743 lines
19 KiB
V
743 lines
19 KiB
V
module jsdom
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pub struct CanvasRenderingContext2DSettings {
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pub mut:
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alpha bool
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color_space string
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desynchronized bool
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will_read_frequently bool
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}
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pub fn (settings CanvasRenderingContext2DSettings) to_js() JS.Any {
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mut object := JS.Any{}
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#object = { alpha: settings.alpha, colorSpace: settings.color_space.str, desynchronized: settings.desynchronized.val, willReadFrequently: settings.will_read_frequently.val };
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return object
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}
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pub interface JS.DOMMatrix2DInit {
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mut:
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a JS.Number
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b JS.Number
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c JS.Number
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d JS.Number
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e JS.Number
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f JS.Number
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m11 JS.Number
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m12 JS.Number
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m21 JS.Number
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m22 JS.Number
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m41 JS.Number
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m42 JS.Number
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}
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pub interface JS.DOMMatrixInit {
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JS.DOMMatrix2DInit
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is2D JS.Boolean
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mut:
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m13 JS.Number
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m14 JS.Number
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m23 JS.Number
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m24 JS.Number
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m31 JS.Number
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m32 JS.Number
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m33 JS.Number
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m34 JS.Number
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m43 JS.Number
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m44 JS.Number
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}
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pub interface JS.DOMMatrix {
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is2D JS.Boolean
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isIdentity JS.Boolean
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flipX() JS.DOMMatrix
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flipY() JS.DOMMatrix
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inverse() JS.DOMMatrix
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multiply(other JS.DOMMatrix) JS.DOMMatrix
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rotate(rotX JS.Number, rotY JS.Number, rotZ JS.Number) JS.DOMMatrix
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rotateAxisAngle(x JS.Number, y JS.Number, z JS.Number, angle JS.Number) JS.DOMMatrix
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scale(scaleX JS.Number, scaleY JS.Number, scaleZ JS.Number, originX JS.Number, originY JS.Number, originZ JS.Number) JS.DOMMatrix
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scale3d(scale JS.Number, originX JS.Number, originY JS.Number, originZ JS.Number) JS.DOMMatrix
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skewX(sx JS.Number) JS.DOMMatrix
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skewY(sy JS.Number) JS.DOMMatrix
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translate(tx JS.Number, ty JS.Number, tz JS.Number) JS.DOMMatrix
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invertSelf() JS.DOMMatrix
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multiplySelf(other JS.DOMMatrix) JS.DOMMatrix
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preMultiplySelf(other JS.DOMMatrix) JS.DOMMatrix
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rotateAxisAngleSelf(x JS.Number, y JS.Number, z JS.Number, angle JS.Number) JS.DOMMatrix
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rotateFromVectorSelf(x JS.Number, y JS.Number) JS.DOMMatrix
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rotateSelf(rotX JS.Number, rotY JS.Number, rotZ JS.Number) JS.DOMMatrix
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scale3dSelf(scale JS.Number, originX JS.Number, originY JS.Number, originZ JS.Number) JS.DOMMatrix
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scaleSelf(scaleX JS.Number, scaleY JS.Number, scaleZ JS.Number, originX JS.Number, originY JS.Number, originZ JS.Number) JS.DOMMatrix
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toString() JS.String
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mut:
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a JS.Number
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b JS.Number
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c JS.Number
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d JS.Number
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e JS.Number
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f JS.Number
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m11 JS.Number
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m12 JS.Number
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m13 JS.Number
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m14 JS.Number
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m21 JS.Number
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m22 JS.Number
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m23 JS.Number
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m24 JS.Number
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m31 JS.Number
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m32 JS.Number
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m33 JS.Number
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m34 JS.Number
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m41 JS.Number
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m42 JS.Number
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m43 JS.Number
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m44 JS.Number
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}
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pub type SVGMatrix = JS.DOMMatrix
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pub type WebKitCSSMatrix = JS.DOMMatrix
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[use_new]
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pub fn JS.DOMMatrix.prototype.constructor(init JS.Array) JS.DOMMatrix
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pub interface JS.DOMPoint {
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matrixTransform(matrix JS.DOMMatrix) JS.DOMPoint
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mut:
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w JS.Number
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x JS.Number
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y JS.Number
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z JS.Number
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}
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[use_new]
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pub fn JS.DOMPoint.prototype.constructor(x JS.Number, y JS.Number, z JS.Number, w JS.Number) JS.DOMPoint
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pub interface JS.DOMQuad {
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p1 JS.DOMPoint
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p2 JS.DOMPoint
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p3 JS.DOMPoint
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p4 JS.DOMPoint
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getBounds() JS.DOMRect
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}
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[use_new]
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pub fn JS.DOMQuad.prototype.constructor(p1 JS.DOMPoint, p2 JS.DOMPoint, p3 JS.DOMPoint, p4 JS.DOMPoint) JS.DOMQuad
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pub fn JS.DOMQuad.fromQuad(other JS.DOMQuad) JS.DOMQuad
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pub fn JS.DOMQuad.fromRect(other JS.DOMRect) JS.DOMRect
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pub interface JS.DOMRect {
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bottom JS.Number
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left JS.Number
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right JS.Number
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top JS.Number
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mut:
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height JS.Number
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width JS.Number
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x JS.Number
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y JS.Number
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}
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[use_new]
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pub fn JS.DOMRect.prototype.constructor(x JS.Number, y JS.Number, width JS.Number, height JS.Number) JS.DOMRect
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pub interface JS.DOMStringList {
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length JS.Number
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contains(JS.String) JS.Boolean
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item(index JS.Number) ?JS.String
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}
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pub interface JS.DOMRectList {
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length JS.Number
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contains(JS.String) JS.Boolean
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item(index JS.Number) ?JS.Rect
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}
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pub type DOMTokenListForEachCb = fn (JS.String, JS.Number, JS.DOMTokenList)
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pub interface JS.DOMTokenList {
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length JS.Number
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toString() JS.String
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add(tokens ...JS.Any) ?JS.Any
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contains(token JS.String) JS.Boolean
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item(index JS.Number) ?JS.String
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remove(tokens ...JS.Any) ?JS.Any
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replace(token JS.String, newToken JS.String) JS.Boolean
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supports(token JS.String) JS.Boolean
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toggle(token JS.String, force JS.Boolean) JS.Boolean
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forEach(cb DOMTokenListForEachCb, thisArg JS.Any)
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mut:
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value JS.String
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}
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pub struct JS.EventListenerOptions {
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capture bool
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}
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pub interface JS.EventTarget {
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addEventListener(event JS.String, cb EventCallback, options JS.EventListenerOptions)
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dispatchEvent(event JS.Event) JS.Boolean
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removeEventListener(event JS.String, cb EventCallback, options JS.EventListenerOptions)
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}
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// Event is an event which takes place in the DOM.
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pub interface JS.Event {
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JS.EventTarget
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bubbles JS.Boolean
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cancelable JS.Boolean
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composed JS.Boolean
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currentTarget JS.EventTarget
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defaultPrevented JS.Boolean
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eventPhase JS.Number
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isTrusted JS.Boolean
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srcElement JS.EventTarget
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timeStamp JS.DOMHighResTimeStamp // composedPath returns the invocation target objects of event's path.
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composedPath() JS.Array
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initEvent(typ JS.String, bubbles JS.Boolean, cancelable JS.Boolean)
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preventDefault()
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stopImmediatePropagation()
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stopPropagation()
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mut:
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returnValue JS.Boolean
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}
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pub fn event_type(ev JS.Event) string {
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res := ''
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#res.str = ev.type;
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return res
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}
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pub fn create_event(typ string, bubbles bool, cancelable bool, composed bool) JS.Event {
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mut ev := JS.Event(voidptr(0))
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#ev = new Event(typ.str,bubbles.val,cancelable.val,composed.val);
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return ev
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}
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pub interface JS.UIEvent {
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JS.Event
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detail JS.Number
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view JS.Any
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}
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[use_new]
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pub fn JS.UIEvent.prototype.constructor(typ JS.String, dict JS.UIEventDict) JS.UIEvent
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pub struct JS.EventInit {
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bubbles JS.Boolean
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cancelable JS.Boolean
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composed JS.Boolean
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}
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pub struct JS.UIEventInitDict {
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bubbles JS.Boolean
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cancelable JS.Boolean
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composed JS.Boolean
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detail JS.Number
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view JS.Any
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which JS.Number
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}
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pub interface JS.MouseEvent {
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JS.UIEvent
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altKey JS.Boolean
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button JS.Number
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buttons JS.Number
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clientX JS.Number
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clientY JS.Number
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ctrlKey JS.Number
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metaKey JS.Number
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movementX JS.Number
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movementY JS.Number
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offsetX JS.Number
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offsetY JS.Number
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pageX JS.Number
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pageY JS.Number
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relatedTarget JS.Any
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screenX JS.Number
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screenY JS.Number
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shiftKey JS.Boolean
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x JS.Number
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y JS.Number
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getModifierState(keyArg JS.String) JS.Boolean
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}
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pub interface JS.Node {
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JS.EventTarget
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baseURI JS.String
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childNodes JS.Any
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firstChild JS.ChildNode
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isConnected JS.Boolean
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lastChild JS.ChildNode
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nextSibling JS.ChildNode
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nodeName JS.String
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nodeType JS.Number
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ownerDocument JS.Document
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parentElement JS.HTMLElement
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parentNode JS.ParentNode
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previousSibling JS.ChildNode
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appendChild(node JS.Node) JS.Node
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cloneNode(deep JS.Boolean) JS.Node
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compareDocumentPosition(other JS.Node) JS.Number
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contains(other JS.Node) JS.Boolean
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getRootNode(composed JS.Boolean) JS.Node
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hasChildNodes() JS.Boolean
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insertBefore(node JS.Node, child JS.Node) JS.Node
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isEqualNode(otherNode JS.Node) JS.Boolean
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isSameNode(otherNode JS.Node) JS.Boolean
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lookupPrefix(namespace JS.String) JS.String
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normalize()
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removeChild(child JS.Node) JS.Node
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replaceChild(node JS.Node, child JS.Node) JS.Npde
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mut:
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nodeValue JS.String
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textContent JS.String
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}
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pub interface JS.ChildNode {
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JS.Node
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after(nodes ...JS.Any)
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before(nodes ...JS.Any)
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remove()
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replaceWith(nodes ...JS.Any)
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}
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pub interface JS.ParentNode {
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JS.Node
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childElementCount JS.Number
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children JS.HTMLCollection
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}
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pub interface JS.Document {
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JS.Node
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all JS.HTMLAllCollection
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anchros JS.HTMLCollection
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applets JS.HTMLCollection
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characterSet JS.String
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charset JS.String
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compatMode JS.String
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contentType JS.String
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documentURI JS.String
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documentElement JS.HTMLElement
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hidden JS.Boolean
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head JS.HTMLHeadElement
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fullscreenEnabled JS.Boolean
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fullscreen JS.Boolean
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lastModified JS.String
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inputEncoding JS.String
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implementation JS.DOMImplementation
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doctype JS.DocumentType
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embeds JS.HTMLCollection
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forms JS.HTMLCollection
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getElementById(id JS.String) ?JS.HTMLElement
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mut:
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bgColor JS.String
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fgColor JS.String
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body JS.HTMLElement
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cookie JS.String
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domain JS.String
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designMode JS.String
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dir JS.String
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}
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pub fn document_url(doc JS.Document) JS.String {
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mut url := JS.String{}
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#url = doc.URL;
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return url
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}
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pub interface JS.PointerEvent {
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JS.MouseEvent
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height JS.Number
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isPrimary JS.Boolean
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pointerId JS.Number
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pointerType JS.String
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pressure JS.Number
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tangentialPressure JS.Number
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tiltX JS.Number
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tiltY JS.Number
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twist JS.Number
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width JS.Number
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getCoalescedEvents() JS.Array
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getPredictedEvents() JS.Array
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}
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pub interface JS.Element {
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JS.Node
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classList JS.DOMTokenList
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clientHeight JS.Number
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clientLeft JS.Number
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clientTop JS.Number
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clientWidth JS.Number
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localName JS.String
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namespaceURI JS.String
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ownerDocument JS.Document
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part JS.DOMTokenList
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prefix JS.String
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scrollHeight JS.Number
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scrollWidth JS.Number
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tagName JS.String
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closest(selector JS.String) ?JS.Element
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getAttribute(qualifiedName JS.String) ?JS.String
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getAttributeNS(namespace JS.String, localName JS.String) ?JS.String
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getAttributeNames() JS.Array
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getClientRects() JS.DOMRectList
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getBoundingClientRect() JS.DOMRect
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scrollTo(x JS.Number, y JS.Number)
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scroll(x JS.Number, y JS.Number)
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scrollBy(x JS.Number, y JS.Number)
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toggleAttribute(qualifiedName JS.String, force JS.Boolean) JS.Boolean
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getElementsByClassName(className JS.String) JS.HTMLCollection
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getElementsByTagName(qualifiedName JS.String) JS.HTMLCollection
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getEelementsByTagNameNS(namespaecURI JS.String, localName JS.String) JS.HTMLCollection
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hasAttribute(qualifiedName JS.String) JS.Boolean
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hasAttributeNS(namespace JS.String, localName JS.String) JS.Boolean
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hasAttributes() JS.Boolean
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hasPointerCapture(pointerId JS.Number) JS.Boolean
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matches(selectors JS.String) JS.Boolean
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mut:
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className JS.String
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id JS.String
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onfullscreenchange fn (this JS.Element, ev JS.Event) JS.Any
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onfullscreenerror fn (this JS.Element, ev JS.Event) JS.Any
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outerHTML JS.String
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scrollLeft JS.Number
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scrollTop JS.Number
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slot JS.String
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}
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pub const (
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document = JS.Document{}
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)
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pub fn window() JS.Window {
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mut x := JS.Any(voidptr(0))
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#x = window;
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return x
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}
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fn init() {
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#jsdom__document = document;
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}
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pub type EventCallback = fn (JS.Event)
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// event_listener returns proper listener callback. This function is useful when you need access to `this` value
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// that is EventTarget. When you need access only to Event itself you can just use `fn (JS.Event)` as listener.
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pub fn event_listener(callback fn (JS.EventTarget, JS.Event)) EventCallback {
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return fn [callback] (event JS.Event) {
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mut target := JS.EventTarget(voidptr(0))
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#target = this;
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callback(target, event)
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}
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}
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pub interface JS.HTMLCollection {
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length JS.Number
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item(idx JS.Number) ?JS.Any
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namedItem(name JS.String) ?JS.Any
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}
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pub interface JS.HTMLElement {
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JS.Element
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accessKeyLabel JS.String
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offsetHeight JS.Number
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offsetLeft JS.Number
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offsetParent JS.Any
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offsetTop JS.Number
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offsetWidth JS.Number
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click()
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mut:
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accessKey JS.String
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autocapitalize JS.String
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dir JS.String
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draggable JS.Boolean
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hidden JS.Boolean
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innerText JS.String
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lang JS.String
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outerText JS.String
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spellcheck JS.Boolean
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title JS.String
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translate JS.Boolean
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}
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pub fn JS.HTMLElement.prototype.constructor() JS.HTMLElement
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pub interface JS.HTMLEmbedElement {
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getSVGDocument() ?JS.Document
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mut:
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align JS.String
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height JS.String
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src JS.String
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width JS.String
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}
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pub fn html_embed_type(embed JS.HTMLEmbedElement) JS.String {
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mut str := JS.String{}
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#str = embed.type
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return str
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}
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pub fn JS.HTMLEmbedElement.prototype.constructor() JS.HTMLEmbedElement
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pub type CanvasContext = JS.CanvasRenderingContext2D
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| JS.WebGL2RenderingContext
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| JS.WebGLRenderingContext
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pub interface JS.HTMLCanvasElement {
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JS.HTMLElement
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getContext(contextId JS.String, options JS.Any) ?CanvasContext
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mut:
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height JS.Number
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width JS.Number
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}
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pub type FillStyle = JS.CanvasGradient | JS.CanvasPattern | JS.String
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pub interface JS.CanvasRenderingContext2D {
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canvas JS.HTMLCanvasElement
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beginPath()
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clip(path JS.Path2D, fillRule JS.String)
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fill(path JS.Path2D, fillRule JS.String)
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isPointInPath(path JS.Path2D, x JS.Number, y JS.Number, fillRule JS.String) JS.Boolean
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isPointInStroke(path JS.Path2D, x JS.Number, y JS.Number) JS.Boolean
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stoke(path JS.Path2D)
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createLinearGradient(x0 JS.Number, y0 JS.Number, x1 JS.Number, y1 JS.Number) JS.CanvasGradient
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createRadialGradient(x0 JS.Number, y0 JS.Number, r0 JS.Number, x1 JS.Number, y1 JS.Number, r1 JS.Number) JS.CanvasGradient
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createPattern(image JS.CanvasImageSource, repetition JS.String) ?JS.CanvasPattern
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arc(x JS.Number, y JS.Number, radius JS.Number, startAngle JS.Number, endAngle JS.Number, counterclockwise JS.Boolean)
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arcTo(x1 JS.Number, y1 JS.Number, x2 JS.Number, y2 JS.Number, radius JS.Number)
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bezierCurveTo(cp1x JS.Number, cp1y JS.Number, cp2x JS.Number, cp2y JS.Number, x JS.Number, y JS.Number)
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closePath()
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ellipse(x JS.Number, y JS.Number, radiusX JS.Number, radiusY JS.Number, rotation JS.Number, startAngle JS.Number, endAngle JS.Number, counterclockwise JS.Boolean)
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lineTo(x JS.Number, y JS.Number)
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moveTo(x JS.Number, y JS.Number)
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quadraticCurveTo(cpx JS.Number, cpy JS.Number, x JS.Number, y JS.Number)
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rect(x JS.Number, y JS.Number, w JS.Number, h JS.Number)
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getLineDash() JS.Array
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setLineDash(segments JS.Array)
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clearRect(x JS.Number, y JS.Number, w JS.Number, h JS.Number)
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fillRect(x JS.Number, y JS.Number, w JS.null, h JS.Number)
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strokeRect(x JS.Number, y JS.Number, w JS.Number, h JS.Number)
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getTransformt() JS.DOMMatrix
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resetTransform()
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rotate(angle JS.Number)
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scale(x JS.Number, y JS.Number)
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setTransform(matrix JS.DOMMatrix)
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transform(a JS.Number, b JS.Number, c JS.Number, d JS.Number, e JS.Number, f JS.Number)
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translate(x JS.Number, y JS.Number)
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drawFocusIfNeeded(path JS.Path2D, element JS.Element)
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stroke()
|
|
mut:
|
|
lineCap JS.String
|
|
lineDashOffset JS.Number
|
|
lineJoin JS.String
|
|
lineWidth JS.Number
|
|
miterLimit JS.Number
|
|
fillStyle FillStyle
|
|
strokeStyle FillStyle
|
|
globalAlpha JS.Number
|
|
globalCompositeOperation JS.String
|
|
}
|
|
|
|
pub interface JS.CanvasGradient {
|
|
addColorStop(offset JS.Number, color JS.String)
|
|
}
|
|
|
|
pub interface JS.CanvasPattern {
|
|
setTransform(transform JS.DOMMatrix)
|
|
}
|
|
|
|
pub type OnDeviceMotion = fn (ev JS.DeviceMotionEvent) JS.Any
|
|
|
|
pub type OnDeviceOrientation = fn (ev JS.DeviceOrientationEvent) JS.Any
|
|
|
|
pub fn on_device_motion(cb fn (win JS.Window, ev JS.DeviceMotionEvent) JS.Any) OnDeviceMotion {
|
|
clos := fn [cb] (ev JS.DeviceMotionEvent) JS.Any {
|
|
mut win := JS.Any(voidptr(0))
|
|
#win = this;
|
|
|
|
return cb(win, ev)
|
|
}
|
|
return clos
|
|
}
|
|
|
|
pub fn on_device_orientation(cb fn (win JS.Window, ev JS.DeviceOrientationEvent) JS.Any) OnDeviceOrientation {
|
|
clos := fn [cb] (ev JS.DeviceOrientationEvent) JS.Any {
|
|
mut win := JS.Any(voidptr(0))
|
|
#win = this;
|
|
|
|
return cb(win, ev)
|
|
}
|
|
return clos
|
|
}
|
|
|
|
pub interface JS.Window {
|
|
JS.EventTarget
|
|
closed JS.Boolean
|
|
devicePixelRatio JS.Number
|
|
document JS.Document
|
|
frameElement JS.Element
|
|
innerHeight JS.Number
|
|
innerWidth JS.Number
|
|
length JS.Number
|
|
outerHeight JS.Number
|
|
outerWidth JS.Number
|
|
screenLeft JS.Number
|
|
screenTop JS.Number
|
|
screenX JS.Number
|
|
screenY JS.Number
|
|
scrollX JS.Number
|
|
scrollY JS.Number
|
|
alert(message JS.Any)
|
|
blur()
|
|
cancelIdleCallback(handle JS.Number)
|
|
captureEvents()
|
|
close()
|
|
confirm(message JS.String) JS.Boolean
|
|
focus()
|
|
moveBy(x JS.Number, y JS.Number)
|
|
moveTo(x JS.Number, y JS.Number)
|
|
print()
|
|
prompt(message JS.String, default_ JS.String) ?JS.String
|
|
stop()
|
|
resizeBy(x JS.Number, y JS.Number)
|
|
resizeTo(width JS.Number, height JS.Number)
|
|
scroll(x JS.Number, y JS.Number)
|
|
scrollBy(x JS.Number, y JS.Number)
|
|
scrollTo(x JS.Number, y JS.Number)
|
|
mut:
|
|
name string
|
|
opener JS.Any
|
|
ondevicemotion OnDeviceMotion
|
|
ondeviceorientation OnDeviceOrientation
|
|
}
|
|
|
|
pub interface JS.Path2D {}
|
|
|
|
pub struct JS.DeviceMotionEventAcceleration {
|
|
x JS.Number
|
|
y JS.Number
|
|
z JS.Number
|
|
}
|
|
|
|
pub struct JS.DeviceMotionEventRotationRate {
|
|
alpha JS.Number
|
|
beta JS.Number
|
|
gamma JS.Number
|
|
}
|
|
|
|
pub interface JS.DeviceMotionEvent {
|
|
JS.Event
|
|
interval JS.Number
|
|
acceleration JS.DeviceMotionEventAcceleration
|
|
accelerationIncludingGravity JS.DeviceMotionEventAcceleration
|
|
rotationRate JS.DeviceMotionEventRotationRate
|
|
}
|
|
|
|
pub interface JS.DeviceOrientationEvent {
|
|
JS.Event
|
|
absolute JS.Boolean
|
|
alpha JS.Number
|
|
beta JS.Number
|
|
gamma JS.Number
|
|
}
|
|
|
|
pub interface JS.DocumentType {
|
|
JS.Node
|
|
JS.ChildNode
|
|
name JS.String
|
|
ownerDocument JS.Document
|
|
publicId JS.String
|
|
systemId JS.String
|
|
}
|
|
|
|
[single_impl]
|
|
pub interface JS.WebGLProgram {}
|
|
|
|
[single_impl]
|
|
pub interface JS.WebGLShader {}
|
|
|
|
[single_impl]
|
|
pub interface JS.WebGLBuffer {}
|
|
|
|
[single_impl]
|
|
pub interface JS.WebGLFramebuffer {}
|
|
|
|
[single_impl]
|
|
pub interface JS.WebGLRenderbuffer {}
|
|
|
|
[single_impl]
|
|
pub interface JS.WebGLTexture {}
|
|
|
|
[single_impl]
|
|
pub interface JS.WebGLUniformLocation {}
|
|
|
|
[single_impl]
|
|
pub interface JS.WebGLVertexArrayObject {}
|
|
|
|
pub interface JS.WebGLRenderingContext {
|
|
canvas JS.HTMLCanvasElement
|
|
drawingBufferHeight JS.Number
|
|
drawingBufferWidth JS.Number
|
|
activeTexture(texture JS.Number)
|
|
attachShader(program JS.WebGLProgram, shader JS.WebGLProgram)
|
|
linkProgram(program JS.WebGLProgram)
|
|
bindAttribLocation(program JS.WebGLProgram, index JS.Number, name JS.String)
|
|
bindBuffer(target JS.Number, buffer JS.WebGLBuffer)
|
|
bindFramebuffer(target JS.Number, buffer JS.WebGLFrameBuffer)
|
|
bindRenderbuffer(target JS.Number, renderbuffer JS.WebGLRenderbuffer)
|
|
bindTexture(target JS.Number, texture JS.WebGLTexture)
|
|
clear(mask JS.Number)
|
|
clearColor(red JS.Number, green JS.Number, blue JS.Number, alpha JS.Number)
|
|
clearDepth(depth JS.Number)
|
|
clearStencil(s JS.Number)
|
|
colorMask(red JS.Boolean, green JS.Boolean, blue JS.Boolean, alpha JS.Boolean)
|
|
compileShader(shader JS.WebGLShader)
|
|
createBuffer() ?JS.WebGLBuffer
|
|
createFramebuffer() ?JS.WebGLFrameBuffer
|
|
createProgram() ?JS.WebGLProgram
|
|
createRenderbuffer() ?JS.WebGLRenderbuffer
|
|
createShader(typ JS.Number) ?JS.WebGLShader
|
|
createTexture() ?JS.WebGLTexture
|
|
cullFace(mode JS.Number)
|
|
deleteBuffer(buffer JS.WebGLBuffer)
|
|
deleteFramebuffer(buffer JS.WebGLFrameBuffer)
|
|
deleteProgram(program JS.WebGLProgram)
|
|
deleteRenderbuffer(buffer JS.WebGLRenderbuffer)
|
|
deleteShader(shader JS.WebGLShader)
|
|
deleteTexture(texture JS.WebGLTexture)
|
|
depthFunc(func JS.Number)
|
|
depthMask(flag JS.Boolean)
|
|
depthRange(zNear JS.Number, zFar JS.Number)
|
|
detachShader(program JS.WebGLProgram, shader JS.WebGLShader)
|
|
disable(cap JS.Number)
|
|
disableVertexAttribArray(index JS.Number)
|
|
drawArrays(mode JS.Number, first JS.Number, count JS.Number)
|
|
drawElements(mode JS.Number, count JS.Number, typ JS.Number, offset JS.Number)
|
|
enable(cap JS.Number)
|
|
enableVertexAttribArray(index JS.Number)
|
|
finish()
|
|
flush()
|
|
framebufferRenderbuffer(target JS.Number, attachment JS.Number, renderbuffertarget JS.Number, renderbuffer JS.WebGLRenderbuffer)
|
|
framebufferTexture2D(target JS.Number, attachment JS.Number, textarget JS.Number, texture JS.WebGLTexture, level JS.Number)
|
|
frontFace(mode JS.Number)
|
|
generateMipmap(target JS.Number)
|
|
getError() JS.Number
|
|
getExtension(name JS.String) JS.Any
|
|
getParameter(name JS.Number) JS.Any
|
|
getProgramParameter(program JS.WebGLProgram, pname JS.Number) JS.Any
|
|
getShaderSource(shader JS.WebGLShader) ?JS.String
|
|
bufferData(target JS.Number, data JS.TypedArray, usage JS.Number)
|
|
shaderSource(shader JS.WebGLShader, source JS.String)
|
|
getShaderParameter(shader JS.WebGLShader, pname JS.Number) JS.Any
|
|
}
|
|
|
|
pub interface JS.WebGL2RenderingContext {
|
|
JS.WebGLRenderingContext
|
|
}
|