v/vlib/x/ttf/render_sokol_cpu.v

205 lines
5.2 KiB
V

module ttf
/**********************************************************************
*
* BMP render module utility functions
*
* Copyright (c) 2021 Dario Deledda. All rights reserved.
* Use of this source code is governed by an MIT license
* that can be found in the LICENSE file.
*
* Note:
*
* TODO:
**********************************************************************/
import math
import gg
import sokol.sgl
pub
struct TTF_render_Sokol {
pub mut:
bmp &BitMap // Base bitmap render
// rendering fields
sg_img C.sg_image // sokol image
scale_reduct f32 = 2.0 // scale of the cpu texture for filtering
device_dpi int = 72 // device DPI
}
/******************************************************************************
*
* Render functions
*
******************************************************************************/
fn (mut tf_skl TTF_render_Sokol) format_texture(){
tf_skl.bmp.format_texture()
}
pub
fn (mut tf_skl TTF_render_Sokol) create_text(in_txt string, in_font_size f32){
scale_reduct := tf_skl.scale_reduct
device_dpi := tf_skl.device_dpi
font_size := in_font_size //* scale_reduct
// Formula: (font_size * device dpi) / (72dpi * em_unit)
//scale := ((1.0 * devide_dpi )/ f32(72 * tf_skl.bmp.tf.units_per_em))* font_size
scale := f32(font_size * device_dpi) / f32(72 * tf_skl.bmp.tf.units_per_em)
//dprintln("Scale: $scale")
tf_skl.bmp.scale = scale * scale_reduct
w, h := tf_skl.bmp.get_bbox(in_txt)
tf_skl.bmp.width = int(w)
tf_skl.bmp.height = int((h+8))
sz := tf_skl.bmp.width * tf_skl.bmp.height * tf_skl.bmp.bp
// RAM buffer
if sz > tf_skl.bmp.buf_size {
if sz > 0 {
free(tf_skl.bmp.buf)
}
dprintln("create_text Alloc: $sz bytes")
tf_skl.bmp.buf = malloc(sz)
tf_skl.bmp.buf_size = sz
}
tf_skl.bmp.init_filler()
// draw the text
mut y_base := int((tf_skl.bmp.tf.y_max - tf_skl.bmp.tf.y_min) * tf_skl.bmp.scale)
tf_skl.bmp.set_pos(0,y_base)
tf_skl.bmp.clear()
tf_skl.bmp.draw_text(in_txt)
tf_skl.format_texture()
}
pub
fn (mut tf_skl TTF_render_Sokol) create_text_block(in_txt string, in_w int, in_h int, in_font_size f32){
scale_reduct := tf_skl.scale_reduct
device_dpi := tf_skl.device_dpi
font_size := in_font_size //* scale_reduct
// Formula: (font_size * device dpi) / (72dpi * em_unit)
//scale := ((1.0 * devide_dpi )/ f32(72 * tf_skl.bmp.tf.units_per_em))* font_size
scale := f32(font_size * device_dpi) / f32(72 * tf_skl.bmp.tf.units_per_em)
//dprintln("Scale: $scale")
tf_skl.bmp.scale = scale * scale_reduct
w := in_w
h := in_h
tf_skl.bmp.width = int(w * scale_reduct + 0.5)
tf_skl.bmp.height = int((h+2) * scale_reduct + 0.5)
sz := tf_skl.bmp.width * tf_skl.bmp.height * tf_skl.bmp.bp
//if true { return }
// RAM buffer
if sz > tf_skl.bmp.buf_size {
if sz > 0 {
free(tf_skl.bmp.buf)
}
dprintln("Alloc: $sz bytes")
tf_skl.bmp.buf = malloc(sz)
tf_skl.bmp.buf_size = sz
}
tf_skl.bmp.init_filler()
// draw the text
mut y_base := int((tf_skl.bmp.tf.y_max - tf_skl.bmp.tf.y_min) * tf_skl.bmp.scale)
tf_skl.bmp.set_pos(0,y_base)
tf_skl.bmp.clear()
tf_skl.bmp.draw_text_block(in_txt, {x: 0, y:0, w:w, h:h})
tf_skl.format_texture()
}
/******************************************************************************
*
* Sokol Render functions
*
******************************************************************************/
pub
fn (mut tf_skl TTF_render_Sokol) create_texture(){
w := tf_skl.bmp.width
h := tf_skl.bmp.height
sz := tf_skl.bmp.width * tf_skl.bmp.height * tf_skl.bmp.bp
mut img_desc := C.sg_image_desc{
width: w
height: h
num_mipmaps: 0
min_filter: .linear
mag_filter: .linear
//usage: .dynamic
wrap_u: .clamp_to_edge
wrap_v: .clamp_to_edge
label: &byte(0)
d3d11_texture: 0
}
// comment for dynamic
img_desc.content.subimage[0][0] = C.sg_subimage_content{
ptr: tf_skl.bmp.buf
size: sz
}
simg := C.sg_make_image(&img_desc)
//free(tf_skl.bmp.buf) // DONT FREE IF Dynamic
tf_skl.sg_img = simg
}
pub
fn (tf_skl TTF_render_Sokol) destroy_texture(){
C.sg_destroy_image(tf_skl.sg_img)
}
// Use only if usage: .dynamic
pub
fn (mut tf_skl TTF_render_Sokol) update_text_texture(){
sz := tf_skl.bmp.width * tf_skl.bmp.height * tf_skl.bmp.bp
mut tmp_sbc := C.sg_image_content{}
tmp_sbc.subimage[0][0] = C.sg_subimage_content {
ptr: tf_skl.bmp.buf
size: sz
}
C.sg_update_image(tf_skl.sg_img, &tmp_sbc)
}
pub
fn (tf_skl TTF_render_Sokol) draw_text_bmp(ctx &gg.Context, x f32, y f32) {
//width := tf_skl.bmp.width >> 1
//height := tf_skl.bmp.height >> 1
sgl.push_matrix()
width := tf_skl.bmp.width / (tf_skl.scale_reduct)
height := tf_skl.bmp.height / (tf_skl.scale_reduct)
u0 := f32(0.0)
v0 := f32(0.0)
u1 := f32(1.0)
v1 := f32(1.0)
x0 := f32(0)
y0 := f32(0)
x1 := f32(width) * ctx.scale
y1 := f32(height) * ctx.scale
ca := f32(math.cos(tf_skl.bmp.angle))
sa := f32(math.sin(tf_skl.bmp.angle))
m := [
f32(ca),-sa,0,0,
sa,ca,0,0,
0,0,1,0,
x,y,0,1
]
sgl.mult_matrix(m)
//
sgl.load_pipeline(ctx.timage_pip)
sgl.enable_texture()
sgl.texture(tf_skl.sg_img)
sgl.begin_quads()
sgl.c4b(255, 255, 255, 255)
sgl.v2f_t2f(x0, y0, u0, v0)
sgl.v2f_t2f(x1, y0, u1, v0)
sgl.v2f_t2f(x1, y1, u1, v1)
sgl.v2f_t2f(x0, y1, u0, v1)
sgl.end()
sgl.disable_texture()
sgl.pop_matrix()
}