Fix crash on resize
Prevent to realloc xw.specbuc with a negative number of col. Add proper hints for the minimal size, for one character.master
parent
dc3b5babf1
commit
29f341da7c
12
x.c
12
x.c
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@ -672,6 +672,8 @@ cresize(int width, int height)
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col = (win.w - 2 * borderpx) / win.cw;
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col = (win.w - 2 * borderpx) / win.cw;
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row = (win.h - 2 * borderpx) / win.ch;
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row = (win.h - 2 * borderpx) / win.ch;
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col = MAX(1, col);
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row = MAX(1, row);
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tresize(col, row);
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tresize(col, row);
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xresize(col, row);
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xresize(col, row);
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@ -681,8 +683,8 @@ cresize(int width, int height)
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void
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void
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xresize(int col, int row)
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xresize(int col, int row)
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{
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{
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win.tw = MAX(1, col * win.cw);
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win.tw = col * win.cw;
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win.th = MAX(1, row * win.ch);
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win.th = row * win.ch;
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XFreePixmap(xw.dpy, xw.buf);
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XFreePixmap(xw.dpy, xw.buf);
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xw.buf = XCreatePixmap(xw.dpy, xw.win, win.w, win.h,
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xw.buf = XCreatePixmap(xw.dpy, xw.win, win.w, win.h,
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@ -788,15 +790,17 @@ xhints(void)
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sizeh = XAllocSizeHints();
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sizeh = XAllocSizeHints();
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sizeh->flags = PSize | PResizeInc | PBaseSize;
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sizeh->flags = PSize | PResizeInc | PBaseSize | PMinSize;
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sizeh->height = win.h;
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sizeh->height = win.h;
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sizeh->width = win.w;
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sizeh->width = win.w;
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sizeh->height_inc = win.ch;
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sizeh->height_inc = win.ch;
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sizeh->width_inc = win.cw;
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sizeh->width_inc = win.cw;
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sizeh->base_height = 2 * borderpx;
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sizeh->base_height = 2 * borderpx;
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sizeh->base_width = 2 * borderpx;
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sizeh->base_width = 2 * borderpx;
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sizeh->min_height = win.ch + 2 * borderpx;
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sizeh->min_width = win.cw + 2 * borderpx;
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if (xw.isfixed) {
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if (xw.isfixed) {
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sizeh->flags |= PMaxSize | PMinSize;
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sizeh->flags |= PMaxSize;
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sizeh->min_width = sizeh->max_width = win.w;
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sizeh->min_width = sizeh->max_width = win.w;
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sizeh->min_height = sizeh->max_height = win.h;
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sizeh->min_height = sizeh->max_height = win.h;
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}
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}
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