44 lines
1.2 KiB
V
44 lines
1.2 KiB
V
module main
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import net.websocket
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import term
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// this server accepts client connections and broadcast all messages to other connected clients
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fn main() {
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println('press ctrl-c to quit...')
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start_server() ?
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}
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fn start_server() ? {
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mut s := websocket.new_server(.ip6, 30000, '')
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// Make that in execution test time give time to execute at least one time
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s.ping_interval = 100
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s.on_connect(fn (mut s websocket.ServerClient) ?bool {
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// Here you can look att the client info and accept or not accept
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// just returning a true/false
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if s.resource_name != '/' {
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return false
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}
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return true
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}) ?
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// on_message_ref, broadcast all incoming messages to all clients except the one sent it
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s.on_message_ref(fn (mut ws websocket.Client, msg &websocket.Message, mut m websocket.Server) ? {
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// for _, cli in m.clients {
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for i, _ in m.clients {
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mut c := m.clients[i]
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if c.client.state == .open && c.client.id != ws.id {
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c.client.write(msg.payload, websocket.OPCode.text_frame) or { panic(err) }
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}
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}
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}, s)
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s.on_close(fn (mut ws websocket.Client, code int, reason string) ? {
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println(term.green('client ($ws.id) closed connection'))
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})
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s.listen() or { println(term.red('error on server listen: $err')) }
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unsafe {
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s.free()
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}
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}
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