386 lines
		
	
	
		
			7.8 KiB
		
	
	
	
		
			V
		
	
	
			
		
		
	
	
			386 lines
		
	
	
		
			7.8 KiB
		
	
	
	
		
			V
		
	
	
module net
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import os
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pub struct Socket {
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pub:
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	sockfd int
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	family int
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	_type  int
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	proto  int
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}
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struct C.in_addr {
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mut:
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	s_addr int
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}
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struct C.sockaddr_in {
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mut:
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	sin_family int
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	sin_port   int
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	sin_addr   C.in_addr
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}
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struct C.addrinfo {
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mut:
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	ai_family    int
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	ai_socktype  int
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	ai_flags     int
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	ai_protocol  int
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	ai_addrlen   int
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	ai_addr      voidptr
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	ai_canonname voidptr
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	ai_next      voidptr
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}
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struct C.sockaddr_storage {
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}
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fn C.socket() int
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fn C.setsockopt() int
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fn C.htonl() int
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fn C.htons() int
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fn C.bind() int
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fn C.listen() int
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fn C.accept() int
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fn C.getaddrinfo() int
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fn C.connect() int
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fn C.send() int
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fn C.recv() int
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fn C.read() int
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fn C.shutdown() int
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fn C.close() int
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fn C.ntohs() int
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fn C.getsockname() int
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// create socket
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pub fn new_socket(family int, _type int, proto int) ?Socket {
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	sockfd := C.socket(family, _type, proto)
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	one := 1
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	// This is needed so that there are no problems with reusing the
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	// same port after the application exits.
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	C.setsockopt(sockfd, C.SOL_SOCKET, C.SO_REUSEADDR, &one, sizeof(int))
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	if sockfd == 0 {
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		return error('net.socket: failed')
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	}
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	s := Socket{
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		sockfd: sockfd
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		family: family
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		_type: _type
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		proto: proto
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	}
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	return s
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}
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pub fn socket_udp() ?Socket {
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	return new_socket(C.AF_INET, C.SOCK_DGRAM, C.IPPROTO_UDP)
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}
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// set socket options
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pub fn (s Socket) setsockopt(level int, optname int, optvalue &int) ?int {
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	res := C.setsockopt(s.sockfd, level, optname, optvalue, sizeof(&int))
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	if res < 0 {
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		return error('net.setsocketopt: failed with $res')
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	}
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	return res
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}
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// bind socket to port
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pub fn (s Socket) bind(port int) ?int {
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	mut addr := C.sockaddr_in{
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	}
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	addr.sin_family = s.family
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	addr.sin_port = C.htons(port)
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	addr.sin_addr.s_addr = C.htonl(C.INADDR_ANY)
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	size := 16 // sizeof(C.sockaddr_in)
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	res := C.bind(s.sockfd, &addr, size)
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	if res < 0 {
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		return error('net.bind: failed with $res')
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	}
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	return res
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}
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// put socket into passive mode and wait to receive
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pub fn (s Socket) listen() ?int {
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	backlog := 128
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	res := C.listen(s.sockfd, backlog)
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	if res < 0 {
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		return error('net.listen: failed with $res')
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	}
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	$if debug {
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		println('listen res = $res')
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	}
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	return res
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}
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// put socket into passive mode with user specified backlog and wait to receive
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pub fn (s Socket) listen_backlog(backlog int) ?int {
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	mut n := 0
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	if backlog > 0 {
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		n = backlog
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	}
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	res := C.listen(s.sockfd, n)
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	if res < 0 {
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		return error('net.listen_backlog: failed with $res')
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	}
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	return res
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}
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// helper method to create, bind, and listen given port number
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pub fn listen(port int) ?Socket {
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	$if debug {
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		println('net.listen($port)')
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	}
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	s := new_socket(C.AF_INET, C.SOCK_STREAM, 0) or {
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		return error(err)
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	}
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	_ = s.bind(port) or {
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		return error(err)
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	}
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	_ = s.listen() or {
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		return error(err)
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	}
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	return s
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}
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// accept first connection request from socket queue
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pub fn (s Socket) accept() ?Socket {
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	$if debug {
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		println('accept()')
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	}
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	addr := C.sockaddr_storage{
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	}
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	size := 128 // sizeof(sockaddr_storage)
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	sockfd := C.accept(s.sockfd, &addr, &size)
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	if sockfd < 0 {
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		return error('net.accept: failed with $sockfd')
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	}
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	c := Socket{
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		sockfd: sockfd
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		family: s.family
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		_type: s._type
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		proto: s.proto
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	}
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	return c
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}
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// connect to given addrress and port
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pub fn (s Socket) connect(address string, port int) ?int {
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	mut hints := C.addrinfo{
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	}
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	hints.ai_family = s.family
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	hints.ai_socktype = s._type
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	hints.ai_flags = C.AI_PASSIVE
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	hints.ai_protocol = s.proto
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	hints.ai_addrlen = 0
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	hints.ai_canonname = C.NULL
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	hints.ai_addr = C.NULL
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	hints.ai_next = C.NULL
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	info := &C.addrinfo(0)
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	sport := '$port'
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	info_res := C.getaddrinfo(address.str, sport.str, &hints, &info)
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	if info_res != 0 {
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		error_message := os.get_error_msg(net.error_code())
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		return error('net.connect: getaddrinfo failed "$error_message"')
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	}
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	res := C.connect(s.sockfd, info.ai_addr, info.ai_addrlen)
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	if res < 0 {
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		error_message := os.get_error_msg(net.error_code())
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		return error('net.connect: connect failed "$error_message"')
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	}
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	return res
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}
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// helper method to create socket and connect
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pub fn dial(address string, port int) ?Socket {
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	s := new_socket(C.AF_INET, C.SOCK_STREAM, 0) or {
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		return error(err)
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	}
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	_ = s.connect(address, port) or {
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		return error(err)
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	}
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	return s
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}
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// send data to socket (when you have a memory buffer)
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pub fn (s Socket) send(buf byteptr, len int) ?int {
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	mut dptr := buf
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	mut dlen := len
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	for {
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		sbytes := C.send(s.sockfd, dptr, dlen, MSG_NOSIGNAL)
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		if sbytes < 0 {
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			return error('net.send: failed with $sbytes')
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		}
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		dlen -= sbytes
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		if dlen <= 0 {
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			break
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		}
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		dptr += sbytes
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	}
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	return len
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}
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// send string data to socket (when you have a v string)
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pub fn (s Socket) send_string(sdata string) ?int {
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	return s.send(sdata.str, sdata.len)
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}
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// receive string data from socket
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pub fn (s Socket) recv(bufsize int) (byteptr,int) {
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	buf := malloc(bufsize)
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	res := C.recv(s.sockfd, buf, bufsize, 0)
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	return buf,res
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}
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// TODO: remove cread/2 and crecv/2 when the Go net interface is done
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pub fn (s Socket) cread(buffer byteptr, buffersize int) int {
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	return C.read(s.sockfd, buffer, buffersize)
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}
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// Receive a message from the socket, and place it in a preallocated buffer buf,
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// with maximum message size bufsize. Returns the length of the received message.
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pub fn (s Socket) crecv(buffer byteptr, buffersize int) int {
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	return C.recv(s.sockfd, buffer, buffersize, 0)
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}
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// shutdown and close socket
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pub fn (s Socket) close() ?int {
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	mut shutdown_res := 0
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	$if windows {
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		shutdown_res = C.shutdown(s.sockfd, C.SD_BOTH)
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	} $else {
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		shutdown_res = C.shutdown(s.sockfd, C.SHUT_RDWR)
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	}
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	// TODO: should shutdown throw an error? close will
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	// continue even if shutdown failed
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	// if shutdown_res < 0 {
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	// return error('net.close: shutdown failed with $shutdown_res')
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	// }
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	mut res := 0
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	$if windows {
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		res = C.closesocket(s.sockfd)
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	} $else {
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		res = C.close(s.sockfd)
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	}
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	if res < 0 {
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		return error('net.close: failed with $res')
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	}
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	return 0
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}
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pub const (
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	CRLF = '\r\n'
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	MAX_READ = 400
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	MSG_PEEK = 0x02
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)
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// write - write a string with CRLF after it over the socket s
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pub fn (s Socket) write(str string) ?int {
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	line := '$str$CRLF'
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	res := C.send(s.sockfd, line.str, line.len, MSG_NOSIGNAL)
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	if res < 0 {
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		return error('net.write: failed with $res')
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	}
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	return res
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}
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// read_line - retrieves a line from the socket s (i.e. a string ended with \n)
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pub fn (s Socket) read_line() string {
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	mut buf := [MAX_READ]byte // where C.recv will store the network data
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	mut res := '' // The final result, including the ending \n.
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	for {
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		mut line := '' // The current line. Can be a partial without \n in it.
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		n := C.recv(s.sockfd, buf, MAX_READ - 1, MSG_PEEK)
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		if n == -1 {
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			return res
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		}
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		if n == 0 {
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			return res
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		}
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		buf[n] = `\0`
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		mut eol_idx := -1
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		for i := 0; i < n; i++ {
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			if int(buf[i]) == `\n` {
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				eol_idx = i
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				// Ensure that tos_clone(buf) later,
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				// will return *only* the first line (including \n),
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				// and ignore the rest
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				buf[i + 1] = `\0`
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				break
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			}
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		}
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		line = tos_clone(buf)
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		if eol_idx > 0 {
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			// At this point, we are sure that recv returned valid data,
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			// that contains *at least* one line.
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			// Ensure that the block till the first \n (including it)
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			// is removed from the socket's receive queue, so that it does
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			// not get read again.
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			C.recv(s.sockfd, buf, eol_idx + 1, 0)
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			res += line
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			break
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		}
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		// recv returned a buffer without \n in it .
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		C.recv(s.sockfd, buf, n, 0)
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		res += line
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		res += CRLF
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		break
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	}
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	return res
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}
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// TODO
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pub fn (s Socket) read_all() string {
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	mut buf := [MAX_READ]byte // where C.recv will store the network data
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	mut res := '' // The final result, including the ending \n.
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	for {
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		n := C.recv(s.sockfd, buf, MAX_READ - 1, 0)
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		if n == -1 {
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			return res
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		}
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		if n == 0 {
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			return res
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		}
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		res += tos_clone(buf)
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	}
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	return res
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}
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pub fn (s Socket) get_port() int {
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	mut addr := C.sockaddr_in{
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	}
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	size := 16 // sizeof(sockaddr_in)
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	C.getsockname(s.sockfd, &addr, &size)
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	return C.ntohs(addr.sin_port)
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}
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