109 lines
4.2 KiB
Markdown
109 lines
4.2 KiB
Markdown
## V 0.1.17
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- @ for escaping keywords (e.g. `struct Foo { @type string }`).
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- Windows Unicode fixes (V can now work with non-ASCII paths etc on Windows).
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- Fix mutable args bugs + don't allow primitive arguments to be modified.
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- Declaring a mutable variable and never modifying it results in a compilation error.
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## V 0.1.16
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*23 Jul 2019*
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- V can now be used with Visual Studio!
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- Hot code reloading now works with graphical applications (e.g. graph.v, bounce.v).
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- Compile time memory management for arrays.
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- High order functions.
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- `match` expression (replacing `switch`).
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- Import cycle detection.
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- `crypto/md5`, `crypto/sha256`, and `crypro/sha512` modules.
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- `os.executable()` - a cross platform function that returns full path to current executable.
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- `~/.vlang` and `VROOT` were removed entirely. The installation is a lot cleaner now.
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- V can now be packaged for all Linux distros.
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- Arch Linux package.
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- `string(bytes_buffer, len)`, `string(bytes_array)` casts.
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- Multiple `defer`s.
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- `key in map` syntax (replacing `map.exists(key)`).
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## V 0.1.15
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*15 Jul 2019*
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- FreeBSD, OpenBSD, NetBSD, DragonFly support.
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- Hot code reloading now works with graphical applications: [bounce.v](https://github.com/vlang/v/blob/master/examples/hot_code_reloading/bounce.v)
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- VROOT was removed, the installation process is now much simpler.
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- `defer` statement.
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- map.v was re-written. It's now much faster.
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- `for key, val in map` syntax.
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- `flag` module for parsing command line arguments.
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- `zip` module.
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- `crypto/sha1` module.
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- Submodules and module aliases (`import encoding.base64 as b64`).
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## V 0.1.14
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*12 Jul 2019*
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- `gg` module Windows support, V Tetris runs on Windows.
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- `glad` and `cJSON` are now compiled only once, this makes compilation of programs using `gg` and `json
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a bit faster.
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- `v.c` has been cleaned up and minimized (~16k => ~10k lines of code).
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- `type` aliases can now have methods.
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- Const overflow check during compilation (`byte(1000)` will no longer compile)
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## V 0.1.13
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*10 Jul 2019*
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- New enum syntax (`token == .name`), enum values are no longer global consts.
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- Submodules (`import encoding.base64`).
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- Hot code reloading.
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- Special `err` variable for getting error values.
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- Complex numbers.
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- `<<` can now append arrays (`numbers << [1, 2, 3]`).
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- Lots of Windows fixes (Windows still needs some work).
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- Lots of REPL improvements (e.g. `>> 2 + 3` works now, no `println` required).
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- The website was made easily translatable, it's now partially available in several languages.
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## V 0.1.12
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*4 Jul 2019*
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- V can finally compile itself on Windows. (https://github.com/vlang/v#mingw-w64)
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- `os` module now uses optionals in all functions that return `File`. Lots of bugs with optionals fixed.
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- `println` was optimized. It no longer results in allocations. Now it also works correctly with all integer types.
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- Lots of `vfmt` fixes, it will be enabled tomorrow.
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- New `strings` module.
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- Lots of other fixes and improvements, thanks to all the contributors.
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## V 0.1.11
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*1 Jul 2019*
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- Cross compilation for Windows!
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- Lots of Windows fixes
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- socket.v
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- maps fixed
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## 0.1.9 - 0.1.10
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*29 Jun 2019*
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- Windows support via MinGW-w64. Pre-built Windows binary.
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- File structure has been simplified: all vlib modules were moved to the vlib/ directory,
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makefile was moved to the root.
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- One single archive with pre-built binaries for all operating systems.
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- `mut var := val` was fixed (previously `mut var = val` was allowed as well).
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## 0.1.8
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*28 Jun 2019*
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- Single file programs without `fn main` now work as expected.
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- REPL has been fixed: it now supports imports, consts, function definitions, etc.
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## 0.1.7
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*27 Jun 2019*
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- All C code in the compiler and vlib has been replaced with V.
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- `#` syntax for embedding C code has been removed.
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- Exported functions now need to be marked with `pub`, all public vlib functions have been updated.
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- CI has been set up (Travis + Azure). On every commit and PR it is made sure that V
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can compile itself, all tests pass, and all examples compile.
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- More tests have been uploaded.
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- Cleaner bytes to string conversion: `tos2(bytes)` => `string(bytes)`.
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- The home page has 3 more examples next to 'hello world' that show the features of the language.
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- Lots of bugs and issues fixed.
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