v/CHANGELOG.md

4.1 KiB

V 0.1.17

  • @ for escaping keywords (e.g. struct Foo { @type string }).
  • Windows Unicode fixes (V can now work with non-ASCII paths etc on Windows).

V 0.1.16

23 Jul 2019

  • V can now be used with Visual Studio!
  • Hot code reloading now works with graphical applications (e.g. graph.v, bounce.v).
  • Compile time memory management for arrays.
  • High order functions.
  • match expression (replacing switch).
  • Import cycle detection.
  • crypto/md5, crypto/sha256, and crypro/sha512 modules.
  • os.executable() - a cross platform function that returns full path to current executable.
  • ~/.vlang and VROOT were removed entirely. The installation is a lot cleaner now.
  • V can now be packaged for all Linux distros.
  • Arch Linux package.
  • string(bytes_buffer, len), string(bytes_array) casts.
  • Multiple defers.
  • key in map syntax (replacing map.exists(key)).

V 0.1.15

15 Jul 2019

  • FreeBSD, OpenBSD, NetBSD, DragonFly support.
  • Hot code reloading now works with graphical applications: bounce.v
  • VROOT was removed, the installation process is now much simpler.
  • defer statement.
  • map.v was re-written. It's now much faster.
  • for key, val in map syntax.
  • flag module for parsing command line arguments.
  • zip module.
  • crypto/sha1 module.
  • Submodules and module aliases (import encoding.base64 as b64).

V 0.1.14

12 Jul 2019

  • gg module Windows support, V Tetris runs on Windows.
  • glad and cJSON are now compiled only once, this makes compilation of programs using gg and `json a bit faster.
  • v.c has been cleaned up and minimized (~16k => ~10k lines of code).
  • type aliases can now have methods.
  • Const overflow check during compilation (byte(1000) will no longer compile)

V 0.1.13

10 Jul 2019

  • New enum syntax (token == .name), enum values are no longer global consts.
  • Submodules (import encoding.base64).
  • Hot code reloading.
  • Special err variable for getting error values.
  • Complex numbers.
  • << can now append arrays (numbers << [1, 2, 3]).
  • Lots of Windows fixes (Windows still needs some work).
  • Lots of REPL improvements (e.g. >> 2 + 3 works now, no println required).
  • The website was made easily translatable, it's now partially available in several languages.

V 0.1.12

4 Jul 2019

  • V can finally compile itself on Windows. (https://github.com/vlang/v#mingw-w64)
  • os module now uses optionals in all functions that return File. Lots of bugs with optionals fixed.
  • println was optimized. It no longer results in allocations. Now it also works correctly with all integer types.
  • Lots of vfmt fixes, it will be enabled tomorrow.
  • New strings module.
  • Lots of other fixes and improvements, thanks to all the contributors.

V 0.1.11

1 Jul 2019

  • Cross compilation for Windows!
  • Lots of Windows fixes
  • socket.v
  • maps fixed

0.1.9 - 0.1.10

29 Jun 2019

  • Windows support via MinGW-w64. Pre-built Windows binary.
  • File structure has been simplified: all vlib modules were moved to the vlib/ directory, makefile was moved to the root.
  • One single archive with pre-built binaries for all operating systems.
  • mut var := val was fixed (previously mut var = val was allowed as well).

0.1.8

28 Jun 2019

  • Single file programs without fn main now work as expected.
  • REPL has been fixed: it now supports imports, consts, function definitions, etc.

0.1.7

27 Jun 2019

  • All C code in the compiler and vlib has been replaced with V.
  • # syntax for embedding C code has been removed.
  • Exported functions now need to be marked with pub, all public vlib functions have been updated.
  • CI has been set up (Travis + Azure). On every commit and PR it is made sure that V can compile itself, all tests pass, and all examples compile.
  • More tests have been uploaded.
  • Cleaner bytes to string conversion: tos2(bytes) => string(bytes).
  • The home page has 3 more examples next to 'hello world' that show the features of the language.
  • Lots of bugs and issues fixed.