84 lines
2.4 KiB
V
84 lines
2.4 KiB
V
module builder
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import os
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import v.parser
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import v.pref
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import v.gen.c
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pub fn (mut b Builder) gen_c(v_files []string) string {
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b.timing_start('PARSE')
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b.parsed_files = parser.parse_files(v_files, b.table, b.pref, b.global_scope)
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b.parse_imports()
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b.timing_measure('PARSE')
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if b.pref.only_check_syntax {
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return ''
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}
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//
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b.timing_start('CHECK')
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b.generic_struct_insts_to_concrete()
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b.checker.check_files(b.parsed_files)
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b.timing_measure('CHECK')
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//
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b.print_warnings_and_errors()
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// TODO: move gen.cgen() to c.gen()
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b.timing_start('C GEN')
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res := c.gen(b.parsed_files, b.table, b.table2, b.pref)
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b.timing_measure('C GEN')
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// println('cgen done')
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// println(res)
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return res
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}
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pub fn (mut b Builder) build_c(v_files []string, out_file string) {
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b.out_name_c = out_file
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b.pref.out_name_c = os.real_path(out_file)
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b.info('build_c($out_file)')
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output2 := b.gen_c(v_files)
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mut f := os.create(out_file) or { panic(err) }
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f.writeln(output2) or { panic(err) }
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f.close()
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// os.write_file(out_file, b.gen_c(v_files))
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}
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pub fn (mut b Builder) compile_c() {
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if os.user_os() != 'windows' && b.pref.ccompiler == 'msvc' && !b.pref.out_name.ends_with('.c') {
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verror('Cannot build with msvc on $os.user_os()')
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}
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// cgen.genln('// Generated by V')
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// println('compile2()')
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if b.pref.is_verbose {
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println('all .v files before:')
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// println(files)
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}
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$if windows {
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b.find_win_cc() or { verror(no_compiler_error) }
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// TODO Probably extend this to other OS's?
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}
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// v1 compiler files
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// v.add_v_files_to_compile()
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// v.files << v.dir
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// v2 compiler
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// b.set_module_lookup_paths()
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mut files := b.get_builtin_files()
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files << b.get_user_files()
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b.set_module_lookup_paths()
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if b.pref.is_verbose {
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println('all .v files:')
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println(files)
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}
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mut out_name_c := b.get_vtmp_filename(b.pref.out_name, '.tmp.c')
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if b.pref.is_shared {
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out_name_c = b.get_vtmp_filename(b.pref.out_name, '.tmp.so.c')
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}
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b.build_c(files, out_name_c)
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if b.pref.os == .ios {
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bundle_name := b.pref.out_name.split('/').last()
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bundle_id := if b.pref.bundle_id != '' { b.pref.bundle_id } else { 'app.vlang.$bundle_name' }
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display_name := if b.pref.display_name != '' { b.pref.display_name } else { bundle_name }
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os.mkdir('${display_name}.app') or { panic(err) }
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os.write_file('${display_name}.app/Info.plist', make_ios_plist(display_name, bundle_id,
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bundle_name, 1)) or { panic(err) }
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}
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b.cc()
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}
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