_x1 int, in_y1 int, c u32) {
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bmp.line(in_x0, in_y0, in_x1, in_y0, c)
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bmp.line(in_x1, in_y0, in_x1, in_y1, c)
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bmp.line(in_x0, in_y1, in_x1, in_y1, c)
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bmp.line(in_x0, in_y0, in_x0, in_y1, c)
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}
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pub fn (mut bmp BitMap) quadratic(in_x0 int, in_y0 int, in_x1 int, in_y1 int, in_cx int, in_cy int, c u32) {
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/*
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x0 := int(in_x0 * bmp.scale)
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x1 := int(in_x1 * bmp.scale)
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y0 := int(in_y0 * bmp.scale)
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y1 := int(in_y1 * bmp.scale)
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cx := int(in_cx * bmp.scale)
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cy := int(in_cy * bmp.scale)
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*/
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x0 := int(in_x0)
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x1 := int(in_x1)
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y0 := int(in_y0)
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y1 := int(in_y1)
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cx := int(in_cx)
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cy := int(in_cy)
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mut division := f64(1.0)
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dx := math.abs(x0 - x1)
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dy := math.abs(y0 - y1)
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// if few pixel draw a simple line
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// if dx == 0 && dy == 0 {
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if dx <= 2 || dy <= 2 {
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// bmp.plot(x0, y0, c)
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bmp.line(x0, y0, x1, y1, c)
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return
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}
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division = 1.0 / (f64(if dx > dy { dx } else { dy }))
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// division = 0.1 // 10 division
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// division = 0.25 // 4 division
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// dprintln("div: $division")
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/*
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----- Bezier quadratic form -----
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t = 0.5; // given example value, half length of the curve
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x = (1 - t) * (1 - t) * p[0].x + 2 * (1 - t) * t * p[1].x + t * t * p[2].x;
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y = (1 - t) * (1 - t) * p[0].y + 2 * (1 - t) * t * p[1].y + t * t * p[2].y;
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---------------------------------
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*/
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mut x_old := x0
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mut y_old := y0
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mut t := 0.0
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for t <= (1.0 + division / 2.0) {
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s := 1.0 - t
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x := s * s * x0 + 2.0 * s * t * cx + t * t * x1
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y := s * s * y0 + 2.0 * s * t * cy + t * t * y1
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xi := int(x + 0.5)
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yi := int(y + 0.5)
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// bmp.plot(xi, yi, c)
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bmp.line(x_old, y_old, xi, yi, c)
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x_old = xi
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y_old = yi
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t += division
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}
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}
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/******************************************************************************
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*
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* TTF Query functions
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*
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******************************************************************************/
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pub fn (mut bmp BitMap) get_chars_bbox(in_string string) []int {
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mut res := []int{}
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mut w := 0
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mut space_cw, _ := bmp.tf.get_horizontal_metrics(u16(` `))
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div_space_cw := int((f32(space_cw) * bmp.space_mult) * bmp.scale)
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space_cw = int(space_cw * bmp.scale)
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bmp.tf.reset_kern()
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mut i := 0
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for i < in_string.len {
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mut chr := u16(in_string[i])
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// draw the space
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if int(chr) == 32 {
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w += int(space_cw * bmp.space_cw)
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i++
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continue
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}
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// manage unicode chars like latin greek etc
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c_len := ((0xe5000000 >> ((chr >> 3) & 0x1e)) & 3) + 1
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if c_len > 1 {
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tmp_char := utf8.get_uchar(in_string, i)
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// dprintln("tmp_char: ${tmp_char.hex()}")
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chr = u16(tmp_char)
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}
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c_index := bmp.tf.map_code(int(chr))
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// Glyph not found
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if c_index == 0 {
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w += int(space_cw * bmp.space_cw)
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i += c_len
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continue
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}
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ax, ay := bmp.tf.next_kern(c_index)
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// dprintln("char_index: $c_index ax: $ax ay: $ay")
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|
|
|
// cw, lsb := bmp.tf.get_horizontal_metrics(u16(chr))
|
|
// dprintln("metrics: [${u16(chr):c}] cw:$cw lsb:$lsb")
|
|
|
|
//----- Calc Glyph transformations -----
|
|
mut x0 := w + int(ax * bmp.scale)
|
|
mut y0 := 0 + int(ay * bmp.scale)
|
|
|
|
p := Point{x0, y0, false}
|
|
x1, y1 := bmp.trf_txt(p)
|
|
// init ch_matrix
|
|
bmp.ch_matrix[0] = bmp.tr_matrix[0] * bmp.scale * bmp.scale_x
|
|
bmp.ch_matrix[1] = bmp.tr_matrix[1] * bmp.scale * bmp.scale_x
|
|
bmp.ch_matrix[3] = bmp.tr_matrix[3] * -bmp.scale * bmp.scale_y
|
|
bmp.ch_matrix[4] = bmp.tr_matrix[4] * -bmp.scale * bmp.scale_y
|
|
bmp.ch_matrix[6] = int(x1)
|
|
bmp.ch_matrix[7] = int(y1)
|
|
|
|
// x_min, x_max, y_min, y_max := bmp.tf.read_glyph_dim(c_index)
|
|
x_min, x_max, _, _ := bmp.tf.read_glyph_dim(c_index)
|
|
//-----------------
|
|
|
|
width := int((math.abs(x_max + x_min) + ax) * bmp.scale)
|
|
// width := int((cw+ax) * bmp.scale)
|
|
w += width + div_space_cw
|
|
h := int(math.abs(int(bmp.tf.y_max - bmp.tf.y_min)) * bmp.scale)
|
|
res << w
|
|
res << h
|
|
|
|
i += c_len
|
|
}
|
|
return res
|
|
}
|
|
|
|
pub fn (mut bmp BitMap) get_bbox(in_string string) (int, int) {
|
|
mut w := 0
|
|
|
|
mut space_cw, _ := bmp.tf.get_horizontal_metrics(u16(` `))
|
|
div_space_cw := int((f32(space_cw) * bmp.space_mult) * bmp.scale)
|
|
space_cw = int(space_cw * bmp.scale)
|
|
|
|
bmp.tf.reset_kern()
|
|
|
|
mut i := 0
|
|
for i < in_string.len {
|
|
mut chr := u16(in_string[i])
|
|
|
|
// draw the space
|
|
if int(chr) == 32 {
|
|
w += int(space_cw * bmp.space_cw)
|
|
i++
|
|
continue
|
|
}
|
|
// manage unicode chars like latin greek etc
|
|
c_len := ((0xe5000000 >> ((chr >> 3) & 0x1e)) & 3) + 1
|
|
if c_len > 1 {
|
|
tmp_char := utf8.get_uchar(in_string, i)
|
|
// dprintln("tmp_char: ${tmp_char.hex()}")
|
|
chr = u16(tmp_char)
|
|
}
|
|
|
|
c_index := bmp.tf.map_code(int(chr))
|
|
// Glyph not found
|
|
if c_index == 0 {
|
|
w += int(space_cw * bmp.space_cw)
|
|
i += c_len
|
|
continue
|
|
}
|
|
ax, ay := bmp.tf.next_kern(c_index)
|
|
// dprintln("char_index: $c_index ax: $ax ay: $ay")
|
|
|
|
// cw, lsb := bmp.tf.get_horizontal_metrics(u16(chr))
|
|
// dprintln("metrics: [${u16(chr):c}] cw:$cw lsb:$lsb")
|
|
|
|
//----- Calc Glyph transformations -----
|
|
mut x0 := w + int(ax * bmp.scale)
|
|
mut y0 := 0 + int(ay * bmp.scale)
|
|
|
|
p := Point{x0, y0, false}
|
|
x1, y1 := bmp.trf_txt(p)
|
|
// init ch_matrix
|
|
bmp.ch_matrix[0] = bmp.tr_matrix[0] * bmp.scale * bmp.scale_x
|
|
bmp.ch_matrix[1] = bmp.tr_matrix[1] * bmp.scale * bmp.scale_x
|
|
bmp.ch_matrix[3] = bmp.tr_matrix[3] * -bmp.scale * bmp.scale_y
|
|
bmp.ch_matrix[4] = bmp.tr_matrix[4] * -bmp.scale * bmp.scale_y
|
|
bmp.ch_matrix[6] = int(x1)
|
|
bmp.ch_matrix[7] = int(y1)
|
|
|
|
x_min, x_max, _, _ := bmp.tf.read_glyph_dim(c_index)
|
|
// x_min := 1
|
|
// x_max := 2
|
|
//-----------------
|
|
|
|
width := int((math.abs(x_max + x_min) + ax) * bmp.scale)
|
|
// width := int((cw+ax) * bmp.scale)
|
|
w += width + div_space_cw
|
|
|
|
i += c_len
|
|
}
|
|
|
|
// dprintln("y_min: $bmp.tf.y_min y_max: $bmp.tf.y_max res: ${int((bmp.tf.y_max - bmp.tf.y_min)*buf.scale)} width: ${int( (cw) * buf.scale)}")
|
|
// buf.box(0,y_base - int((bmp.tf.y_min)*buf.scale), int( (x_max) * buf.scale), y_base-int((bmp.tf.y_max)*buf.scale), u32(0xFF00_0000) )
|
|
return w, int(math.abs(int(bmp.tf.y_max - bmp.tf.y_min)) * bmp.scale)
|
|
}
|
|
|
|
/******************************************************************************
|
|
*
|
|
* TTF draw glyph
|
|
*
|
|
******************************************************************************/
|
|
fn (mut bmp BitMap) draw_notdef_glyph(in_x int, in_w int) {
|
|
mut p := Point{in_x, 0, false}
|
|
x1, y1 := bmp.trf_txt(p)
|
|
// init ch_matrix
|
|
bmp.ch_matrix[0] = bmp.tr_matrix[0] * bmp.scale * bmp.scale_x
|
|
bmp.ch_matrix[1] = bmp.tr_matrix[1] * bmp.scale * bmp.scale_x
|
|
bmp.ch_matrix[3] = bmp.tr_matrix[3] * -bmp.scale * bmp.scale_y
|
|
bmp.ch_matrix[4] = bmp.tr_matrix[4] * -bmp.scale * bmp.scale_y
|
|
bmp.ch_matrix[6] = int(x1)
|
|
bmp.ch_matrix[7] = int(y1)
|
|
x, y := bmp.trf_ch(p)
|
|
|
|
y_h := math.abs(bmp.tf.y_max - bmp.tf.y_min) * bmp.scale * 0.5
|
|
|
|
bmp.box(int(x), int(y), int(x - in_w), int(y - y_h), bmp.color)
|
|
bmp.line(int(x), int(y), int(x - in_w), int(y - y_h), bmp.color)
|
|
bmp.line(int(x - in_w), int(y), int(x), int(y - y_h), bmp.color)
|
|
}
|
|
|
|
pub fn (mut bmp BitMap) draw_text(in_string string) (int, int) {
|
|
mut w := 0
|
|
|
|
mut space_cw, _ := bmp.tf.get_horizontal_metrics(u16(` `))
|
|
div_space_cw := int((f32(space_cw) * bmp.space_mult) * bmp.scale)
|
|
space_cw = int(space_cw * bmp.scale)
|
|
|
|
bmp.tf.reset_kern()
|
|
|
|
mut i := 0
|
|
for i < in_string.len {
|
|
mut chr := u16(in_string[i])
|
|
|
|
// draw the space
|
|
if int(chr) == 32 {
|
|
w += int(space_cw * bmp.space_cw)
|
|
i++
|
|
continue
|
|
}
|
|
// manage unicode chars like latin greek etc
|
|
c_len := ((0xe5000000 >> ((chr >> 3) & 0x1e)) & 3) + 1
|
|
if c_len > 1 {
|
|
tmp_char := utf8.get_uchar(in_string, i)
|
|
// dprintln("tmp_char: ${tmp_char.hex()}")
|
|
chr = u16(tmp_char)
|
|
}
|
|
|
|
c_index := bmp.tf.map_code(int(chr))
|
|
// Glyph not found
|
|
if c_index == 0 {
|
|
bmp.draw_notdef_glyph(w, int(space_cw * bmp.space_cw))
|
|
w += int(space_cw * bmp.space_cw)
|
|
i += c_len
|
|
continue
|
|
}
|
|
|
|
ax, ay := bmp.tf.next_kern(c_index)
|
|
// dprintln("char_index: $c_index ax: $ax ay: $ay")
|
|
|
|
cw, _ := bmp.tf.get_horizontal_metrics(u16(chr))
|
|
// cw, lsb := bmp.tf.get_horizontal_metrics(u16(chr))
|
|
// dprintln("metrics: [${u16(chr):c}] cw:$cw lsb:$lsb")
|
|
|
|
//----- Draw_Glyph transformations -----
|
|
mut x0 := w + int(ax * bmp.scale)
|
|
mut y0 := 0 + int(ay * bmp.scale)
|
|
|
|
p := Point{x0, y0, false}
|
|
x1, y1 := bmp.trf_txt(p)
|
|
// init ch_matrix
|
|
bmp.ch_matrix[0] = bmp.tr_matrix[0] * bmp.scale * bmp.scale_x
|
|
bmp.ch_matrix[1] = bmp.tr_matrix[1] * bmp.scale * bmp.scale_x
|
|
bmp.ch_matrix[3] = bmp.tr_matrix[3] * -bmp.scale * bmp.scale_y
|
|
bmp.ch_matrix[4] = bmp.tr_matrix[4] * -bmp.scale * bmp.scale_y
|
|
bmp.ch_matrix[6] = int(x1)
|
|
bmp.ch_matrix[7] = int(y1)
|
|
|
|
x_min, x_max := bmp.draw_glyph(c_index)
|
|
// x_min := 1
|
|
// x_max := 2
|
|
//-----------------
|
|
|
|
mut width := int((math.abs(x_max + x_min) + ax) * bmp.scale)
|
|
if bmp.use_font_metrics {
|
|
width = int((cw + ax) * bmp.scale)
|
|
}
|
|
w += width + div_space_cw
|
|
i += c_len
|
|
}
|
|
|
|
// dprintln("y_min: $bmp.tf.y_min y_max: $bmp.tf.y_max res: ${int((bmp.tf.y_max - bmp.tf.y_min)*buf.scale)} width: ${int( (cw) * buf.scale)}")
|
|
// buf.box(0,y_base - int((bmp.tf.y_min)*buf.scale), int( (x_max) * buf.scale), y_base-int((bmp.tf.y_max)*buf.scale), u32(0xFF00_0000) )
|
|
return w, int(math.abs(int(bmp.tf.y_max - bmp.tf.y_min)) * bmp.scale)
|
|
}
|
|
|
|
pub fn (mut bmp BitMap) draw_glyph(index u16) (int, int) {
|
|
glyph := bmp.tf.read_glyph(index)
|
|
|
|
if !glyph.valid_glyph {
|
|
return 0, 0
|
|
}
|
|
|
|
if bmp.style == .filled || bmp.style == .raw {
|
|
bmp.clear_filler()
|
|
}
|
|
|
|
mut s := 0 // status
|
|
mut c := 0 // contours count
|
|
mut contour_start := 0
|
|
mut x0 := 0
|
|
mut y0 := 0
|
|
color := bmp.color // u32(0xFFFF_FF00) // RGBA white
|
|
// color1 := u32(0xFF00_0000) // RGBA red
|
|
// color2 := u32(0x00FF_0000) // RGBA green
|
|
|
|
mut sp_x := 0
|
|
mut sp_y := 0
|
|
mut point := Point{}
|
|
|
|
for count, point_raw in glyph.points {
|
|
// dprintln("count: $count, state: $s pl:$glyph.points.len")
|
|
point.x = point_raw.x
|
|
point.y = point_raw.y
|
|
|
|
point.x, point.y = bmp.trf_ch(point)
|
|
point.on_curve = point_raw.on_curve
|
|
|
|
if s == 0 {
|
|
x0 = point.x
|
|
y0 = point.y
|
|
sp_x = x0
|
|
sp_y = y0
|
|
s = 1 // next state
|
|
continue
|
|
} else if s == 1 {
|
|
if point.on_curve {
|
|
bmp.line(x0, y0, point.x, point.y, color)
|
|
// bmp.aline(x0, y0, point.x, point.y, u32(0xFFFF0000))
|
|
x0 = point.x
|
|
y0 = point.y
|
|
} else {
|
|
s = 2
|
|
}
|
|
} else {
|
|
// dprintln("s==2")
|
|
mut prev := glyph.points[count - 1]
|
|
prev.x, prev.y = bmp.trf_ch(prev)
|
|
if point.on_curve {
|
|
// dprintln("HERE1")
|
|
// ctx.quadraticCurveTo(prev.x + x, prev.y + y,point.x + x, point.y + y);
|
|
// bmp.line(x0, y0, point.x + in_x, point.y + in_y, color1)
|
|
// bmp.quadratic(x0, y0, point.x + in_x, point.y + in_y, prev.x + in_x, prev.y + in_y, u32(0xa0a00000))
|
|
bmp.quadratic(x0, y0, point.x, point.y, prev.x, prev.y, color)
|
|
x0 = point.x
|
|
y0 = point.y
|
|
s = 1
|
|
} else {
|
|
// dprintln("HERE2")
|
|
// ctx.quadraticCurveTo(prev.x + x, prev.y + y,
|
|
// (prev.x + point.x) / 2 + x,
|
|
// (prev.y + point.y) / 2 + y);
|
|
|
|
// bmp.line(x0, y0, (prev.x + point.x)/2, (prev.y + point.y)/2, color2)
|
|
// bmp.quadratic(x0, y0, (prev.x + point.x)/2, (prev.y + point.y)/2, prev.x, prev.y, color2)
|
|
bmp.quadratic(x0, y0, (prev.x + point.x) / 2, (prev.y + point.y) / 2,
|
|
prev.x, prev.y, color)
|
|
x0 = (prev.x + point.x) / 2
|
|
y0 = (prev.y + point.y) / 2
|
|
}
|
|
}
|
|
|
|
if count == int(glyph.contour_ends[c]) {
|
|
// dprintln("count == glyph.contour_ends[count]")
|
|
if s == 2 { // final point was off-curve. connect to start
|
|
|
|
mut start_point := glyph.points[contour_start]
|
|
start_point.x, start_point.y = bmp.trf_ch(start_point)
|
|
if point.on_curve {
|
|
// ctx.quadraticCurveTo(prev.x + x, prev.y + y,
|
|
// point.x + x, point.y + y);
|
|
// bmp.line(x0, y0, start_point.x + in_x, start_point.y + in_y, u32(0x00FF0000))
|
|
|
|
// start_point.x + in_x, start_point.y + in_y, u32(0xFF00FF00))
|
|
bmp.quadratic(x0, y0, start_point.x, start_point.y, start_point.x,
|
|
start_point.y, color)
|
|
} else {
|
|
// ctx.quadraticCurveTo(prev.x + x, prev.y + y,
|
|
// (prev.x + point.x) / 2 + x,
|
|
// (prev.y + point.y) / 2 + y);
|
|
|
|
// bmp.line(x0, y0, start_point.x, start_point.y, u32(0x00FF0000)
|
|
// u32(0xFF000000))
|
|
bmp.quadratic(x0, y0, start_point.x, start_point.y, (point.x + start_point.x) / 2,
|
|
(point.y + start_point.y) / 2, color)
|
|
}
|
|
} else {
|
|
// last point not in a curve
|
|
// bmp.line(point.x, point.y, sp_x, sp_y, u32(0x00FF0000))
|
|
bmp.line(point.x, point.y, sp_x, sp_y, color)
|
|
}
|
|
contour_start = count + 1
|
|
s = 0
|
|
c++
|
|
}
|
|
}
|
|
|
|
if bmp.style == .filled || bmp.style == .raw {
|
|
bmp.exec_filler()
|
|
}
|
|
x_min := glyph.x_min
|
|
x_max := glyph.x_max
|
|
return x_min, x_max
|
|
|
|
// return glyph.x_min, glyph.x_max
|
|
}
|