176 lines
4.8 KiB
V
176 lines
4.8 KiB
V
// Copyright (c) 2019-2020 Alexander Medvednikov. All rights reserved.
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// Use of this source code is governed by an MIT license
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// that can be found in the LICENSE file.
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module rand
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import rand.util
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import rand.wyrand
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// Configuration struct for creating a new instance of the default RNG.
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pub struct PRNGConfigStruct {
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seed []u32 = util.time_seed_array(2)
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}
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__global default_rng &wyrand.WyRandRNG
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fn init() {
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default_rng = new_default({})
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}
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// new_default returns a new instance of the default RNG. If the seed is not provided, the current time will be used to seed the instance.
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pub fn new_default(config PRNGConfigStruct) &wyrand.WyRandRNG {
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mut rng := &wyrand.WyRandRNG{}
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rng.seed(config.seed)
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return rng
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}
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// seed sets the given array of `u32` values as the seed for the `default_rng`.
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pub fn seed(seed []u32) {
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default_rng.seed(seed)
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}
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// u32() returns a uniformly distributed u32 in _[0, 2<sup>32</sup>)_
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pub fn u32() u32 {
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return default_rng.u32()
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}
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// u64() returns a uniformly distributed u64 in _[0, 2<sup>64</sup>)_
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pub fn u64() u64 {
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return default_rng.u64()
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}
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// u32n(max) returns a uniformly distributed pseudorandom 32-bit signed positive u32 in _[0, max)_
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pub fn u32n(max u32) u32 {
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return default_rng.u32n(max)
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}
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// u64n(max) returns a uniformly distributed pseudorandom 64-bit signed positive u64 in _[0, max)_
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pub fn u64n(max u64) u64 {
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return default_rng.u64n(max)
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}
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// u32_in_range(min, max) returns a uniformly distributed pseudorandom 32-bit unsigned u32 in _[min, max)_
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pub fn u32_in_range(min, max u32) u32 {
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return default_rng.u32_in_range(min, max)
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}
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// u64_in_range(min, max) returns a uniformly distributed pseudorandom 64-bit unsigned u64 in _[min, max)_
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pub fn u64_in_range(min, max u64) u64 {
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return default_rng.u64_in_range(min, max)
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}
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// int() returns a uniformly distributed pseudorandom 32-bit signed (possibly negative) int
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pub fn int() int {
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return default_rng.int()
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}
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// intn(max) returns a uniformly distributed pseudorandom 32-bit signed positive int in _[0, max)_
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pub fn intn(max int) int {
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return default_rng.intn(max)
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}
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// int_in_range(min, max) returns a uniformly distributed pseudorandom
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// 32-bit signed int in [min, max). Both min and max can be negative, but we must have _min < max_.
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pub fn int_in_range(min, max int) int {
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return default_rng.int_in_range(min, max)
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}
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// int31() returns a uniformly distributed pseudorandom 31-bit signed positive int
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pub fn int31() int {
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return default_rng.int31()
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}
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// i64() returns a uniformly distributed pseudorandom 64-bit signed (possibly negative) i64
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pub fn i64() i64 {
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return default_rng.i64()
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}
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// i64n(max) returns a uniformly distributed pseudorandom 64-bit signed positive i64 in _[0, max)_
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pub fn i64n(max i64) i64 {
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return default_rng.i64n(max)
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}
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// i64_in_range(min, max) returns a uniformly distributed pseudorandom 64-bit signed int in _[min, max)_
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pub fn i64_in_range(min, max i64) i64 {
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return default_rng.i64_in_range(min, max)
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}
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// int63() returns a uniformly distributed pseudorandom 63-bit signed positive int
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pub fn int63() i64 {
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return default_rng.int63()
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}
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// f32() returns a uniformly distributed 32-bit floating point in _[0, 1)_
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pub fn f32() f32 {
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return default_rng.f32()
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}
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// f64() returns a uniformly distributed 64-bit floating point in _[0, 1)_
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pub fn f64() f64 {
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return default_rng.f64()
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}
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// f32n() returns a uniformly distributed 32-bit floating point in _[0, max)_
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pub fn f32n(max f32) f32 {
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return default_rng.f32n(max)
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}
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// f64n() returns a uniformly distributed 64-bit floating point in _[0, max)_
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pub fn f64n(max f64) f64 {
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return default_rng.f64n(max)
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}
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// f32_in_range(min, max) returns a uniformly distributed 32-bit floating point in _[min, max)_
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pub fn f32_in_range(min, max f32) f32 {
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return default_rng.f32_in_range(min, max)
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}
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// f64_in_range(min, max) returns a uniformly distributed 64-bit floating point in _[min, max)_
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pub fn f64_in_range(min, max f64) f64 {
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return default_rng.f64_in_range(min, max)
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}
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const (
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chars = 'abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ'
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)
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pub fn string(len int) string {
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mut buf := malloc(len)
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for i in 0 .. len {
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unsafe {
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buf[i] = chars[intn(chars.len)]
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}
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}
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return string(buf, len)
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}
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// rand.uuid_v4 generate a completely random UUID (v4)
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// See https://en.wikipedia.org/wiki/Universally_unique_identifier#Version_4_(random)
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pub fn uuid_v4() string {
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mut buf := malloc(37)
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mut i_buf := 0
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for i_buf < 36 {
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mut x := default_rng.u64()
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mut c := 0
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for c < 16 && i_buf < 36 {
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mut d := byte(x) & 0x0F
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unsafe {
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buf[i_buf] = if d > 9 { d + 87 } else { d + 48 }
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}
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i_buf++
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c++
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x = x >> 4
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}
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}
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n := ((byte(default_rng.u64()) & 0x0F) & 0x03) + 0x08
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unsafe {
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buf[8] = `-`
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buf[13] = `-`
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buf[14] = `4`
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buf[18] = `-`
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buf[19] = if n > 9 { n + 87 } else { n + 48 }
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buf[23] = `-`
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buf[36] = 0
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}
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return string(buf, 36)
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}
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