69 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			V
		
	
	
			
		
		
	
	
			69 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			V
		
	
	
| module main
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| 
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| import gg
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| import gx
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| 
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| const rate = f32(1) / 60 * 10
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| 
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| struct App {
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| mut:
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| 	gg   &gg.Context
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| 	anim &Anim
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| }
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| 
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| struct Anim {
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| mut:
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| 	time    f32
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| 	reverse bool
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| }
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| 
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| fn (mut anim Anim) advance() {
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| 	if anim.reverse {
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| 		anim.time -= 1 * rate
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| 	} else {
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| 		anim.time += 1 * rate
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| 	}
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| 	// Use some arbitrary value that fits 60 fps
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| 	if anim.time > 80 * rate || anim.time < -80 * rate {
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| 		anim.reverse = !anim.reverse
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| 	}
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| }
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| 
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| fn main() {
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| 	mut app := &App{
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| 		gg: 0
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| 		anim: &Anim{}
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| 	}
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| 	app.gg = gg.new_context(
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| 		bg_color: gx.rgb(174, 198, 255)
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| 		width: 600
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| 		height: 400
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| 		window_title: 'Animated cubic Bézier curve'
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| 		frame_fn: frame
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| 		user_data: app
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| 	)
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| 	app.gg.run()
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| }
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| 
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| fn frame(mut app App) {
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| 	time := app.anim.time
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| 
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| 	p1_x := f32(200.0)
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| 	p1_y := f32(200.0) + (10 * time)
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| 
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| 	p2_x := f32(400.0)
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| 	p2_y := f32(200.0) + (10 * time)
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| 
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| 	ctrl_p1_x := f32(200.0) + (40 * time)
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| 	ctrl_p1_y := f32(100.0)
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| 	ctrl_p2_x := f32(400.0) + (-40 * time)
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| 	ctrl_p2_y := f32(100.0)
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| 
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| 	points := [p1_x, p1_y, ctrl_p1_x, ctrl_p1_y, ctrl_p2_x, ctrl_p2_y, p2_x, p2_y]
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| 
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| 	app.gg.begin()
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| 	app.gg.draw_cubic_bezier(points, gx.blue)
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| 	app.gg.end()
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| 	app.anim.advance()
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| }
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