lander/trie/src/trie.c

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#include <pthread.h>
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#include <stdint.h>
#include <stdio.h>
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#include <stdlib.h>
#include <string.h>
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#include "trie.h"
#include "trie_node.c"
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typedef struct ttrie {
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TrieNode *root;
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size_t size;
char *file_path;
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pthread_rwlock_t lock;
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} Trie;
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/**
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* Allocate and initialize an empty Trie
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*
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* @return pointer to the empty Trie
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*/
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Trie *trie_init() {
Trie *trie = calloc(1, sizeof(Trie));
trie->root = tnode_init();
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pthread_rwlock_init(&trie->lock, NULL);
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return trie;
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}
/**
* De-allocate a TernaryTree by freeing its entire underlying structure.
*
* @param trie trie to free
*/
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void trie_free(Trie *trie) {
tnode_free(trie->root);
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free(trie);
}
bool trie_add_no_lock(Trie *trie, const char *key, Entry *entry);
EntryType entry_type_from_char(char c) {
switch (c) {
case '0':
return Redirect;
case '1':
return Paste;
default:
return Unknown;
}
}
char entry_type_to_char(EntryType et) {
switch (et) {
case Redirect:
return '0';
case Paste:
return '1';
default:
return '\0';
}
}
Entry *entry_new(EntryType type, const char *string) {
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Entry *entry = malloc(sizeof(Entry));
entry->type = type;
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if (string != NULL) {
entry->string = strdup(string);
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} else {
entry->string = NULL;
}
return entry;
}
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int trie_populate(Trie *trie, const char *file_path) {
trie->file_path = strdup(file_path);
FILE *fp = fopen(file_path, "r");
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// TODO properly handle this
if (fp == NULL) {
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return -1;
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}
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// We read in lines of at most 8192 characters (sounds like enough)
char buffer[8192];
EntryType type;
Entry *entry;
char *string;
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int i, j;
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int entries = 0;
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while (fgets(buffer, 8192, fp)) {
i = 0;
// Move index in buffer until we encounter first space character
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while (buffer[i] != ' ') {
i++;
}
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// Split the buffer into two strings, the key and the payload
buffer[i] = '\0';
type = entry_type_from_char(buffer[i + 1]);
// Skip type character & its surrounding spaces
j = i + 3;
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// Now remove the newline character
while (buffer[j] != '\n') {
j++;
}
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buffer[j] = '\0';
entry = entry_new(type, buffer + i + 3);
trie_add_no_lock(trie, buffer, entry);
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entries++;
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}
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fclose(fp);
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return entries;
}
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typedef struct searchresult {
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TrieNode *parent;
TrieNode *child;
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} SearchResult;
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SearchResult trie_search_node(Trie *trie, const char *key) {
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SearchResult out = {NULL, NULL};
size_t i = 0;
size_t offset;
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TrieNode **node_ptr = &(trie->root);
TrieNode **child_ptr;
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do {
child_ptr = tnode_search(*node_ptr, key[i], false);
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// We don't have to check whether *node_ptr is NULL, because if it was
// NULL, it wouldn't be in the binary tree.
if (child_ptr == NULL) {
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return out;
}
i++;
if (memcmp((*child_ptr)->string, key + i, (*child_ptr)->string_len) != 0) {
return out;
}
i += (*child_ptr)->string_len;
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/* offset = 0; */
/* // We iterate over each character on the edge and compare it to the string. */
/* while (offset < (*child_ptr)->string_len) { */
/* // Our string ends in the middle of an edge, so it's definitely not in */
/* // the trie. */
/* if (key[i + offset] == DELIMITER) { */
/* return out; */
/* } */
/* // We compare each character with the characters in the skipped */
/* // substring. If they don't match, we know the string isn't in the */
/* // trie. */
/* if (key[i + offset] != ((*child_ptr)->string[offset])) { */
/* return out; */
/* } */
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/* offset++; */
/* } */
/* i += offset; */
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if (key[i] != DELIMITER) {
node_ptr = child_ptr;
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}
} while (key[i] != DELIMITER);
// At this point, we've either arrived at an empty child, or traversed through
// the entire string. Therefore, all we have to do is check whether we're at
// the end of the string and if node represents a string.
if (key[i] == DELIMITER && (*child_ptr)->represents) {
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out.parent = *node_ptr;
out.child = *child_ptr;
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}
return out;
}
/**
* Returns whether the given string is present in the trie.
*
* @param trie trie to look in
* @param string string to look up
* @return true if the string is present in the trie, false otherwise
*/
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Entry *trie_search(Trie *trie, const char *key) {
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pthread_rwlock_rdlock(&trie->lock);
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SearchResult res = trie_search_node(trie, key);
Entry *return_value = NULL;
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if (res.child != NULL) {
return_value = res.child->entry;
}
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pthread_rwlock_unlock(&trie->lock);
return return_value;
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}
/**
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* Add the given string to the Trie.
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*
* @param trie trie to add string to
* @param string string to add
* @return true if the string wasn't present in the trie and thus added, false
* otherwise
*/
bool trie_add_no_lock(Trie *trie, const char *string, Entry *entry) {
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size_t i = 0;
uint8_t offset;
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TrieNode **node_ptr = &(trie->root);
TrieNode **child_node_ptr;
TrieNode *child_node;
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do {
offset = 0;
child_node_ptr = tnode_search(*node_ptr, string[i], true);
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i++;
// We've reached a NULL child, so we add the remaining part of the string
// here
if (*child_node_ptr == NULL) {
child_node = tnode_init();
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while (offset < TRIE_MAX_SKIP_SIZE &&
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string[i + offset] != DELIMITER) {
offset++;
}
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memcpy(child_node->string, string + i, offset);
child_node->string_len = offset;
*child_node_ptr = child_node;
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// If the remaining part of the string is still longer than the maximum
// allowed skip length, we continue through the loop. The next iteration
// will enter this if statement again, and perform the same loop, until
// the string is fully added to the trie.
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if (string[i + offset] != DELIMITER) {
node_ptr = child_node_ptr;
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i += offset;
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continue;
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}
child_node->represents = true;
child_node->entry = entry;
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trie->size++;
return true;
}
while (offset < (*child_node_ptr)->string_len) {
// String no longer aligns with edge, so we have to split
if (string[i + offset] != (*child_node_ptr)->string[offset]) {
TrieNode *split_node = tnode_init();
child_node = *child_node_ptr;
// New string of the split node is the prefix that we were able
// to skip
if (offset > 0) {
memcpy(split_node->string, child_node->string, offset);
split_node->string_len = offset;
}
// split_node replaces child_node as the child of node
*child_node_ptr = split_node;
TrieNode **new_node_ptr =
tnode_search(split_node, child_node->string[offset], true);
*new_node_ptr = child_node;
// child_node has now become a child of split_node, so we update its
// string accordingely by removing the skipped prefix + the one
// character that's already stored by being a child of split_node
/* char *old_string = child_node->string.ptr; */
uint8_t new_skip_len = child_node->string_len - (offset + 1);
if (new_skip_len > 0) {
char old_string[TRIE_MAX_SKIP_SIZE];
memcpy(old_string, child_node->string + offset + 1, new_skip_len);
memcpy(child_node->string, old_string, new_skip_len);
}
child_node->string_len = new_skip_len;
// The while loop will exit either way after this has happened, as
// child_node is now split_node and split_node's len is already set to
// offset.
break;
}
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offset++;
}
node_ptr = child_node_ptr;
i += offset;
} while (string[i] != DELIMITER);
if ((*child_node_ptr)->represents) {
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return false;
}
(*child_node_ptr)->represents = true;
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trie->size++;
return true;
}
bool trie_add_persistent(Trie *trie, const char *key, Entry *entry) {
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bool return_value = false;
if (trie->file_path != NULL) {
// Easiest way to make sure we don't add duplicate entries
// We use an internal function that doesn't require a read lock, as we're
// already inside a write lock
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if (trie_search_node(trie, key).child != NULL) {
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return false;
}
FILE *fp = fopen(trie->file_path, "a");
if (fp == NULL) {
return false;
}
fputs(key, fp);
fputs(" ", fp);
fputc(entry_type_to_char(entry->type), fp);
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fputs(" ", fp);
fputs(entry->string, fp);
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fputs("\n", fp);
fclose(fp);
}
// This function *should* always return true. Otherwise, the function would've
// exited because the string was found in the trie.
return trie_add_no_lock(trie, key, entry);
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}
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bool trie_add(Trie *trie, const char *key, Entry *entry) {
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pthread_rwlock_wrlock(&trie->lock);
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bool return_value = trie_add_persistent(trie, key, entry);
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pthread_rwlock_unlock(&trie->lock);
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return return_value;
}
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char *trie_add_random(Trie *trie, Entry *entry, bool secure) {
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pthread_rwlock_wrlock(&trie->lock);
// Generate random key
bool ok = false;
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int key_length = secure ? RANDOM_KEY_LENGTH_LONG : RANDOM_KEY_LENGTH_SHORT;
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char *key = malloc(key_length + 1);
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key[key_length] = '\0';
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// We naively generate new keys until we find a key that isn't in the trie
// yet. With charset_len ** RANDOM_KEY_LENGTH sufficiently large, this isn't a
// problem, because the chances of collisions are extremely small.
while (!ok) {
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for (int i = 0; i < key_length; i++) {
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key[i] = charset[rand() % charset_len];
}
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ok = trie_search_node(trie, key).child == NULL;
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}
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bool res = trie_add_persistent(trie, key, entry);
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char *return_value;
if (res) {
return_value = key;
} else {
return_value = NULL;
free(key);
}
pthread_rwlock_unlock(&trie->lock);
return return_value;
}
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/**
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* Remove the given string from a Trie.
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*
* @param trie trie to remove string from
* @param string string to remove
* @return true if the string was in the trie and thus removed, false otherwise
*/
/* bool trie_remove(Trie *trie, const char *string) { */
/* pthread_rwlock_wrlock(&trie->lock); */
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/* bool return_value = false; */
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/* SearchResult res = trie_search_node(trie, string); */
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/* if (res.child == NULL) { */
/* goto end; */
/* } */
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/* trie->size--; */
/* return_value = true; */
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/* if (res.parent != NULL) { */
/* // We're removing a full leaf, so we calculate the offset of the
* character */
/* // to remove from the parent */
/* if (res.child->type == 2) { */
/* size_t str_len = strlen(string); */
/* size_t suffix_len = strlen(res.child->ptr.string); */
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/* tnode_remove(res.parent, string[str_len - suffix_len - 1]); */
/* } */
/* // In the other case, the character to remove from the parent is the last
*/
/* // character of the string */
/* else if (res.child->size == 0) { */
/* size_t i = 0; */
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/* while (string[i + 1] != DELIMITER) { */
/* i++; */
/* } */
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/* tnode_remove(res.parent, string[i]); */
/* } else { */
/* res.child->type = 0; */
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/* goto end; */
/* } */
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/* tnode_free(res.child); */
/* } */
/* // We're in the root here */
/* else { */
/* res.child->type = 0; */
/* } */
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/* end: */
/* pthread_rwlock_unlock(&trie->lock); */
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/* return return_value; */
/* } */
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/**
* Return the current size of the given trie.
*
* @param trie trie to return size for
* @return size of the trie
*/
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size_t trie_size(Trie *trie) { return trie->size; }