compiler: fix -live compilation of bounce example with gcc-9 & clang

pull/4678/head
Delyan Angelov 2020-05-02 02:36:29 +03:00
parent 7a51d4d796
commit aa9bb6f71a
2 changed files with 17 additions and 16 deletions

View File

@ -79,11 +79,12 @@ const (
[live]
fn (game &Game) draw() {
game.gg.draw_rect(game.x, game.y, width, width, blue)
// game.gg.draw_rect(game.x, game.y, width, width, gx.rgb(128,10,255))
game.gg.draw_rect(550 - game.x + 10, 200 - game.y + 50, width, width, gx.rgb(128, 10, 255))
game.gg.draw_rect(game.x - 20, 250 - game.y, width, width, gx.rgb(128, 240, 155))
}
[live]
fn (game mut Game) update_model() {
fn (mut game Game) update_model() {
// game.x = 0 game.y = 0 game.dx = 1 game.dy = 1
// game.dx = 3 game.dy = 3
speed := 2
@ -97,7 +98,7 @@ fn (game mut Game) update_model() {
}
}
fn (game mut Game) run() {
fn (mut game Game) run() {
for {
game.update_model()
glfw.post_empty_event() // Refresh

View File

@ -101,7 +101,7 @@ fn (mut g Gen) gen_fn_decl(it ast.FnDecl) {
}
g.definitions.writeln(');')
g.writeln(') {')
if is_livemain {
if is_live_wrap {
// The live function just calls its implementation dual, while ensuring
// that the call is wrapped by the mutex lock & unlock calls.
// Adding the mutex lock/unlock inside the body of the implementation