128 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			V
		
	
	
			
		
		
	
	
			128 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			V
		
	
	
module term
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import os
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[typedef]
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struct C.COORD {
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mut:
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	X i16
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	Y i16
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}
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[typedef]
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struct C.SMALL_RECT {
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mut:
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	Left   u16
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	Top    u16
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	Right  u16
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	Bottom u16
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}
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// win: CONSOLE_SCREEN_BUFFER_INFO
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// https://docs.microsoft.com/en-us/windows/console/console-screen-buffer-info-str
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[typedef]
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struct C.CONSOLE_SCREEN_BUFFER_INFO {
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mut:
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	dwSize              C.COORD
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	dwCursorPosition    C.COORD
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	wAttributes         u16
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	srWindow            C.SMALL_RECT
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	dwMaximumWindowSize C.COORD
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}
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union C.uChar {
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mut:
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	UnicodeChar rune
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	AsciiChar   byte
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}
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[typedef]
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struct C.CHAR_INFO {
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mut:
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	Char       C.uChar
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	Attributes u16
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}
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// ref - https://docs.microsoft.com/en-us/windows/console/getconsolescreenbufferinfo
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fn C.GetConsoleScreenBufferInfo(handle C.HANDLE, info &C.CONSOLE_SCREEN_BUFFER_INFO) bool
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// ref - https://docs.microsoft.com/en-us/windows/console/setconsoletitle
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fn C.SetConsoleTitle(title &u16) bool
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// ref - https://docs.microsoft.com/en-us/windows/console/setconsolecursorposition
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fn C.SetConsoleCursorPosition(handle C.HANDLE, coord C.COORD) bool
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// ref - https://docs.microsoft.com/en-us/windows/console/scrollconsolescreenbuffer
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fn C.ScrollConsoleScreenBuffer(output C.HANDLE, scroll_rect &C.SMALL_RECT, clip_rect &C.SMALL_RECT, des C.COORD, fill &C.CHAR_INFO) bool
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// get_terminal_size returns a number of colums and rows of terminal window.
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pub fn get_terminal_size() (int, int) {
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	if os.is_atty(1) > 0 && os.getenv('TERM') != 'dumb' {
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		info := C.CONSOLE_SCREEN_BUFFER_INFO{}
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		if C.GetConsoleScreenBufferInfo(C.GetStdHandle(C.STD_OUTPUT_HANDLE), &info) {
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			columns := int(info.srWindow.Right - info.srWindow.Left + 1)
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			rows := int(info.srWindow.Bottom - info.srWindow.Top + 1)
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			return columns, rows
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		}
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	}
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	return default_columns_size, default_rows_size
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}
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// get_cursor_position returns a Coord containing the current cursor position
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pub fn get_cursor_position() ?Coord {
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	mut res := Coord{}
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	if os.is_atty(1) > 0 && os.getenv('TERM') != 'dumb' {
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		info := C.CONSOLE_SCREEN_BUFFER_INFO{}
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		if C.GetConsoleScreenBufferInfo(C.GetStdHandle(C.STD_OUTPUT_HANDLE), &info) {
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			res.x = info.dwCursorPosition.X
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			res.y = info.dwCursorPosition.Y
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		} else {
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			return os.last_error()
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		}
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	}
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	return res
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}
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// set_terminal_title change the terminal title
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pub fn set_terminal_title(title string) bool {
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	title_change := C.SetConsoleTitle(title.to_wide())
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	return title_change
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}
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// clear clears current terminal screen.
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// Implementation taken from https://docs.microsoft.com/en-us/windows/console/clearing-the-screen#example-2.
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pub fn clear() {
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	hconsole := C.GetStdHandle(C.STD_OUTPUT_HANDLE)
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	mut csbi := C.CONSOLE_SCREEN_BUFFER_INFO{}
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	mut scrollrect := C.SMALL_RECT{}
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	mut scrolltarget := C.COORD{}
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	mut fill := C.CHAR_INFO{}
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	// Get the number of character cells in the current buffer.
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	if !C.GetConsoleScreenBufferInfo(hconsole, &csbi) {
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		return
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	}
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	// Scroll the rectangle of the entire buffer.
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	scrollrect.Left = 0
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	scrollrect.Top = 0
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	scrollrect.Right = u16(csbi.dwSize.X)
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	scrollrect.Bottom = u16(csbi.dwSize.Y)
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	// Scroll it upwards off the top of the buffer with a magnitude of the entire height.
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	scrolltarget.X = 0
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	scrolltarget.Y = (0 - csbi.dwSize.Y)
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	// Fill with empty spaces with the buffer's default text attribute.
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	fill.Char.UnicodeChar = rune(` `)
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	fill.Attributes = csbi.wAttributes
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	// Do the scroll
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	C.ScrollConsoleScreenBuffer(hconsole, &scrollrect, C.NULL, scrolltarget, &fill)
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	// Move the cursor to the top left corner too.
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	csbi.dwCursorPosition.X = 0
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	csbi.dwCursorPosition.Y = 0
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	C.SetConsoleCursorPosition(hconsole, csbi.dwCursorPosition)
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}
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