44 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			V
		
	
	
			
		
		
	
	
			44 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			V
		
	
	
module main
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import x.websocket
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import term
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// this server accepts client connections and broadcast all messages to other connected clients
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fn main() {
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	println('press ctrl-c to quit...')
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	start_server() ?
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}
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fn start_server() ? {
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	mut s := websocket.new_server(30000, '')
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	// Make that in execution test time give time to execute at least one time
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	s.ping_interval = 100
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	s.on_connect(fn (mut s websocket.ServerClient) ?bool {
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		// Here you can look att the client info and accept or not accept
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		// just returning a true/false
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		if s.resource_name != '/' {
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			return false
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		}
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		return true
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	}) ?
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	// on_message_ref, broadcast all incoming messages to all clients except the one sent it
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	s.on_message_ref(fn (mut ws websocket.Client, msg &websocket.Message, mut m websocket.Server) ? {
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		// for _, cli in m.clients {
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		for i, _ in m.clients {
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			mut c := m.clients[i]
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			if c.client.state == .open && c.client.id != ws.id {
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				c.client.write(msg.payload, websocket.OPCode.text_frame) or { panic(err) }
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			}
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		}
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	}, s)
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	s.on_close(fn (mut ws websocket.Client, code int, reason string) ? {
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		println(term.green('client ($ws.id) closed connection'))
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	})
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	s.listen() or { println(term.red('error on server listen: $err')) }
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	unsafe {
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		s.free()
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	}
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}
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