v/vlib/net/unix/aasocket.c.v

105 lines
1.4 KiB
V

module unix
#include <sys/un.h>
// Select represents a select operation
enum Select {
read
write
except
}
// SocketType are the available sockets
// enum SocketType {
// dgram = C.SOCK_DGRAM
// stream = C.SOCK_STREAM
// seqpacket = C.SOCK_SEQPACKET
// }
struct C.sockaddr {
sa_family u16
}
const max_sun_path = 104
// 104 for macos, 108 for linux => use the minimum
struct C.sockaddr_un {
mut:
// sun_len byte // only on macos
sun_family int
sun_path [104]char // on linux that is 108
}
struct C.addrinfo {
mut:
ai_family int
ai_socktype int
ai_flags int
ai_protocol int
ai_addrlen int
ai_addr voidptr
ai_canonname voidptr
ai_next voidptr
}
struct C.sockaddr_storage {
}
// fn C.socket() int
// fn C.setsockopt() int
// fn C.htonl() int
// fn C.htons() int
// fn C.bind() int
// fn C.listen() int
// fn C.accept() int
// fn C.getaddrinfo() int
// fn C.connect() int
// fn C.send() int
// fn C.sendto() int
// fn C.recv() int
// fn C.recvfrom() int
// fn C.shutdown() int
// fn C.ntohs() int
// fn C.getpeername() int
// fn C.inet_ntop(af int, src voidptr, dst charptr, dst_size int) charptr
fn C.WSAAddressToStringA() int
// fn C.getsockname() int
// defined in builtin
// fn C.read() int
// fn C.close() int
fn C.ioctlsocket() int
// fn C.fcntl() int
// fn C.@select() int
// fn C.FD_ZERO()
// fn C.FD_SET()
// fn C.FD_ISSET() bool
[typedef]
struct C.fd_set {}