v/vlib/darwin/darwin.v

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module darwin
#include <Cocoa/Cocoa.h>
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#include <CoreFoundation/CoreFoundation.h>
#flag -framework Cocoa
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#flag -framework Carbon
struct C.NSString {}
#include "@VEXEROOT/vlib/darwin/darwin.m"
fn C.nsstring2(s string) voidptr
// macOS and iOS helpers
// pub fn nsstring(s string) *C.NSString {
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pub fn nsstring(s string) voidptr {
return C.nsstring2(s)
// println('ns $s len=$s.len')
//# return [ [ NSString alloc ] initWithBytesNoCopy:s.str length:s.len
//# encoding:NSUTF8StringEncoding freeWhenDone: false];
// return 0
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// ns := C.alloc_NSString()
// return ns.initWithBytesNoCopy(s.str, length: s.len,
// encoding: NSUTF8StringEncoding, freeWhenDone: false)
}
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// returns absolute path to folder where your resources should / will reside
// for .app packages: .../my.app/Contents/Resources
// for cli: .../parent_folder/Resources
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fn C.CFBundleCopyResourcesDirectoryURL(bundle voidptr) &byte
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fn C.CFBundleGetMainBundle() voidptr
fn C.CFURLGetFileSystemRepresentation(url &byte, resolve_against_base bool, buffer &byte, buffer_size int) int
fn C.CFRelease(url &byte)
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pub fn resource_path() string {
main_bundle := C.CFBundleGetMainBundle()
resource_dir_url := C.CFBundleCopyResourcesDirectoryURL(main_bundle)
if isnil(resource_dir_url) {
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panic('CFBundleCopyResourcesDirectoryURL failed')
}
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buffer_size := 4096
mut buffer := unsafe { malloc_noscan(buffer_size) }
unsafe {
buffer[0] = 0
}
conv_result := C.CFURLGetFileSystemRepresentation(resource_dir_url, true, buffer,
buffer_size)
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if conv_result == 0 {
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panic('CFURLGetFileSystemRepresentation failed')
}
result := unsafe { buffer.vstring() }
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C.CFRelease(resource_dir_url)
return result
}