vieter/README.md

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# Vieter
Vieter is a re-implementation of the Pieter project. The goal is to create a
simple PKGBUILD-based build system, combined with a self-hosted Arch
repository. This would allow me to periodically re-build AUR packages (or
PKGBUILDs I created myself), & make sure I never have to compile anything on my
own systems, making my updates a lot quicker.
## Why V?
I chose [V](https://vlang.io/) as I've been very intrigued by this language for
a while now. I wanted a fast language that I could code while relaxing, without
having to exert too much mental effort & V seemed like the right choice for
that.
### Custom Compiler
Currently, this program only works with a very slightly modified version of the
V standard library, and therefore the compiler. The source code for this fork
can be found [here](https://git.rustybever.be/Chewing_Bever/vieter-v). You can
obtain this modified version of the compiler by running `make v`, which will
clone & build the compiler. Afterwards, all make commands that require the V
compiler will use this new binary.
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## Features
The project will consist of a server-agent model, where one or more builder
nodes can register with the server. These agents communicate with the Docker
daemon to start builds, which are then uploaded to the server's repository. The
server also allows for non-agents to upload packages, as long as they have the
required secrets. This allows me to also develop non-git packages, such as my
terminal, & upload them to the servers using CI.
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## Directory Structure
The data directory consists of three main directories:
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* `downloads` - This is where packages are initially downloaded. Because vieter
moves files from this folder to the `pkgs` folder, these two folders should
best be on the same drive
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* `pkgs` - This is where approved package files are stored.
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* `repos` - Each repository gets a subfolder here. The subfolder contains the
uncompressed contents of the db file.
* Each repo subdirectory contains the compressed db & files archive for the
repository, alongside a directory called `files` which contains the
uncompressed contents.