70 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			V
		
	
	
			
		
		
	
	
			70 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			V
		
	
	
module strings
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// #-js
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// use levenshtein distance algorithm to calculate
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// the distance between between two strings (lower is closer)
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pub fn levenshtein_distance(a string, b string) int {
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	mut f := [0].repeat(b.len + 1)
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	for j in 0 .. f.len {
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		f[j] = j
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	}
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	for ca in a {
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		mut j := 1
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		mut fj1 := f[0]
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		f[0]++
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		for cb in b {
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			mut mn := if f[j] + 1 <= f[j - 1] + 1 { f[j] + 1 } else { f[j - 1] + 1 }
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			if cb != ca {
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				mn = if mn <= fj1 + 1 { mn } else { fj1 + 1 }
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			} else {
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				mn = if mn <= fj1 { mn } else { fj1 }
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			}
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			fj1 = f[j]
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			f[j] = mn
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			j++
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		}
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	}
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	return f[f.len - 1]
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}
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// use levenshtein distance algorithm to calculate
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// how similar two strings are as a percentage (higher is closer)
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pub fn levenshtein_distance_percentage(a string, b string) f32 {
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	d := levenshtein_distance(a, b)
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	l := if a.len >= b.len { a.len } else { b.len }
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	return (1.00 - f32(d) / f32(l)) * 100.00
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}
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// implementation of Sørensen–Dice coefficient.
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// find the similarity between two strings.
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// returns coefficient between 0.0 (not similar) and 1.0 (exact match).
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pub fn dice_coefficient(s1 string, s2 string) f32 {
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	if s1.len == 0 || s2.len == 0 {
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		return 0.0
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	}
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	if s1 == s2 {
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		return 1.0
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	}
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	if s1.len < 2 || s2.len < 2 {
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		return 0.0
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	}
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	a := if s1.len > s2.len { s1 } else { s2 }
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	b := if a == s1 { s2 } else { s1 }
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	mut first_bigrams := map[string]int{}
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	for i in 0 .. a.len - 1 {
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		bigram := a[i..i + 2]
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		q := if bigram in first_bigrams { first_bigrams[bigram] + 1 } else { 1 }
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		first_bigrams[bigram] = q
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	}
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	mut intersection_size := 0
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	for i in 0 .. b.len - 1 {
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		bigram := b[i..i + 2]
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		count := if bigram in first_bigrams { first_bigrams[bigram] } else { 0 }
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		if count > 0 {
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			first_bigrams[bigram] = count - 1
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			intersection_size++
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		}
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	}
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	return (2.0 * f32(intersection_size)) / (f32(a.len) + f32(b.len) - 2)
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}
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