feat: simple echoing server
parent
a163ee5155
commit
80e972ff54
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@ -13,9 +13,6 @@
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#include "event_loop_internal.h"
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#include "picohttpparser.h"
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const char http_200_ok[] = "HTTP/1.1 200 OK\n"
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"Connection: close\n";
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static int event_loop_fd_set_nb(int fd) {
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int flags = fcntl(fd, F_GETFL, 0);
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@ -101,6 +98,8 @@ int event_loop_accept(event_loop *loop, int fd) {
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return -4;
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}
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/* printf("New connection with fd %i\n", connfd); */
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return 0;
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}
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@ -176,6 +175,7 @@ void event_loop_run(event_loop *el, int port) {
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// poll for active fds
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// the timeout argument doesn't matter here
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int rv = poll(poll_args, (nfds_t)poll_args_count, 1000);
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/* printf("poll"); */
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if (rv < 0) {
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return;
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@ -188,6 +188,7 @@ void event_loop_run(event_loop *el, int port) {
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event_loop_conn_io(conn);
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if (conn->state == event_loop_conn_state_end) {
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/* printf("free %i\n", conn->fd); */
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// client closed normally, or something bad happened.
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// destroy this connection
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el->connections[conn->fd] = NULL;
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@ -14,7 +14,9 @@
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#include "event_loop_internal.h"
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bool event_loop_conn_write_to_fd(event_loop_conn *conn) {
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const char http_200_ok[] = "HTTP/1.1 200 OK\nConnection: close\nContent-Length: 5\n\nhello";
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bool event_loop_conn_io_res(event_loop_conn *conn) {
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ssize_t res = 0;
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size_t remain = conn->wbuf_size - conn->wbuf_sent;
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@ -36,9 +38,10 @@ bool event_loop_conn_write_to_fd(event_loop_conn *conn) {
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conn->wbuf_sent += (size_t)res;
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// Everything is written from the buffer, so we exit
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// After writing a response, we switch back to request mode to process a next
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// request
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if (conn->wbuf_sent == conn->wbuf_size) {
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conn->state = event_loop_conn_state_end;
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conn->state = conn->close_after_write ? event_loop_conn_state_end : event_loop_conn_state_req;
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/* c->wbuf_sent = 0; */
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/* c->wbuf_size = 0; */
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@ -49,12 +52,12 @@ bool event_loop_conn_write_to_fd(event_loop_conn *conn) {
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return true;
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}
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void try_one_request(event_loop_conn *conn) {
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if (conn->process_func != NULL) {
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conn->process_func(conn);
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}
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bool try_one_request(event_loop_conn *conn) {
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/* if (conn->process_func != NULL) { */
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/* conn->process_func(conn); */
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/* } */
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char *method, *path;
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const char *method, *path;
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struct phr_header headers[16];
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size_t method_len, path_len, num_headers;
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int minor_version;
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@ -66,12 +69,38 @@ void try_one_request(event_loop_conn *conn) {
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&minor_version, headers, &num_headers, 0);
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if (res > 0) {
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// TODO allow HTTP pipelining
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conn->close_after_write = true;
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/* for (int i = 0; i < num_headers; i++) { */
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/* printf("%.*s: ", headers[i].name_len, headers[i].name); */
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/* printf("%.*s\n", headers[i].value_len, headers[i].value); */
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/* if (strncmp("Connection", headers[i].name, headers[i].name_len) == 0) { */
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/* if (strncmp("close", headers[i].value, headers[i].value_len) == 0) { */
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/* printf("close\n"); */
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/* break; */
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/* } */
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/* } */
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/* } */
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} else if (res == -1) {
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memcpy(conn->wbuf, http_200_ok, sizeof(http_200_ok) - 1);
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// Move the new request up to the front of the read buffer
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memmove(conn->rbuf, &conn->rbuf[res], conn->rbuf_size - res);
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conn->rbuf_size -= res;
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conn->state = event_loop_conn_state_res;
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conn->wbuf_size = sizeof(http_200_ok) - 1;
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conn->wbuf_sent = 0;
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event_loop_conn_io_res(conn);
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// End the connection if the http request is invalid, or when the response
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// is too large to fit into a single read buffer
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} else if (res == -1 || (res == -2 && conn->rbuf_size == EVENT_LOOP_BUFFER_SIZE)) {
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conn->state = event_loop_conn_state_end;
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} else if (res == -2) {
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// We don't do anything here
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}
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return conn->state == event_loop_conn_state_req;
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}
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/**
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@ -80,7 +109,7 @@ void try_one_request(event_loop_conn *conn) {
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*
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* Returns whether the function should be retried immediately or not.
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*/
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bool event_loop_conn_read_from_fd(event_loop_conn *conn) {
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bool event_loop_conn_io_req(event_loop_conn *conn) {
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ssize_t res;
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size_t cap = EVENT_LOOP_BUFFER_SIZE - conn->rbuf_size;
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@ -101,8 +130,11 @@ bool event_loop_conn_read_from_fd(event_loop_conn *conn) {
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return false;
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}
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// An output of 0 zero means we've reached the end of the input
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// Output of 0 and no error means we've reached the end of the input. We run
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// try_one_request one more time and close the connection if this doesn't
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// change the result.
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if (res == 0) {
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conn->state = event_loop_conn_state_end;
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}
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// We switch to processing mode if we've reached the end of the data stream,
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@ -119,7 +151,7 @@ bool event_loop_conn_read_from_fd(event_loop_conn *conn) {
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// Try to process requests one by one.
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// Try to process requests one by one.
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// Why is there a loop? Please read the explanation of "pipelining".
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try_one_request(conn);
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while (try_one_request(conn)) {};
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// We can keep reading as long as we're in request mode
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return conn->state == event_loop_conn_state_req;
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@ -128,13 +160,14 @@ bool event_loop_conn_read_from_fd(event_loop_conn *conn) {
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}
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void conn_state_res(event_loop_conn *conn) {
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while (event_loop_conn_write_to_fd(conn)) {
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while (event_loop_conn_io_res(conn)) {
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}
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}
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void conn_state_req(event_loop_conn *conn) {
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while (event_loop_conn_read_from_fd(conn)) {
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while (event_loop_conn_io_req(conn)) {
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}
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/* printf("done req"); */
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}
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void event_loop_conn_io(event_loop_conn *conn) {
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@ -145,5 +178,8 @@ void event_loop_conn_io(event_loop_conn *conn) {
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case event_loop_conn_state_res:
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conn_state_res(conn);
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break;
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case event_loop_conn_state_end:
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printf("we shouldn't be here\n");
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break;
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}
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}
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@ -3,6 +3,7 @@
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#include <stdint.h>
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#include <stdlib.h>
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#include <stdbool.h>
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#include "event_loop.h"
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@ -16,7 +17,11 @@ typedef struct event_loop_conn {
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size_t wbuf_size;
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size_t wbuf_sent;
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uint8_t wbuf[EVENT_LOOP_BUFFER_SIZE];
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void (*process_func)(struct event_loop_conn *);
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// If true, the server will close the connection after the final write buffer
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// has been written
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bool close_after_write;
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/* void (*process_func)(struct event_loop_conn *); */
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} event_loop_conn;
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/*
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