v/vlib/builtin/js
playX ade14491d4
gg: add event handling for mouse down/up and mouse leave/out on VJS (#12917)
2021-12-21 12:31:29 +02:00
..
array.js.v jsdom, examples: add more WebGL APIs; add interactive 3D cube example running on VJS (#12562) 2021-11-24 20:31:39 +02:00
array_test.js.v js: fix `rand` build, properly use key values on map, add `rand.string` (#12020) 2021-10-01 21:23:49 +03:00
builtin.js.v gg: add event handling for mouse down/up and mouse leave/out on VJS (#12917) 2021-12-21 12:31:29 +02:00
builtin.v js: make vlib/v/util compile on JS backend (#12660) 2021-12-03 12:25:36 +02:00
byte.js.v builtin,ast: apply small performance improvements, suggested by `hotspot` 2021-11-07 13:30:44 +02:00
float.js.v js: use prefixed names for functions and global symbols (#11387) 2021-09-08 20:30:46 +03:00
int.js.v js: port more methods (os, builtin) (#12238) 2021-10-20 16:02:21 +03:00
int_test.js.v math: implement `pow` in pure V (#12105) 2021-10-08 17:44:55 +03:00
jsfns.js.v js,jsdom: Canvas & context API; Added TypeSymbol.is_js_compatible & temporary hacks for JS ifaces (#12526) 2021-11-20 21:28:11 +02:00
jsfns_browser.js.v
jsfns_node.js.v
map.js.v js: support `-es5` flag (#12846) 2021-12-15 15:47:34 +02:00
map_test.js.v js: support `-es5` flag (#12846) 2021-12-15 15:47:34 +02:00
promise.js.v js: add support for Promise.wait() (#12781) 2021-12-10 14:54:20 +02:00
rune.js.v js,strconv: port some functions to JS backend, improve `rune.str()` (#12460) 2021-11-14 21:06:58 +02:00
string.js.v js: make vlib/v/util compile on JS backend (#12660) 2021-12-03 12:25:36 +02:00
string_test.js.v all: cleanup/rename all `comp_` names to be `comptime_` (#12467) 2021-11-15 15:47:29 +02:00
utf8.js.v js: make vlib/v/util compile on JS backend (#12660) 2021-12-03 12:25:36 +02:00