54 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			V
		
	
	
			
		
		
	
	
			54 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			V
		
	
	
| module fontstash
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| 
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| // Contructor and destructor.
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| fn C.fonsCreateInternal(params &C.FONSparams) &C.FONScontext
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| fn C.fonsDeleteInternal(s &C.FONScontext)
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| 
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| fn C.fonsSetErrorCallback(s &C.FONScontext, callback fn (voidptr, int, int), uptr voidptr)
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| 
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| // Returns current atlas size.
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| fn C.fonsGetAtlasSize(s &C.FONScontext, width &int, height &int)
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| 
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| // Expands the atlas size.
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| fn C.fonsExpandAtlas(s &C.FONScontext, width int, height int) int
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| 
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| // Resets the whole stash.
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| fn C.fonsResetAtlas(s &C.FONScontext, width int, height int) int
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| 
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| // Add fonts
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| fn C.fonsGetFontByName(s &C.FONScontext, name &char) int
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| fn C.fonsAddFallbackFont(s &C.FONScontext, base int, fallback int) int
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| fn C.fonsAddFontMem(s &C.FONScontext, name &char, data &byte, dataSize int, freeData int) int
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| 
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| // State handling
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| fn C.fonsPushState(s &C.FONScontext)
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| fn C.fonsPopState(s &C.FONScontext)
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| fn C.fonsClearState(s &C.FONScontext)
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| 
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| // State setting
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| fn C.fonsSetSize(s &C.FONScontext, size f32)
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| fn C.fonsSetColor(s &C.FONScontext, color u32)
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| fn C.fonsSetSpacing(s &C.FONScontext, spacing f32)
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| fn C.fonsSetBlur(s &C.FONScontext, blur f32)
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| fn C.fonsSetAlign(s &C.FONScontext, align int)
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| fn C.fonsSetFont(s &C.FONScontext, font int)
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| 
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| // Draw text
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| fn C.fonsDrawText(s &C.FONScontext, x f32, y f32, str &char, end &char) f32
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| 
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| // Measure text
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| fn C.fonsTextBounds(s &C.FONScontext, x f32, y f32, str &char, end &char, bounds &f32) f32
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| fn C.fonsLineBounds(s &C.FONScontext, y f32, miny &f32, maxy &f32)
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| fn C.fonsVertMetrics(s &C.FONScontext, ascender &f32, descender &f32, lineh &f32)
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| 
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| // Text iterator
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| fn C.fonsTextIterInit(s &C.FONScontext, iter &C.FONStextIter, x f32, y f32, str &char, end &char) int
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| fn C.fonsTextIterNext(s &C.FONScontext, iter &C.FONStextIter, quad &C.FONSquad) int
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| 
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| // Pull texture changes
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| fn C.fonsGetTextureData(s &C.FONScontext, width &int, height &int) &char
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| fn C.fonsValidateTexture(s &C.FONScontext, dirty &int) int
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| 
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| // Draws the stash texture for debugging
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| fn C.fonsDrawDebug(s &C.FONScontext, x f32, y f32)
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